Skip to content

Posts from Favorites in battle! - 4 The Battle of Favorites! - 4

No ratings yet — be the first to rate!
Closed
What default time limit per turn should be set for playoff games?
50 voters
Single choice Closed 2011-12-14
This poll is closed.
6 minutes
30% 15 votes
8 minutes
42% 21 votes
It took only 8 minutes to create templates for Jebus Cross, 8mm6a, and Mini-nostalgia
28% 14 votes
User Avatar
14 years ago
Auto-translated
Favorites, to Battle! - 4


Greetings to all Lovers of Heroes of Might and Magic 3!
This year I have been given the opportunity to handle the organizational activities for this tournament. The tournament regulations will be determined after registration closes (most likely groups and play-offs). Changes to the rules compared to previous tournaments in this series will be minor

Please observe good manners when communicating both in the tournament thread and among yourselves. "Veterans" and forum regulars, please be indulgent toward statements from people "out of the loop," newcomers; be an example for them.
In case of irresolvable own disputes, DO NOT QUARREL with each other - contact the judging panel. Please accept the judges' decisions with understanding; their decision is final and non-appealable.



Anyone wishing to participate in the tournament must leave their ICQ number. Applications such as "this evening in WT chat" or "always on the forum" will not be considered.


All reports will go into the seasonal rating.



Game Rules:
:

1. Every participating player plays with one and the same race (castle) from the beginning to the end of this tournament.Choose your favorite race; it cannot be changed after being announced in the thread!!! In case of a clash in the bracket between identical races (castles), heroes are chosen by agreement; if both opponents want to play the same hero, then the hero is not chosen but generated randomly (random).

2. Every participating player lists 5 of their favorite templates in descending order, i.e., the 1st template is the most favorite, and the 5th is last in the queue of favorites. If a player has played and loves only 1 template, they should write it as such; do not list non-favorites randomly, BUT be sure to provide this information in your post. In the end, the 5 most favorite templates among participants will be selected, from which exclusions will be made during the selection stage.

3.1 In the Necropolis castle, choosing Galtran as the starting hero is forbidden (only for the SoD version). If Galtran appears as a non-starting hero, he CAN be leveled up, regardless of the castle.

3.2 Playing as Conflux, the starting hero is chosen randomly (only for SoD).

4.Colors in the draw tables are for the first generation. Then colors change after each SUBJECTIVE restart (only 111+111+111 or 111+112 or 113)

5. Any changes to the game rules are allowed by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.

6. Game version SoD 3.2 (4.0) + HDmod or by mutual consent WT, TE or TE Lite. Turn time is 6 min; it may be changed by mutual agreement.

In play-off games, matches will be held with a turn time of 8 minutes! It may be changed by mutual agreement.

7. Before the start of each tournament game, to avoid misunderstandings, do not be lazy and check the 1st post of the thread—this one—as there may be changes or amendments.

Templates:


Template selection is carried out by crossing off from a list of 5 templates: here will be the 5 templates selected by you.
So, based on the voting results, games are held on templates 2sm4d3, jebus Cross, Balance, 8mm6a, mini nostalgia.

Blue starts crossing off.
/Example:
Blue :
1. balance
Red :
2. 8mm6
Blue:
3. 2SM4d(3)
Red:
4. Jebus cross
This means we play on the remaining 5th template.

Rules for 2SM4d(3) fully coincide with seasonal rules

Differences for 8mm6a:
- Map settings: XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart due to slow roads. Taken at the request of at least one opponent immediately after map generation.
- It is allowed to move from respawn to respawn without breaking through shifted guards.
- If a computer castle has an upgrade of level 1, 6, 7 in Conflux or level 4 in Necropolis, it is forbidden to upgrade your own troops of these levels or hire the upgraded version of creatures. If the same Necromancer Amplifier is built, upgrading vampires is forbidden, and additional skeletons do not need to be dismissed.
- Dimension Door can be used 2 times a day with expert air magic.

Differences for Jebus cross:
- Standard map settings: size XL-U, two players, no water, monsters - strong, difficulty 160%, turn time limit – 8 minutes.
- Restart at the request of a player whose only road leads to ГО.
- Restart at the request of a player who lacks a road to the central treasure zone.
- Restart due to slow roads. Taken at the request of at least one opponent immediately after map generation.
- Using "Angel Wings" and spells "Fly" and "Dimension Door" when moving from one zone to another is allowed only if the guards between them have been broken.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО to the center has been broken from both zones.
- In the Necropolis castle, Galtran can be chosen as the starting hero.

Differences for Balance:
- Standard map settings: size L-U, humans - 2, computers - 0, no water, monsters - strong, difficulty 130% (rook).

Differences for Mini-Nostalgia:
- Map settings: L+U for 8 players (i.e., with 6 computers). It is also possible to play as two people; in that case, neutral castles will be in place of the computers.
- To avoid double-builds, the choice of castles for computers is made by players alternately, one at a time. The blue player starts the selection. There should be no repetitions or matches with the players' castles. Before starting the game, the host assigns the selected castles to the computers.
- It is allowed to run to adjacent respawns past shifted guards (except for ГО), as computers ignore shifted guards and furthermore, breaking through a passage to a computer is much easier than taking its castle.

Organizational Issues:


1. The tournament is conducted according to the Rules for organization, conduct and participation in tournaments. All changes introduced there during the tournament will be adopted here as well.

2. Organizers:

Tournament Organizer: R55Max - icq 584985121
Judging and resolution of disputes : Dirty_Player - icq 408722873 and Pit for LM - icq 471401475

3. Other:

- Disputed issues between players are resolved by the organizers; disputed issues between players and organizers are resolved by AK.
- Information on the progress of the tournament will be updated approximately once a week, or more frequently depending on availability and game frequency.
- All tournament games go into the seasonal rating. Information will be provided to the seasonal rating organizer on the 1st-2nd of the month following the past one.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without a public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis

4. Regulations:

1. Group stage games are conducted in a round-robin system (all players in one group play each other).

2. Group winners form the "upper" bracket of the next tournament stage in Double Elimination format.

3. Players who took 2nd place in their groups form the "lower" bracket in Double Elimination format.

4. The main criterion for advancing from a group is the number of points earned (1 point for a win, 0.5 for a draw, 0 for a loss). If several players earn an equal number of points, additional indicators come into play (in order of priority):
a) Berger coefficient
b) Head-to-head match
c) Additional game on the balance template (M-U, 200%, 4 minutes per turn)
d) Random selection.

