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Posts from An example about morality and luck.

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I recently reviewed a thread titled "What's more important - luck or Morale," which is now closed. It contained both reasonable arguments and amateurish claims like "I like it." I won't express my own opinion on this matter, as many others have already done so. However, people usually respond better to situations they have experienced themselves rather than to others' arguments. This made me want to create a small map-challenge where anyone can test (and compare) the benefits of both skills. Two armies are equal in strength, and whoever goes first wins, without any losses. Only these two skills can influence the outcome of the battle. However, since their occurrence is random (they may not appear at all in a round, or they may appear 2 or even 3 times), they will have to be simulated manually, for example, by skipping a turn in case of low morale. The game is launched in Multiplayer mode. The attacker is confident in their victory (and the end of the game), and suddenly, on their first turn, they get low morale (apparently, they were peeking into a looted crypt)... Or maybe luck will help? Go ahead! Draw your own conclusions based on the results.
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I haven't seen that topic, and I haven't read the physics guide, but in my opinion, Morale is better because if you take damage stacking as 100%, then with Luck, it will deal 150% damage, while with Morale, it will deal 200% (100+100).

If we're talking about skills, it's not worth taking both; there are other, more useful ones.

And there's no point in checking the benefit; if Defense and Armor are positive, that's good; if Defense is negative, be prepared for an unexpected loss.
In reply to RiMpel2
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You don't really need me to explain it – you understand the gist anyway. I won't tell you what and when to take; everyone should choose their own strategy. I'm tired of hearing obvious nonsense about this – this is an example for those who don't understand. You correctly noted that
RiMpel2
if the Battle Dice is negative, be prepared for an unexpected loss.
meaning, in this situation, even a 100% chance of success (for each unit) won't outweigh a single instance of bad morale.
By the way, if the damage calculation formula is correct, then based on the attack/defense modifier for a strong unit (against a weak one), luck can add 25% damage, but in reverse – 333% (with weak base damage).
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Enova attacks first – turn of the efreets, Fiona attacks first – turn of the efreets. It would have been better to place the heroes closer to the castle.
In reply to Castiel
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On grass, the Pegasus's movement speed is equal to the Ifrit's.
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Stubborn fools cannot be convinced of anything! :( Several clear examples (although from other areas) are given in the article http://lurkmore.ru/Тёплый_ламповый_звук
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot
You can't reason with stubborn fools!
You can't reason with fools, but it's worse when they present their foolishness as the only correct truth, confusing those who want to understand something.
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How can you even compare them? Both are good qualities. Luck just gives you one extra turn, allowing you to potentially deal a powerful blow to someone, while Morale is like a double attack – a strengthened one. But the funniest thing is that both Morale and Luck can affect anyone and at any time...
Делай сегодня то, что другие не хотят — завтра будешь жить так, как другие не могут.
In reply to Дмитрий ФИЛЛИ
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Dmitry FILLI
Come on, how can you compare them? Both are good. Luck is just one extra move, allowing you to strike hard against someone else, while morale is like a double strike, a strengthened one. But the funniest thing is that both morale and luck can affect anyone and at any time...
You didn't even notice the elephant in the room. In this scenario, EVERY ARMY IS STRONGER THAN ITS OPPONENT, meaning the first attacker destroys their enemy without any losses. But if the attacker's morale is weakened and they have nothing to compensate for it, the poor morale that appears at the beginning will turn a sure victory (which they were counting on) into a complete defeat. And no amount of luck will change that. As for the funny part – with an average occurrence rate (of morale), it happens no more than once every 8 turns per round (7 turns), but sometimes it can happen up to 3 times (good or bad morale). So, the chance of losing is quite real.
I can add that in the case of morale, the additional strike can be directed at whoever you want, but in the case of luck, if the planned strike completely destroys an enemy slot, the luck bonus is wasted.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html

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