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14 years ago
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So, who and where exactly did you decide to level up? Blood, tears?
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14 years ago
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In the campaign, I try to max out the reputation with all factions.
In reply to Liiion
14 years ago
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Liiion
In the campaign, I max out the reputation for Tears for everyone.
You won't be able to play the second final mission then.

Added 1 minute ago
On the topic - Blood is much harder to level up than Tears... that's why I leveled up most of my heroes in Blood. By the way, there should be some achievements for changing classes...
In reply to Supric
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14 years ago
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Supric
You won't be able to play the second final mission then.

Added 1 minute ago
On the topic - blood is much more tedious to level up than tears... that's why I leveled up most of my heroes in blood :) By the way, we need to somehow get achievements for changing classes...

then I'll level up my blood reputation. :)
In reply to Liiion
14 years ago
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Liiion
then I'll focus on increasing my reputation with the Blood faction. :)
The last missions require battles with the Path of Blood and the Path of Tears.
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14 years ago
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I managed to max out the skills of one Anastasia. And all the others just ended up being useless.
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14 years ago
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Nastya - "feeling of guilt," so she chose tears. Anton - "feeling of anger," so he chose blood. Sandor - "feeling of justice," tears and switching to blood. Irina - "feeling of resentment," so she chose blood. Kirill - "feeling of revenge," blood and switching to tears. In general, it's a pity that when switching to another reputation, the ability becomes unavailable. It would be 3 abilities. 1 blood and 2 tears, or vice versa. Or am I the only one who is so clever and hoped for this when leveling up? :)
In reply to I_N
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14 years ago
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I_N
For the last missions, you need to fight against the Path of Blood and the Path of Tears.

So, you need to level up everyone differently.
In reply to Segi
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14 years ago
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Segi
Nastya - "guilt," so I chose tears.
Anton - "anger," so I chose blood.
Sandor - "justice," tears and switching to blood.
Irina - "resentment," so I chose blood.
Kirill - "revenge," blood and switching to tears.
In the campaign, I developed reputation based on my understanding of the morality of the factions:
Necropolis - blood, Haven - tears, Sanctuary - tears, Inferno - blood. For the Stronghold, I also wanted to choose tears, but in the second mission, the quest for blood gave me the orcish staff I needed, so I went with blood.

In general, for each class of each faction, one path is usually obvious. Moreover, most often, it's blood. Or rather, it seemed to me that warriors have a better blood skill, and mages have a better tears skill. Although this is more of a personal preference depending on the tactics.
In reply to Победитель
14 years ago
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Winner
In the Campaigns, I developed my reputation based on my understanding of the Factions' morality:
For the Barbarian Faction, I also wanted to choose Tears, but in the second mission, the Blood quest gave me the Orcish Staff I needed, so I went with Blood.

In general, for each class of each Faction, one path is usually obvious. And most often, it's Blood. Or rather, it seemed to me that Warriors have a better Blood skill, and Mages have a better Tears skill.
I don't understand how Orcs can be associated with Tears?:eek: From rage, blood clouds the Orcs' eyes:smile51: - that's the kind of association I have.
Using the "save-load" magic trick in the 2nd mission for the Orcs, I got both the Malatua's Cleaver and the Staff of Thunder; by the way, I like both of them the most right now and I'm leveling them up, so it wasn't worth sacrificing my morality.

As for the heroes' reputation, I chose it based on the principle: whichever skill is better, in my opinion, that's what we take. As a result, only Irina has Tears - the only Mage, which confirms the Winner's words;) .
In reply to Skull
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14 years ago
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Skull
I chose the heroes' reputation based on the principle: whichever skill I think is cooler, that's the one we take.
And that's exactly what I did. :)
In reply to Segi
14 years ago
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Segi
Nastya - "guilt," so I chose tears.
Anton - "anger," so I chose blood.
Sandor - "justice," tears and switching to blood.
Irina - "resentment," so I chose blood.
Kirill - "revenge," blood and switching to tears.
Is this, as I understand, the plan?
In campaigns, unlike battles, you can't change the path.

And I wasn't basing my choice on how cool the skills gained are, but on how cool the skills being enhanced are. And as a result: Tears are always preferable.
Because the mage has the strongest spells - summoning elementals (tears).
And warriors really like the "Predator" skill, which lasts 3 rounds with tears, instead of 1 as usual. But the best blood-based skills, like "Hero Strike with Squad" and "Extra Turn after Kill," aren't significantly enhanced by blood...
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14 years ago
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I would phrase the question like this: What are the advantages of investing in Blood or Tears skills? For example, I think skills like "Death is Not the End" and "Doom" are strong (when a specific unit leaves the battlefield after a few turns if the battle isn't won sooner). And what other skills do you guys like?...
In reply to Реммор
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14 years ago
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Remmor

I wasn't basing my opinion on how cool the skills themselves are, but on how cool the skills become when enhanced. And as a result: Tears are always preferable.
Because the mage has the strongest spells – summoning elementals (Tears).
And warriors really like the "Predator" skill, which lasts 3 rounds with Tears, instead of the usual 1. But the best Blood skills: "Hero Strike with Squad" and "Extra Turn after Killing" aren't significantly enhanced by Blood...

Hero strike with the squad? A second strike after killing the first enemy squad? Why are these considered the strongest?

Increasing ranged damage, especially for Orcs and Necropolises, is a more useful feature. Add water magic and bonus water damage to it, and you're golden! And both of these benefit from Blood. You can also take Vampirism, which is also Blood – and you heal immediately... although you might not even need to heal then. ;) Plus Heroism.

Or, for Inferno, give the dogs or their big guys 20% damage + for each cell they move before the attack, and do it across the map! :smile30: And then add an extra turn after the kill. And again, across the entire map! How can "Hero Strike with Squad" compare to that? I haven't taken it even once, to be honest.:rolleyes:

As for the topic: Inferno and Orcs – Blood. Everything is focused on attack!
Necropolises too (3 ranged attackers plus life drain)
Humans – defensive, so Tears are better for them. Divine Armor and a lot of healing.
Naga – both are good, but the Naga Tears ability is simply super strong.
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14 years ago
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And I also like "Seal of Power" (orders creatures from the summoned detachment to remain in the army). And "Blessing of Mother Earth" is also good (increases the size of all friendly detachments from the Stronghold faction by 23%).

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