5. Final games between winners of the upper and lower brackets will be played as a best-of-3. The winner of the upper bracket must win 2 games against the winner of the lower bracket, while the winner of the lower bracket must win 3 games against the winner of the upper bracket.
If players meeting in the final have strictly limited time and no possibility to play such a number of final games, they must inform the tournament organizer of this situation.




5. Deadlines.

Tournament start - October 01, 2011. Deadlines for play-off games are written in the 5th post "Play-off Bracket"

Time per 1 game is 2 weeks! End of group stage - November 30!

At the end of the 1st week, any "mismatches" between opponents should be reported to the organizer. Decisions in disputed situations will be made based on negotiations. To resolve disputes, DAILY saves from each player may be requested! Save them until the end of the tournament. The analysis of a dispute will be performed based on these.

Find each other, agree, be communicative! Do not wait for your opponent to be online; write immediately in offline or via PM on the forum.

Registered users are requested to go to the voting page and leave their vote in the POLL. This will allow an estimation of a particular player's availability./topic/8137/

If for any reason you cannot play for some time (more than two weeks) during the tournament, be sure to inform the organizer!

6. Technical results: These are entered individually based on communication with players.

Substitutions will not be made after the group stage ends. If someone wishes to withdraw from the tournament after they have already qualified for the next round by points, that player will also not be replaced. Their spot will go to the lower-ranked person in the group.

ALSO, a no avtosave system is introduced - be reasonable and weigh risk against opportunity. Accept a loss to neutrals as a defeat and do not look for someone to blame. Dear players, please do not ask for or give autosaves! Find the courage to admit a painful defeat.

7. The tournament is official. The winner will be awarded a medal under their avatar:



Players who take 2nd and 3rd place will also be awarded medals.

Certificates displaying the nickname and avatar, or a photo of the player (if they wish to send one), will be mailed to players taking the top 3 places. The photo must be of the player themselves.

Good luck to all on your mounts! Go Go Go

Winners of previous tournaments in the Favorites, to Battle! series:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Satyr (Fortress) - Tournament History
__________________
User Avatar
14 years ago
Auto-translated
Dear friends! I invite you to take part in a traditional tournament:
The Battle of Favorites! - 4

To take part in the tournament it is necessary to provide the following information:
favorite castle
5 favorite templates that will take part in the templates election
icq number


Rules of the games:


1. During the whole tournament every participant plays for his chosen favorite town. If two similar towns meet then players can come to a mutual agreement about starting heroes. If they can't, heroes are set to random.
2. It is forbidden to start as Galthran in Necropolis (only for SoD version). If Galthran comes to the tavern, it is allowed to level him up for any town.
3. Starting hero in Conflux must be set to random.
4. The color in the drawing tables is only for the first generation. After each no-reason restart (only 111+111+111 or 111+112 or 113) colors must be swapped.
5. It is allowed to agree mutually on any rules changes except the change of favorite castle and Fair Play rule.
6. The game version is SoD 3.2 (4.0) + HDmod or under mutual agreement terms - WT, ТЕ or ТЕ-Light. Time limit is 6 minutes; it can be changed by mutual agreement.

The play-off games time will be 8 minutes/turn! By mutual agreement, this may vary.

Templates.

During registration every player chooses 5 (or fewer) of his favorite templates.
The list of templates for the tournament will be determined after the end of registration according to the results of the players' election.

The template for the game will be chosen by elimination procedure from the list of 5 templates: 8мм6а, 2SM4d(3), Jebus cross, Balance, Mini-Nostalgia.
Blue player starts the procedure.
/Example:
Blue :
1. balance
Red :
2. 8mm6
Blue:
3. 2SM4d(3)
Red:
4. Jebus cross
Thus the game is played on the 5th remaining template.

Rules for 2SM4d(3) are exactly the same as the rules for seasonal tournament /topic/at/440849/

The description of 2SM4d(3)

Rules differences for templates other than 2sm4d(3):

8мм6а:
- Map settings: XL+U, 2 humans + 6 computers, difficulty 160%.
- Dirt road restart. It is taken by the will of any player immediately after map generation.
- It is allowed to move between zones without fighting misplaced guards.
- If there is an upgrade of 1, 6, 7 creature building in Conflux or 4 creature building in Necropolis, it is not allowed to upgrade your existing troops of these levels or buy an upgraded version of creatures. If a Necromancy amplifier is built, it is not allowed to upgrade the vampire estate and it is allowed to use additional skeletons coming from necromancy.
- It is allowed to use DD twice a day on expert air magic.

Jebus cross:
- Map settings: XL-U, 2 humans, no water, monsters - strong, difficulty 160%, time limit 8 minutes.
- Restart by the will of a player who has the only road leading to the desert. It is taken on the day of the discovery of that fact.
- Restart by the will of a player who has no road to the desert. It is taken on the day of the discovery of that fact.
- Dirt road restart. It is taken by the will of any player immediately after map generation.
- It is allowed to use "Angel wings" and spells "Fly" and "DD" to move between zones only if the border guards between these zones were eliminated.
- If there are bugged zone transitions, it is allowed to use them only if the guards from these zones to the desert are eliminated.
- It is allowed to use Galthran as a starting hero in Necropolis.

Balance:
- Map settings: L-U, humans - 2, computers - 0, no water, strong monsters, difficulty 130%.

Mini-Nostalgia:
- Map settings: L+U humans - 2, computers - 6.
- To avoid double-builds, computer castles are chosen by the players. The blue player starts choosing, chooses one castle for his computer (the one in the zone neighboring to blue's starting position), then red chooses one castle for his computer etc. There must be no repeats and computer castles must differ from players'. Computer castles are set by the host before the start of the game.
- It is allowed to move between zones without fighting misplaced guards. The exception is the strong guards to the central zone - they must be fought.

