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Posts from Reports on online games and their confirmations (Autumn 2010 season).

5.0 (3 ratings)
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15 years ago
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Autumn has arrived..., and with it, a new season...

All reports that are written here and confirmed will be taken into account in the rating table.

It is MANDATORY to indicate the date of the game according to the earthly calendar, the correct nicknames of both players, those under which they are registered on the forum, the colors of the players, castles, starting heroes, and heroes who became main ones, the map template, and the end date of the game according to Heroic time. The winner is listed first, followed by the loser. def means - won. If desired, you can describe the match in more detail. It is considered good form if at the end you thank your opponent for the game.

01.06.2010 vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2SM4d(3) 136.

If one or another player chooses a random starting castle, then the report header should look like this:
01.06.2010 vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2SM4d(3) 136.

In case of choosing a random hero, the report should have the following appearance:
01.06.2010 vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2SM4d(3) 136.

All reports that do not comply with the above standards will NOT be taken into account in the rating!

The leaders of the seasonal ranking:
SEM_56 icq 411-719-767 - compiling the list of games, controlling the correctness of writing reports and confirmations;
Pit for LM icq 471401475 - programming, calculation.

If problems or disputes arise during the game, please contact the referees of the season:
Pit for LM icq 471401475;
Dubrovin Pavel - icq 482071082,
numOne - icq 305035002,
Mizrael - icq 27384379,
and in the topic.

They will help you!

Good luck to everyone!
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15 years ago
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Opening the season :D

01.09.10[/SIZE]RiMpel2(red, rampart, Ivor, Ivor) def Neverminder (blue, castle, Valya, Valya) small map 133

I collected a treasury, killed a scout hero with bows through an adjacent zone and went to the main.

Thanks for the game!
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15 years ago
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RiMpel2
Opening the season :D

RiMpel2(red, Ramp, Ivor, Ivor) def Neverminder (blue, Castle, Vala, Vala) 133

Collected some resources, killed a scout hero with archers through the adjacent zone and headed to the main.

Thanks for the game!
Confirmed. I didn't like the setup from the start. Even the double build didn't particularly please me. Both Dwarf Cottages were mini. The piles and chests on the respawn were scarce, and the guards were shooters. Ivor sneaked up unnoticed :)
Thanks for the game!
In reply to Neverminder
15 years ago
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1.09.2010Tovariщ(Red, Fortress, Vistan, Tazik) def Opoi4(Blue, Castle, Valya, Kyrre) 126 8mm6

Week 1: Didn't go to the computer, the respawn was rich, result: 2 external dwellings of hounds:smile54: , 1 of lizards, at home: 1-2,3-6 in the Citadel.

Week 2: Not enough money to buy out everything, I break through with tazik to the main and go along the other non-road (not to the computer). Captured the opponent's village, and went to the main. On the way I took a naga stack of 6 and at 126 the opponent attacks (I didn't expect it so I didn't position myself:mad: + no mana). A hundred gnolls were killing almost any opponent's stack.

Thanks for the game!
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15 years ago
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Tovariщ
1.09.2010Tovariщ(Red,Fortress,Vistan,Tazik) def Opoi4(Blue,Castle,Valya,Kirya) 126 8mm6

Week 1: Didn't go to the computer, the respawn was rich, result: 2 external dwellings of bulls:smile54:, 1 of lizards, at home: 1-2,3-6 in the citadel.

Week 2: Not enough money to buy everything out, I split with Tazik to the main and go by a different road (not towards the computer). Captured the opponent's village and went to the main. Along the way, I picked up a nagashnik for 6 and at 126 the opponent attacks. (I didn't expect it, so I didn't position myself:mad: + no mana). A hundred gnolls killed almost any stack of the opp.

