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Posts from Inferno vs. Necropolis

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14 years ago
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Friends, how do you play in a duel against the undead? What skills are essential, and what is a good general tactic? I've been losing to a friend almost every day...
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14 years ago
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A very useful skill for a demon is Inner Flame (or something similar, in the fire skill tree, it adds fire damage to the unit). We give this to the Lords of the Abyss (preferably, develop the Fire magic to the third level – you need a mage hero) and off we go! It’s best to have the other troops take a defensive position (except for the Destroyers and archers) and call in reinforcements. If you have a mage hero, you can cast several more protective spells on the Lords, including healing. For a warrior hero, it’s good to take Counterattack III and Reinforcements III; the latter should also be cast on the Lords (definitely take the fire damage bonus for the warrior!). Personally, I used this strategy to defeat Necropolis in a duel, although it was in the beta.
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14 years ago
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Wow, thanks. But we still played, and he won 4-0. He heals incredibly well, and his spiderlings just devour everyone with their skills. I did everything you suggested. I unleashed all the demons on him, tried everything. But he still wins. At most, I can eliminate one type of his units.
In reply to Победитель
14 years ago
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Winner
A very good skill for a demon is Inner Flame (or something similar, in the fire branch, it adds fire damage to the unit). We put this on the Lords of the Abyss (preferably develop fire magic to the third level - you need a mage hero) and go ahead! It's better to have the rest of the troops take a defensive position (well, except for the Destroyers and archers) and call for reinforcements. If you have a mage hero, you can cast several more defensive spells on the Lords, including healing. It's also good for a warrior hero to take Counterattack III and Reinforcements III, and the latter should also be cast on the Lords (definitely take the fire bonus for the warrior!). Personally, I defeated Necropolis in a duel this way, although it was in the beta.
Tell me, who did you attack first with the Lords? The weavers? Or...?
Does the Breeder's ability to absorb mana work? Is it passive? Does it really absorb mana? And do they really multiply by the end of the battle? Or is it all just hype?
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14 years ago
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Progenitors definitely absorb mana. In the campaign, they can drain a lot of mana from Anastasia if you don't kill them in time. I haven't noticed any reproduction. I haven't gotten around to testing it in the Inferno campaign yet.
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14 years ago
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Chingis, I don't remember who I was attacking anymore – it was in July. And perhaps it's worth adding that this tactic has only been tested against the computer.

The mana-draining creatures absorb mana, as a percentage of the enemy hero's mana. Only the queen creatures reproduce – it's a free "Reinforcement" (I mean the skill from the Warrior skill tree) at the very beginning of the battle :).
In reply to Победитель
14 years ago
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I don't know how it is in duels. But in Inferno battles, they should beat Necropolis. Inferno has higher initiative and develops its city faster, and its skills are better too :) IMHO. And then just use your brain. That's why Sanctuary almost always remains last in battles, because they even have more initiative than Inferno. But in general, Sanctuary is even more interesting. Plus, their heroes have ideal starting skills: explorer, master of ice block, gladiator, lumberjack, master of ice armor, the highest initiative. Sanctuary should be easy to play on a normal difficulty level :) If Inferno had such heroes, and Necropolis would be in trouble :) IMHO.
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14 years ago
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Inferno is generally considered the weakest faction, largely because of how poorly luck works for them. Plus, their ability charges up slowly, and they absolutely need to use it constantly.
In reply to Zybr
14 years ago
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Zybr
Inferno is generally considered the weakest faction, largely because the luck mechanic doesn't work properly. + Their ability charges up slowly. And they absolutely need to use it constantly.
Is "ability" referring to racial skills? I.e., reinforcements?
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14 years ago
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Summoning demons through portals.
In reply to Zybr
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14 years ago
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A must-have depends on the hero, as you understand.
Since Necropolis usually plays with Sacrifice, in my opinion, you need a Tears Mage. I advise you to look towards Earth and Fire magic. It will allow you to survive the intense barrage. Of course, max out magic resistance in the beginning.
I've won many times - I can share details in a private message.

P.S. Or take Haven and crush the Necropolis. =)
In reply to Антоха
14 years ago
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Basically, while playing as Inferno (supposedly the weakest faction:)), I was beating Necropolis (supposedly the strongest faction:)), both in battles at all difficulty levels and in duels with different combinations: strength against magic, magic against strength. I also played Necropolis in duels and won. But it was much harder with Necropolis; not many troops remained in the army, while at the end of the duel, more than half of Inferno's army remained alive, and Inferno fought great, ALL units.
My favorite tactic in duels: first, I destroyed the enemy's 7th-level creatures with my own 7th-level creatures and the Ice Block spell:), and the rest fell afterward. I often used "Mass Slow." From my troops, I resurrected 7th-level creatures first (when playing as Necropolis), then medium ones, and those with the fewest remaining.

I don't understand why the Weaver loses 1 turn to transform from human form to spider form. And what does the human or spider form change? How much do the combat characteristics change?

The funniest thing is that I couldn't play Necropolis against Necropolis, neither magic against strength nor strength against magic; maybe I was just too tired:), or I simply didn't study the Necropolis army and their abilities well enough. I will study them!:) But when Necropolis fights against Necropolis, it's something else; they fight masterfully. First, they destroy the medium units with the whole group, and then they surround the Weavers with the whole group, and the Weavers quickly disappear. Respect for their military skill.

And one more thing. Wouldn't someone tell me how they fight in duels? Who is better, who is worse. It would be interesting to read. Otherwise, they just stick to the cliché "Necropolis is cool, Inferno is weak." That's not interesting. IMHO.:)
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14 years ago
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Read that you can place gates on corpses, and it made me tear up.

But in reality, demons aren't more dangerous to Necropolis than other factions. Almost everyone has spider queens, liches, and vampires.
And the question is, what does changing the appearance to a human or a spider change?

In human form, the weavers shoot. And they do it very well.
In reply to Саня Изи
14 years ago
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Can someone share the optimal way to level up an Inferno Mage? I've already maxed out all the other mages.
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14 years ago
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Mr. Chingiz-Researcher, you keep studying and studying, but you don't seem to remember simple things. Maybe you should finally read the instruction manual? ;)

Changing the appearance of weavers doesn't count as a move; it changes the appearance, and then it moves again in the same turn, but in the new appearance.

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