Organization:


1. Organizers:

Tournament chief: R55Max - icq 584985121
Refereeing and dispute resolution: Dirty_Player - icq 408722873 and Pit for LM - icq 471401475

2. Other:

- Disputes between players are solved by organizers.
- Organizers can introduce any changes in tournament rules and organization.

3. Drawings and tournament system:

Will be determined after the end of registration.

4. Tournament schedule.

1) The games in groups are conducted in round robin (all players of a group play each other).
2) The winners of groups form the upper bracket of the next stage of tournament which is conducted under a Double Elimination system.
3) Players who took second place in groups form the lower bracket of the Double Elimination system.
4) The main criterion for placement in groups is the number of points gathered (win brings 1 point, draw brings 0.5 points, loss brings 0 points). If some players have the same number of points, then places are distributed according to the following additional criteria (listed in order of priority):
a) Berger's coefficient
b) Personal encounter
c) Additional game on balance template (M, 200%, 4 minutes / turn)
d) Random.
5) The final game between winners of the upper and lower brackets is conducted up to 3 wins. The winner of the upper bracket must win 2 games, while the winner of the lower bracket must win 3 games.

Tournament starts on 01 October 2011.
One game is played every 2 weeks.

If you cannot play for some reason during 2 weeks or more - it is necessary to let the organizer know!

5. Technical results:
Will be set individually after discussions with players.

6. The tournament is official.
The winner will be awarded a medal under their avatar:



Players who take 2nd and 3rd place will also be awarded medals.

Players who take the first 3 places will receive diplomas with the nickname and avatar or photo of the player who won. Diplomas will be shipped by postal service.

The winners of previous The Battle of Favorites! tournaments:

"The Battle of Favorites! - 1" (2008) - Dudge (Necropolis) - Tournament history
"The Battle of Favorites! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"The Battle of Favorites! - 3" (2010) - Сатир (Fortress) - Tournament history

Welcome to HeroesWorld!
User Avatar
14 years ago
Auto-translated
List of participants

Attachments 1
1 file attached • Total size: 33.4 KB
User Avatar
14 years ago
Сетка Play-Off:

Attachments 1
1 file attached • Total size: 15.0 KB
User Avatar
14 years ago
Auto-translated
List of tournament group stage reports

Group A

09.10.2011 Delmar (red, Fortress, Tazar, Tazar) def Stryfe (blue, Dungeon, Shakty, Shakty) mini-nostalgia, 117 - report
09.10.2011 Pit for LM (red, Conflux, random, Grindan, Ignissa) def RA_Ge (blue, Dungeon, Shakty, Shakty) 2sm4d(3), 125 - report
10.10.2011 Stryfe (red, Dungeon, Shakti, Shakti) def Ra_Ge (blue, Dungeon, Gunnar, Gunnar/Grag Hack) jebus cross, 133 - report
12.10.2011 Pit for LM (red, Conflux, random, Monere, Monere) def Delmar (blue, Fortress, Tazar, Tazar) 8mm6a, 136 - report
15.10.2011 Pit for LM (blue, Conflux, random, Luna, Luna) def Stryfe (red, Dungeon, Shakty, Shakty) Jebus, 125 - report
01.11.2011 Delmar (Blue, Fortress, Tazar, Tazar) def Vigo (Red, Rampart, Kyre, Thant) 8mm6a, 214 - report
13.11.2011 Pit for LM (blue, Conflux, random, Fiur, Fiur) def Vigo (red, Rampart, Kyre, Kyre) balance, 125 - report
30.11.2011 Stryfe (red, Dungeon, Shakty, Shakty) def Vigo (blue, Rampart, Kyrre, Kyrre) Balance, 131 - report
Group B

03.10.2011 Tootsie Pie (Conflux, random, Aenian, Dracon) lose Kobra_RR (blue, Fortress, Tazar, Tazar) 2sm4d3, 137 - report
04.10.2011 Tootsie Pie (blue, conflux, random, Monere, Monere) lose Kluka (red, inferno, Octavia, Tamika) 8mm6a, 227 - report
07.10.2011 Kluka (blue, Inferno, Marius, Marius) def htiandr (red, Castle, Turis, Brissa) 2sm4d(3), 126 - report
11.10.2011 Kobra_RR (blue, Fortress, Tazar, Tazar) def Kluka (red, Inferno, Marius, Lacus/Das) Mini-nostalgia, 141 - report
19.10.2011 Tootsie Pie (blue, conflux, Gelare, Tant) def Alessandro (red, Rampart, Kyrre, Kyrre) balance, 144 - report
24.10.2011 Kluka (red, Inferno, Marius, Marius) def Alessandro (blue, Rampart, Kyrre, Kyrre) 8mm6a, 217 - report

Group C

05.10.2011 Oelm (red, barbarian, gurnisson, gurnisson) def Miha_Kregov_HP (blue, rampart, Kirra, Kirra) mini-nostalgia, 136 - report
05.10.2011 Miha_Kregov_HP (red, Rampart, Kyrre, Kyrre) def KriVoRu4k0 (blue, Fortress, Tazar, Tazar) 2sm4d(3), 121 - report
08.10.2011 Miha_Kregov_HP (blue, Rampart, Kyrre, Kyrre) def c0nn3c71nkK.ppL (red, Tower, Ain, Erdamon) 2sm4d(3), 147 - report
09.10.2011 c0nn3c71nkK.ppL (red, tower, Torosar, Torosar) def KriVoRu4k0 (blue, Fortress, Bron, Bron) mini-nostalgia, 117 - report
24.10.2011 Amiloo ( red, Inferno, Marius, Marius) def Oelm (blue, stronghold, Kreg, Kreg) 8mm6a, 227 - report
10.11.2011 Miha_Kregov_HP (Blue, Rampart, Kyrre, Kyrre) def Amiloo (Red, Inferno, Pyre, Pyre) Mini-nostalgia, 221 - report
30.11.2011 Amiloo (red, inferno, Pyre, Arlach) def KriVoRu4kO (blue, fortress, Tazar, Tazar) jebus cross, 131 - report
30.11.2011 Amiloo (blue, inferno, Marius, Marius) def c0nn3c71nkK.ppl (red, tower, Neela, Dessa) 8mm6a, 122 - [URL="report"]report[/URL]