Thanks for the game!

was - no luck with the external dwellings..
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15 years ago
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1.09.2010Blackpoint (red, Stronghold, Tiraks) def Javdet (blue, Necropolis, Galtran) WT, minu-nostalgia 127
We took rest at 111 and went. In the tavern, the second slot is occupied by Gunnison - there's folder #2. I run Gunnison along the path and see an external dwelling of goblins; he takes them from the external dwelling, gives them to the low-level hero, who carries them home. Gunnison stops on the grass in front of the guard. Another low-level hero spots a conserver, thought about it, and decided to run to it with Tiraks, hoping for a mini; an angel would have been handy to speed up the pace. On the way I visit the stables, break the guard, but can't reach the conserver.
112 Low-level hero stands on the conserver, I see 100-250, so it's not meant to be... I visit the external market, exchange a few resources, and put down movement; Tiraks passes troops to Gunnison via the chain, birds are added, and he kills 2 elementals and almost reaches their castle.
113 We finish off Tiva with a couple of fish in Conflux and visit the lookout; we see another conserver, a relic behind a horde of gr. snakes, and a sword +6 behind a horde of gr. rags. Meanwhile, the low-level hero at the home respawn finds a cape +2 to speed for 10-19 sultan efreeti, and 3(!) conservatories + a beehive. The main army goes back; Tiraks breaks the guard on another grass respawn where elves dwell; we break through the second guard of the respawn and kill Kiryukha with 9 elves, 22 centaurs, and 12 dwarves. We almost reach the castle.
114 We take the empty elf castle; the low-level hero opens the lookout on their respawn; we see a crypt below and chests with gold behind light guards; on our side, a pandora's box is visible behind a crowd of rags, and Gunnison runs toward it. Tiraks heads for the chests and the crypt. Orcs are built at home.
115 Tiraks takes the crypt, breaks the guard of the chests, kills a crowd of zombies (just for leveling). Ogres are built at home; the main army goes back, and fresh forces in the form of orcs and ogres join the army; Gunnison takes the pandora's box, which holds 5K gold. Wooden figures are built in the elf castle.
116 Gunnison secures another couple of chests from the horde of centaurs and prepares to take the legion's belt from a crowd of boars. Tiraks takes the chests secured earlier and dies in Conflux, where he buys a spellbook and stands next to the mill.
117 Tiraks visits the mill, dies against zombies, is revived at home, and on a gr. wolf stands at the stables. The plan is that if the home, yet unchecked conserver turns out to be a 2, he'll take it. Gunnison stands not far from the grass conserver to go check it if the home one proves too tough. Buildings 1-5 in the castle.
121 Low-level hero dives into the conserver and... a 2 :dance:; with a shooter we kill 1 griffin :smoke: Jagrabax arrives; we buy him in the elf castle, also buy 6 wood figures there, pass them through the chain home; we buy everything except 17 orcs and 20 goblins and give them to Tiraks; he takes the conserver and aims for the second, still unchecked home conserver with a beehive.
122 Since Tiraks ended his turn with ogres, we don't run very far; we take a mini relic and stand before the conserver. At home we buy the rest of the army, which goes to Gunnison; he, mostly using only the machine gun, paves the way to the conserver, which is again 100-249.
123 We take the home conservatory; it's a mini. Troops go to Gunnison. Low-level hero dives into the conserver to check - it's a max; I decide not to go in with Gunnison, but instead run to the grass treasure zone, but find nothing interesting along the way...
124 Tiraks dies again in Conflux and, after receiving troops there, kills a horde of snakes and takes the max beehive; he also takes the sword +6 and stands at the starting line with angels. Tiraks' stats: 15 2 4 2 4, level 10.
125 Tiraks runs far and just reaches the max conserver; after that he boosts again with angels, while Gunnison with wiverns and other troops takes the crypt and secures some small stuff.
126 It's already very late and I simply can't be bothered to play. So I decide not to drag it out and just rush to meet my fate, i.e., break into the center. Tiraks dies at home; troops are carried there; birds are upgraded; from Conflux we bring air elementals and fish. The sultan efreeti guarding the speed cape are killed, and Tiraks stands at the starting line with birds. Not much of the main army remains: 7 angels, 14 wiverns, 8 thunderbirds + 30 wolves and Conflux fodder.
127 I kill 57 nagas, 48 war unicorns, and take a relic in the treasure zone; I break the guard of utopia. From the main army, only 7 angels, 18 wiverns, and 5 birds remain. I plan to take utopia on 131.
My opponent apparently didn't have as fat a setup and wasn't doing as well. Victory was awarded to me.
Thanks for the game!
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15 years ago
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Blackpoint
Blackpoint (red, Stronghold, Tiraks) def Javdet (blue, Necropolis, Galtran) WT, minu-nostalgia 127

Thanks for the game!

