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Posts from Inferno vs. Haven

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Here is a quote from a magazine that describes the tactics for fighting demons in detail:
Humans. The most difficult opponent for demons. All because of those nasty beginners – radiant auras. Light Priests not only periodically blind troops, which stops the advance. Golden pests remove a random spell from themselves and all neighbors with each movement. And now, remember the demon healing methods. It's time to shed a tear. The only chance is a swift, massive attack. Forget about healing – prepare for dispel and weakening spells. "Berserk" will be very helpful, as it works even on seraphs. But it will not be possible to neutralize the strongest human unit with "Intimidating Presence," just as it will not be possible to neutralize abyss lords with "Hatred." All other things being equal, demons lose to humans in most cases.

I suggest we discuss this. Let's propose tactics, share tips and experiences:)

P.S. Regarding healing spells, if anyone hasn't figured it out yet, there are only two of them – "Restoration" and "Drain."
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Well, "restoration" obviously won't work, but a one-time draining is definitely usable. The point is that the auras only remove spells when moving, so if they have already moved, you can try to restore some of the troops in this way.
Regarding a massive attack – I don't really agree with that. By closing ranks and defending skillfully, Haven will crush all these demon units. Haven is generally designed specifically for defense, so I doubt it can be taken by a cavalry rush.
As I see it, the Demon faction should actively use Berserk, enthrall Lilims, and other abilities that remove units from the battle for 1-3 turns, up to petrification. It makes sense to bring only Abyss Lords to the front, but they are unlikely to withstand a large number of attacks.
It's better to shoot, have the Lords attack with their active ability, and summon as many troops as possible (it's important to max out luck).


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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I tried using the suggested tactic in a duel against a medium-difficulty AI opponent. Haven, in my opinion, is very strong, especially with the Seraphs. Towards the end, when the AI starts frantically resurrecting them, it becomes quite difficult. Luck also seems to favor Haven, even though I've maxed out everything for Inferno. I think the game needs to be patched; there's a slight imbalance.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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In a duel, one user employed an interesting tactic against me using demons, although I was playing as Sanctuary. He defeated me the first time, but then, knowing how he would act, I defeated him. It should work against humans as well. There are large demons (I've forgotten the name) that draw the attacks of all nearby enemies. In the battle, he brought these demons close to my troops and cast Petrification on them – a spell that prevents a unit from attacking for two turns if it doesn't attack or move itself. As a result, part of my troops lost a turn trying to move away from the petrified demon, and they couldn't attack the enemy while being shot at and torn apart by spikes. Plus, they couldn't attack nearby enemies in melee for two turns because, when approaching the petrified demon, they would switch their target to it and couldn't harm anyone else. In other words, for one turn, part of my troops didn't attack at all, and in the second turn, their attacks were limited to only a few units, rather than any units of my choice. In the second duel, I defeated him because I destroyed these demons in the first two turns, before he could cast Petrification. In my opinion, the guy has a brilliant trick, and there should be others as well.
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interesting tactic... I'll have to try it out...
I used to use this feature with the Marauders... but I didn't think about petrification...

in general... except for one case (and a couple of cases in the campaign) I won against human players...
although... maybe I just got lucky with my opponents...

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