Group D

09.10.2011 Dima Surmay (red, Rampart, Ivor, Ivor) def AYMAN (blue, Rampart, Kyre, Kyre) 2sm4d(3), 214 - report
15.10.2011 Dima Surmay (red, Rampart, Kyre, Kyre) def Browser (blue, Dungeon, Shakty, Shakty) Mini-Nostalgia, 133 - report
22.10.2011 AYMAN (blue, Rampart, Kyrre, Kyrre) def Browser (red, Dungeon, Shakty, Shakty) 2sm4d(3), 145 - report
23.10.2011 AYMAN ( blue, Rampart, random, Mephala, Mephala) def Stizko (red, Rampart, random, Pearl, Tazar) balance, 133 - report
30.10.2011 bRitvo4kA (red, Rampart, random Aeris, Ivor) def Stizko (blue, Rampart, Malcolm, Kyrre) 2sm4d(3), 211 - report
02.11.2011 bRitvo4kA (red, Rampart, Ivor, Ivor) def Dima Surmay (blue, Rampart, Kyrre, Kyrre) 2sm4d(3), 136 - report
20.11.2011 Dima Surmay (blue, Rampart, random, Yenova, Kreg Hack) def Stizko (red, Rampart, random, Torgrim, Ivor) 8mm6a, 125 - report
26.11.2011 bRitvo4kA (red, Rampart, Kyrre, Kyrre) def Browser (blue, Dungeon, Shakty, Shakty) Mini-Nostalgia, 125 - report
26.11.2011 AYMAN (blue, Rampart, Yanova, Kyrre) def bRitvo4kA (red, Rampart, Mephala, Ivor) jebus, 216 - report

Additional games:

01.12.2011 bRitvo4kA (red, Rampart, Kyrre, Kyrre) def Dima Surmay (blue, Rampart, Ivor, Ivor)Balance, M, 200%, 4min, 127 - report
04.12.2011 AYMAN (red, Rampart, random, Elshar, Vokial) def Dima Surmay (blue, Rampart, random, Clancy, Solmir) balance M-U 200%, 216 - report
10.12.11 bRitvo4kA (blue, Rampart, Kyrre, Ivor) def AYMAN (red, Rampart, Yenova, Yenova) Balance, M, 200%, 4min, 122 - report
Group E

01.10.2011 Mizrael (blue, Castle, Caitlin, Gunnar) def Psyche_7 (red, Fortress, Tazar, Tazar) Jebus, 126 - report
01.10.2011 Psyche_7 (blue, Fortress, Tazar, Tazar) def ariputra (red, Rampart, Ivor, Vokial) Nini-Nostalgia, 124 - report
04.10.2011 Snooppy (blue, Castle, Valeska, Craig Hack) def ariputra (red, Rampart, Ivor, Kyrre) Mini-Nostalgia, 115 - report
06.10.2011 Mizrael (blue, Castle, Caitlin, Tyris) def ariputra (red, Rampart, Ivor, Mephala) 8mm6a, 125 - report
09.10.2011 Psyche_7 (red, Fortress, Vistan, Luna) def Snooppy (blue, Castle, Valeska, Bron) 2sm4d(3), 224 - report
12.10.2011 AlexTheGreat (blue, Dungeon, Shakti, Shakti) def Psyche_7 (red, Fortress, Wystan, Tazar) 2sm4d(3), 113 - [URL="12.10.2011 AlexTheGreat (blue, Dungeon, Shakti, Shakti) def Psyche_7 (red, Fortress, Wystan, Tazar) 2sm4d(3), 113"]report[/URL]
13.10.2011 Mizrael (red, Castle, Caitlin, Lacus) def Snooppy (blue, Castle, Valeska, Gunnar) 8mm6a, 127 - report
25.10.2011 AlexTheGreat (blue, Dungeon, Shakti, Shakti) def ariputra (red, Rampart, Ivor, Ivor) 2sm4d(3), 125 - report
03.11.2011 Mizrael (blue, Castle, Caitlin, Lacus) def AlexTheGreat (red, Dungeon, Shakti, Gunnar) 8mm6а, 146 - report
11.11.2011 AlexTheGreat (red, Dungeon, Shakti, Shakti) def Snooppy (blue, Castle, Valeska, Gundula) 2sm4d3, 141 - report

Group F

08.10.2011 R55Max (red, Rampart, Ivor, Galthran) def AlexAG (blue, Castle, Valya, Gunnar) 8mm6a, 123 - report
11.10.2011 R55Max (blue, Rampart, Random, Uland, Craig/Luna) def d-neez (red, Rampart, Riland, Melody/Kyrre) 8mm6a, 135 - report
18.10.2011 d-neez (red, Rampart, Ivor, Ivor) def AlexAG (blue, Castle, Valeska, Tyris) 2sm4d(3), 113 - report
04.11.2011 OUTLAW (red, Rampart, Kyrre, Kyrre) def AlexAG (blue, Castle, Valeska, Izra) Mini-Nostalgia, 135 - report
06.11.2011 R55Max (red, Rampart, Kyrre, Thant) def Wishmaster (blue, Fortress, Vistan, Tamika) 8mm6a, 231 - report
08.11.2011 OUTLAW (red, Rampart, Kyrre, Kyrre) def Wishmaster (blue, Fortress, Vistan, Vistan) Mini-Nostalgia, 214 - report
10.11.2011 OUTLAW (red, Rampart, random, Torgrim, Gem/Kyrre) def d-neez (blue, Rampart, random, Riland, Ivor) 2sm4d(3), 146 - report
10.11.2011 OUTLAW (blue, Rampart, random, Kyrre, Kyrre) def R55Max (red, Rampart, random ,Clancy, Yenova) 8mm6a, 211 - report

Group G

02.10.2011 The_Bloody_fighter (blue, Dungeon, Shakti, Shakti) def Дубровин Павел (red, Castle, valka, Craig Heck) 2sm4d(3), 135 - report
09.10.2011 The_Bloody_fighter (red, Dungeon, Shakti, Shakti) def Sevan_80 (blue, Castle, Valeska, Gunnar) jebus, 133 - report
10.10.2011 MeFi (blue, rampart, kyrre, kyrre) def The_Bloody_fighter (red, Dungeon, shakti, shakti) 2sm4d3, 115 - report
21.10.2011 Sevan_80 (blue, Castle, Valeska, Valeska) def MeFi (red, Rampart, Kirya, Kirya) 2sm4d(3), 111 - report
30.10.2011 The_Bloody_fighter (red, Dungeon, Shakti, Charna) def Лось (red, Fortress, Bron, Bron) mini-nostalgia, 123 - report
04.11.2011 Дубровин Павел (Blue, Castle, Sorsha, Gunnar) def Sevan_80 (Red, Castle, Orrin, Orrin) Jebus, 133 - report
12.11.2011 Sevan_80 (red, Castle, Valeska, Valeska) lose Лось (blue, Fortress, Tazar, Tazar) Jebus, 117 - report
14.11.2011 Дубровин Павел (Blue, Castle, Valeska, Valeska) def Лось (Red, Fortress, Bronkh, Bronkh) Jebus, 127 - report

Group H

02.10.2011 Sky Pioneer (blue, Dungeon, Shakti, Deemer) def StickyFingaz (red, Tower, Solmir, Solmir) 2sm4d(3), 122 - report
06.10.2011 LeBron (blue, Fortress, Tazar, Tazar) def RTheWise (red, Dungeon, Shakti, Shakti) mini nostalgia, 117 - report
11.10.2011 Sky Pioneer (red, Dungeon, Shakti, Alamar) def KiNB (blue, Conflux, random, Brissa, Brissa) 2sm4d(3), 141 - report
18.10.2011 Sky Pioneer (blue, Dungeon, Shakti, Shakti) def Crash42 (red, Rampart, Kyrre, Kyrre) 8mm6a, 134 - report
06.11.2011 Crash42 (red, Rampart, Kyrre, Kyrre) lose Dirty_Player (blue, Tower, Neela, Malekith) Mini-Nostalgia, 142 - report
06.11.2011 KiNB (red, Conflux, Moner, Moner) def Crash42 (blue, Rampart, Ivor, Ivor) 2smd4, 131 - report
13.11.2011 Dirty_Player (red, Tower, Neela, Neela) def KiNB (blue, Conflux, random, Brissa, Brissa) balance, 141 - report
13.11.2011 Dirty_Player (blue, Tower, Neela, Neela) def Sky Pioneer (red, Dungeon, Shakti, Galthran) 8mm6a, 141 - report
User Avatar
14 years ago
Auto-translated
List of reports for the tournament group stage

Group I

04.10.2011 Gomunguls (Red, Rampart, Kyre, kyre) def Paul Man Utd (Blue, Inferno, Marius, Marius) balance, 117 - report
06.10.2011 7z (red, conflux, random, Monere, Monere) def Mar (blue, swamp, Tazar, Tazar) jebus, 132 - report
08.10.2011 Gomunguls (Red, Rampart, Kyre, Kyre) def Mar (Blue, Swamp, Tazar, Tazar) 2SM4d(3), 115 - report
09.10.2011 Paul Man Utd (red, Inferno, marius, Marius) def Mar (blue, swamp, Tazar, Tazar) 6lm10a, 145 - report
10.10.2011 Gomunguls (Red, Rampart, Kyre, Kyre) def 7z (Blue, Conflux, random, Aenain, Deemer) 2SM4d(3), 134 - report
11.10.2011 Paul Man Utd (red, Inferno, Marius, Marius) def 7z(blue, Conflux, Lacus, Mephala) 8MM6a, 132 - report
15.10.2011 Gomunguls (Blue, Rampart, Kyre, Kyre) def B100dy (Red, Swamp, Tazar, Tazar) 2sm4d(3), 133 - report
17.10.2011 B100dy (Blue, Swamp, Tazar, Tazar) def Mar (Red, Swamp, Alkin, Alkin) jebus, 132 - report

Group J

03.10.2011 RomarioGrom (red, Conflux, random, Brissa, Kreg) def Fidesxfx (blue, Conflux, random, Monere, Monere) balance, 126 - report
09.10.2011 YummiGummi (blue, Swamp, Vistan, Vistan) loose Maretti (red, Castle, Valeska, Valeska) 2см4д(3), 144 - report
11.10.2011 Maretti (blue, Castle, caitlin, Caitlin) def Fidesxfx (red, conflux, random, Grindan, Grindan) 2sm4d3, 113 - report
22.10.2011 RomarioGrom (red, Conflux, random, Erdamon, Lacusa) def Vasutka (blue, Castle, Valya, Valya) 2см4д(3), 132 - report
23.10.2011 Maretti (red, castle, caitlin, charna) def Romariogrom (blue, conflux, brissa, brissa) balance, 132 - report
24.10.2011 Fidesxfx (Blue, Conflux, random, Shakti) def Vasutka (Red, Castle, Valya, Valya) 8mm6a, 147 - report

Group K

01.10.2011 RiMpel2 (Blue, Conflux, Random, Fiur, Brissa) lose Klimsonbless (Red, Rampart, Random, Coronius, Neela) mini-nostalgia, 116 - report
02.10.2011 Redwhait_HP (red, rampart, Kyre, Kyre) def RiMpel2 (blue, conflux, random, Ciel, Ciel) Mini-nostalgia, 114 - [URL="report
02.10.2011 PReDS (red, castle, Valeska, Grindan) def RiMpel2 (blue, conflux, random, Ignissa, Dimer) balance, 134 - report
04.10.2011 Klimsonbless (blue, rampart, Ivor, Ivor) def Hitch (red, dungeon, shakti, shakti) 8mm6a, 141 - report
04.10.2011 Hitch (red, Dungeon, Shakti, Shakti) def RiMpel2 (blue, Conflux, random, Brissa, Brissa) 2SM4d(3), 111 - report
06.10.2011 Klimsonbless (red, Rampart, random, Alagar, Alagar) def Redwhait HP (blue, rampart, Mephala, Mephala) Mini Nostalgia, 117 - report
07.10.2011 Redwhait HP (red, rampart, kyre, kyre/aenain) def Hitch (blue, dungeon, shakti, shakti) 2sm4d(3), 141 - report
13.10.2011 Redwhait HP (red, rampart, kyre, luna) def PReDS (blue, castle, valya, grindan) mini-nost, 141 - report
26.10.2011 PReDS (red, castle, Valeska, Tamika) def Klimsonbless (blue, rampart, Ivor, Ivor) 8mm6a, 217 - report
30.10.2011 Hitch (Blue, Dungeon, Shakti, Shakti) def PReDS (Red, Castle, Valeska, Ivor) Jebus Cross, 114 - report

Group L

02.10.2011 Keba (red, rampart, random, Neela, Neela) def Dogbas (blue, rampart, random, Ivor, Ivor) 2sm4d(3), 211 - report
08.10.2011. KillerVampire (red, Stronghold, Gretchen, Luna) def theShevanesian (blue, Fortress, Tazar, Tazar) mini nostalgia, 127 - report
08.10.2011 Dogbas (red, Rampart, Ivor, Mephala) def KillerVampire (blue, Stronghold, Gretchen, Tant) Balance, 112 - report
09.10.2011 Satyr (blue, Swamp, Tazar, Tazar) def Dogbas (red, Rampart, Ivor, Solmir) 2sm4d(3), 132 - report
17.10.2011 keba (red, ramp, kir, kir) def theShevanesian (blue, fortress, tazar, tazar) 2sm4d(3), 144 - report
22.10.2011 Satyr (blue, Swamp, random, Gunnar, Gunnar) def theShevanesian (red, Swamp, random, Bronhild, Bronhild) 8мм6, 126 - report
23.10.2011 theShevanesian (red, swamp, Tazar, Tazar) def Dogbas (blue, rampart, Mephala, Mephala) 2sm4d(3), 125 - report

Group M

08.10.2011 Tiamath (red, Dungeon, Shakti, Shakti) def gnoll (blue, Inferno, Octavia, Moandor, Moandor) 2sm4d3, 117 - report
09.10.2011 =Stinger= (Red, Inferno, Marius, Marius) def gnoll (blue, Inferno, Kalh, Kalh) 8MM6a, 124 - report
09.10.2011 Tiamath (blue, dungeon, Shakti, Shakti) def Amisterio (red, castle, Adela, Adela) mini-nostalgia, 136 - report
10.10.2011 =Stinger= (red, Inferno, Octavia, Kalh) def Tiamath (blue, Dungeon, Shakty, Shakty) 2sm4d(3), 133 - report
14.10.2011 Amisterio (red, Castle, Valeska, Lacus) def gnoll (blue, inferno, Pyur, Gunnar) 2sm4d3, 126 - report
17.10.2011 Tiamath (red, Dung, Shak, Shak) def Javdet (blue, Ramp, Kyre, Kyre) 2sm4d3, 126 - report
17.10.2011 Javdet (red, Ramp, Kyre, Kyre) def =Stinger= (blue, inferno, Marius, Marius) 2sm4d(3), 126 - report
18.10.2011 Javdet (blue, Ramp, Kyre, Kyre) def gnoll (red, inferno, Pyrre, Pyrre) 2sm4d3, 127 - report
22.10.2011 Javdet (red, Rampart, Kyre, Kyre) defAmisterio (blue, castle, Valesca, Valesca) balance, 142 - report
22.10.2011 =Stinger= (red, Inferno, Octavia, Damakon) def Amisterio (blue, Castle, Valeska, Valeska) 8MM6a, 125 - report

Additional games:

21.11.2011 Javdet (red, ramp, Kyre, Kyre) def =Stinger= (blue, inferno ,Marius, Marius) Balance, 126 - report
27.11.2011 Tiamath (red ,Dung, Shakti, Shakti) def Javdet (blue, Rampart, Kyree, Kyree) 2sm4d(3) - report
27.11.2011 Tiamath ( ,Dung, Shakti, Shakti) def =Stinger= (Marius, Inferno) 2sm4d(3) - (lack of time to play)
Group N

02.10.2011 Dimast ( red, rampart, kirry, kirry) def Tovariщ ( blue, inferno, pir, straker) 2sm4d3, 212 - report
02.10.2011 Scorpiona (red, dungeon, Shakti, Shakti) def Dimast (blue, rampart, Kyre, Kyre ) Mini-Nostalgia, 215 - report
05.10.2011 Scorpiona (blue, dungeon, Shakti, Shakti) def Tovariщ (red, Inferno, Pir, Tant) 8mm6a, 132 - report
08.10.2011 Tovariщ (Blue, Inferno, Octavia, Kreg) def numOne (Red, Stronghold, Gurni, Gurni) 2sm4d(3), 126 - report
08.10.2011 black_knight (blue, Necropolis, Clavius, Clavius) defDimast (red, Rampart, Kyrre, Kyrre) 2sm4d(3), 144 - report
12.10.2011 Scorpiona (blue, Dungeon, Shakti, Shakti) def numOne (red, Stronghold, Kreg, Kreg ) 8mm6a, 221 - report
14.10.2011 Scorpiona (red, Dungeon, Shakti, Shakti) lose black_knight (blue, Necropolis, Clavius, Clavius) 2sm4d(3), 214 - report
15.10.2011 black_knight (blue, Necropolis, Clavius, Clavius) def Tovariщ (red, Inferno, Octavia, Loona) 2sm4d(3), 131 - report
16.10.2011 black_knight (red, Necropolis, Clavius, Clavius) def num0ne (blue, Stronghold, Tyraxor, Tyraxor) Balance, 131 - report

Group O

02.10.2011 Van (red, Tower, Ain, Clavius) def Shamys (blue, Necropolis, Tant, Tant) 2sm4d3, 125 - report
06.10.2011 Sevensan (Blue, Necr, random, Aislin, Charna) Def Shamys (Red, Necro, random, Nagash, Tant) 8mm6a, 142 - report
07.10.2011 Sevensan (Red, Necro, random, Moandor, Galtran) Def Juristis (Blue, Conflux, Grindan, Nagash) Mini-nastol'gia, 214 - report
07.10.2011 Van (blue, Tower, Iona, Iona) def Sevensan (red, Necr, Galtran, Galtran) Jebus Cross, 125 - report
09.10.2011 Van (red, Tower, Ain, Tazar) def Chemist_HP (blue, Rampart, Ivor, Ivor) Balance, 127 - report
10.10.2011 Sevensan (Red, Necr, Galtran, Galtran) Def Chemist_HP (Blue, Ramp, Kyre, Kyre) Jebuss, 125 - report
17.10.2011 Shamys (red, Necro, Tant, Tant) def Juristis (blue, Conflux, Labeta, Labeta) Mini-nostalgia, 114 - report

Group P

05.10.2011 Dawidu91 (red, Rampart, Ivor, Ivor) def BorzoiD (blue, Castle, Valeska, Broghild) Balance, 127 - report
15.10.2011 Dawidu91 (red, rampart, Ivor, Gurnison) def Medium_HP (blue, Fortress, Tazar, Tazar) 2sm4d(3), 213 - report
23.10.2011 Dawidu91 (red, rampart, ivor, ivor) def GoD (blue, Conflux, luna, luna) 2sm4d(3), 132 - report
25.10.2011 BorzoiD (blue, Castle, Valeska, Gurnisson) def bubuch (red, Necropolis, Galtran, Galtran) Jebus, 137 - report
31.10.2011 Dawidu91 (blue, Rampart, ivor, Ivor) Def bubuch (red, Necro, Tamika, Tamika) 2sm4d(3), 211 - report
19.11.2011 BorzoiD (red, Castle, Valeska, Valeska) def Medium_HP (blue, Fortress, Broghild, Broghild) 8mm6a, 113 - report
19.11.2011 BorzoiD (red, Castle, Valeska, Kalt) def GoD (blue, Conflux, Monere, Monere/Luna) Jebus, 122 - report
User Avatar
14 years ago
Auto-translated
Play-Off Reports

Net winners:

1/16 finals:

05.12.2011 Maretti (blue, castle, Valeska, Jarbarkas) def Dawidu91 (red, Rampart, Ivor, Ivor) 2sm4d(3), 136 - report
10.12.2011 Pit for LM (red, Conflux, random, Gelar, Charna) def Van (blue, Tower, Neela, Galthran) 2sm4d(3), 126 - report
15.12.2011 black_knight (red, Necropolis, Clavius, Clavius) def Mizrael (blue, Castle, Caitlin, Kyrre) 8mm6a, 326 - report
17.12.2011 Gomunguls (Blue, Rampart, random, Aeris, Ivor) def Miha_Kregov_HP (Red, Rampart, random, Clancy, Mephala) balance, 126 - report
18.12.2011 Сатир (blue, Swamp, Brynhild, Das) def MeFi (blue, Rampart, Ivor, Ivor) Jebus Cross, 127 - report
22.12.2011 KobRa_RR (blue, Fortress, Tazar, Tazar) def OUTLAW (red, Rampart, Mephala, Mephala) WT-Sod, 8MM6a, 124 - report
23.12.2011 bRitvo4kA (red, Rampart, Kyrre, Kyrre) def Klimsonbless (blue, Rampart, Ivor, Ivor) Mini-Nostalgia, 137 - report
24.12.2011 Tiamath (blue, Dungeon, Shakti, Shakti) def Dirty_Player (red, Tower, Neela, Neela) 2sm4d(3), 142 - report

1/8 finals:

25.12.2011 Pit for LM (red, Conflux, random, Fiur, Fiur) def Gomunguls (blue, Rampart, Kyri, Kyri) 2sm4d(3), 122 - report
02.01.2012 Сатир (red, Swamp, Tazar, Tazar) def black_knight (blue, Necropolis, Clavius, Clavius) 2sm4d(3), 124 - report
07.01.2012 Tiamath (blue, Dungeon, Gunnar, Gunnar) def bRitvo4ka (red, Rampart, Ivor, Ivor) Jebus Cross, 127 - report
17.01.2012 Maretti (blue, castle, caitlin, kyrre,) def Kobra_RR (red, fortress, tazar, tazar) Jebus Cross, 131 - report

Quarterfinal:

20.01.12 Pit for LM (red, Conflux, random Luna, Galthran) lose Tiamath (blue, Dungeon, Shacty, Shakty) 2sm4d(3), 145 - report
23.01.2012 Maretti (blue, castle, Caitlin, Gundula) def Сатир (red, fortress, tazar, tazar) 2sm4d(3), 124 - report

Semifinal:

04.02.2012 Maretti (blue, castle, Valeska, gretchin) def Tiamath (red, dungeon, shakti, shakti) Jebus Cross, 132 - report

FINAL:

08.03.2012 Javdet (blue, Rampart, Kyrre, Kyrre) loose Maretti (red castle, Katka, Tazik) mini-nostalgia, 143 - report
11.03.2012 Maretti (red, castle, caitlin, Crag Hack) lose Javdet (blue, Rampart, kyrre) mini nostalgica, 127 - report
23.03.2012 Maretti (red, castle, caitlin, alkin) def Javdet (blue, Rampart, kyrre) 2sm4d(3), 124 - report


Net losers:

1/16 finals:

To first win:

08.12.2011 Javdet (blue, rampart, Kyrre, Kyrre) def BorzoiD (red, castle, Caitlin, Gurnisson) 8mm6a, 116 - report
08.12.2011 Sky Pioneer (blue, dungeon, random, Enova) def The_bloody_fighter (red, dungeon, random, Gunnar) Jebus Cross, 114 - report
17.12.2011 AlexTheGreat (red, dungeon, shacti, shacti) def RomarioGrom (blue, conflux, random, darkstorn) balance, 132 - report
18.12.2011 Kluka def Paul Man Utd - 1:0 (forfeit)
18.12.2011 Redwhait_HP (red, rampart, random, kyrre, Kyrre) def Keba (blue, rampart, random, uland, damacon) 2sm4d(3), 126 - report
20.12.2011 AYMAN (red, Rampart, random, Clancy, Kyrre) def R55Max (blue, Rampart, Malcolm, mephala) Jebus Cross, 137 - report
24.12.2011 Stryfe (blue, Dungeon, Shakti, Galthran) def Amiloo (red, Inferno, Marius, Marius) 8mm6a, 227 - report
25.12.2011 AYMAN (blue, Rampart, Mephala, Mephala) def Van (red, Tower, Neela, Neela) Jebus Cross, 137 - report
25.12.2011 Miha_Kregov_HP (blue, Rampart, Kyrre, Kyrre) def Kluka (red, Inferno, Marusya, Gurnisson) Mini-nostalgia, 217 - report
26.12.2011 Sky Pioneer def Dirty_Player - 1:0 (forfeit)
28.11.2011 Dawidu91 (blue, rampart, mephala, mephala) Lose Stryfe ( red, Dungeon, Shakti, Shakti) Jebus XL 112 - report
03.01.2012 Javdet (Blue, rampart, random, Melody, Moner) def OUTLAW (red, rampart, Ivor, Ivor) 8mm6a, 147 - report
08.01.2012 Klimsonbless - AlexTheGreat 1:0 - (forfeit)
08.01.2012 Mizrael - Sevensan 1:0 - (technical result)
08.01.2012 Redwhait HP - MeFi 1:0 - (technical result)

Up to two wins:

06.12.2011 Sevensan (Blue, Necropolis, random, Tant, Tant) lose Scorpiona (Red, Dungeon, Shakti, Shakti) Mini-Nostalgia, 145 - report 0-1.
06.12.2011 Sevensan (Blue, Necropolis, Galthran, Galthran) def Scorpiona (Red, Dungeon, Shakti, Shakti) Jebus Cross, 125 - report 1-1.
10.12.2011 Sevensan (Red, Necropolis, random, Sandro, Tant) def Scorpiona (Blue, Dungeon, Shakti, Shakti) 8mm6a, 135 - report 2-1

1/8 finals:

10.01.2012 Sky Pioneer (blue, dungeon, Shakti, Shakti) def Klimsonbless (red, rampart, Ivor, Ivor) 2sm4d(3), 124 - report
14.01.2012 Mizrael (blue, Castle, Caitlin, Galthran) def Redwhait HP (red, Rampart, Kyrre, Melodia) 2sm4d(3), 126 - report
15.01.2012 Miha_Kregov_HP (Red, Rampart, Random, Gundula) def AYMAN (Blue, Rampart, Random, Mephala) Jebus Cross, 134 - report
15.01.2012 Javdet - Stryfe - 1:0 - (technical result)
17.01.2012 Gomunguls (Blue, Rampart, random, Ivor, Ivor) def Miha_Kregov (Red, Rampart, random, Jem, Gurnison) 2SM4d(3), 127 - report
21.01.2012 Javdet (Blue, Rampart, Kyrre, Gosha / Aislin) def KobRa_RR (Red, swamp, Tazar, Tazar) 8mm6a, 117 - report
24.01.2012 bRitvo4kA (red, Rampart, Kyrre, Kyrre) def Sky Pioneer (blue, Dungeon, Shakti, Galthran) Jebus Cross, 145 - report

Quarterfinal:

26.01.2012 Javdet (Red, Rampart, Kyrre, Kyrre) def Mizrael (blue, castle, Caitlin, Tiraxor) 2sm4d(3), 136 - report
08.02.2012 Gomunguls (Blue, Rampart, Ivor, Ivor) def bRitvo4kA (Red, Rampart, Kyri, Kyri) balance, 116 - report
08.02.2012 Javdet (blue, Rampart, Kyrre, Kyrre) def Сатир (red, swamp, Tazar, Tazar) 2sm4d(3), 211 - report
12.02.2012 Pit for LM (red, Conflux, random, Luna, Luna) def Gomunguls (blue, Rampart, Kyri, Kyri) Jebus Cross, 216 - report

Semifinal:

18.02.2012 Javdet (Red, Rampart, Kyrre, Kyrre) def Pit for LM (blue, conflux, Tunar, Luna) 2sm4d(3), 124 - report
24.02.2012 Javdet (Red, Rampart, Kyrre, Kyrre) def Tiamath (blue, dungeon, Shakti, Shakti) 8mm6a, 137 - report
User Avatar
14 years ago
Auto-translated
I would like to participate on the HUMAN side. Templates: jebus, smka, 8mm6a, 6lm10a, balance. ICQ: 581706700
User Avatar
14 years ago
Auto-translated
Good luck! :)
Once again, I will defend the honor of the Barbarians! :smile19:
icq: 305035002
Templates: see, balance, panic, 8mm6a, 8hm12a.
14 years ago
Auto-translated
Rampart Kirr 495126900
cm, balance, panic, diamond, jebus
User Avatar
14 years ago
Auto-translated
For Kiryusha
432146477
cmka, 8mm, 6lm, mini nosta, nosta
User Avatar
14 years ago
Auto-translated
Conflux.
Asya: 389051780
Templates: Jebus, Smka, Balance, 8mm6a.
User Avatar
14 years ago
Auto-translated
Shakti Dungeon
8mm6a, jebus, smka, balance, 6lm10a
469326983
In reply to Fidesxfx
User Avatar
14 years ago
Auto-translated
Swamp.
Jebus, look, mini-nostalgia, spider, panic.
391200071

Statistics

Welcome our newest member: recijeb