It was a good game, thanks for playing.
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15 years ago
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1.09.2010 SEM_56 (red, Tower, Aen, Gunnison) def Legionerdv (blue, Castle, Valeska, Edric), 2SM4d(3), 215
It was a tough game, but Gunnison with artillery helped))
Little gold, but Gunnison was given a Log and Tactics, we play...
On day 1, naga in the Citadel..
On day 2, a secondary player conflag, opponent is spotted there with a bunch of Marksmen and Fanatics, I book it from there to the second secondary...
On day 3, a long road to the dunes)). The secondary hero turned out to be far, but there's a Dragon Utopia, 2 Griffin Conservatories, and an exit to the treasure zone. Gave XP there, leveled the hero with Expert Earth, took 2 Griffin Conservatories for 3 Angels..
On day 4, I take a mini-Dragon Utopia, shame, I could have taken it back on day 3 with what I had...
On day 5, breakthrough to the capital, I beat a guard object and catch a scout with 10 Angels..
In the very first encounter, I beat them all with Angels, Nagas, and Behemoths with Blessing, which Genies cast on the caps, thanks for the time...
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15 years ago
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SEM_56
1.09.2010 SEM_56 (red, Tower, Aen, Gunnisson) def Legionerdv (blue, Castle, Valeska, Edric), 2SM4d(3), 215
It was a tough game, but Gunnisson with artillery helped))
Not much gold, but Gunnisson got logistics and tactics, we play...
On week 1, Nagas in the Citadel..
On week 2, secondary hero in a conservatory, where the opponent is spotted with a bunch of Marksmen and Fanatics, I bolt from there to the second secondary hero...
On week 3, a long road to the dunes)). The secondary turned out to be far away, but there's a Dragon Utopia, 2 Griffin Conservatories, and an exit to the treasure zone. That gave experience, leveled a hero with Expert Earth, took 2 Griffin Conservatories for 3 Angels..
On week 4, I take a mini-Dragon Utopia, shame, could have taken it on week 3 with what I had...
On week 5, breaking into the capital, I hit ГО and catch a scout with 10 Angels..
In the very first encounter I beat them all with Angels, Nagas, and Beholders with Bless from Djinns cast on the Caps, thanks for the time...
Confirming, thanks for the game
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15 years ago
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2.09.2010 Neverminder (blue, Dungeon, Shakti, Shakti) def Legionerdv (red, Tower, Neela, Neela), 2SM4d(3), 143
The opponent had a rest on the first day and didn't take it; I had 113 in reserve. Slow roads came up, but three stacks of troglodytes. Decided not to take the rest. On the third day, I grabbed a secondary hero - Inferno. Built the Mage Guild there and bought a spell book (slow, hurrah!). Deeper in, I spotted a Helm of 6-T-All behind 10-19 creatures. By the first week, Shakti leveled up decently, though neither Log nor Earth was offered. Instead, Literacy and Fire Magic came up. But Shakti became an Expert in Attack and Tactics. There was an external dwelling of eyes; I decided to play through them, built levels 1-4, 6 in the castle at the citadel, plus a portal.
On the second week, Shakti broke through to a secondary Tower on the snow respawn, where a level-two consa was found. Due to morale, I lost slightly more troglodytes there than planned. But 2 Angels is 2 Angels. Finally, Earth was granted.
On the third week, I leveled Earth to Expert and went to fight the creatures, which by then had grown to 20-49. It turned out there were 22, with an upgraded stack. Fighting were 59 Eyes, a hundred troglodytes, and 2 Angels. There were also 4 Manticores and single Harpies, but the Manticores died due to bear morale without even managing to strike. The battle was long and tough (Spell Power was only 2 by then, so I had to run around a lot); the Eyes under Bless hit hard, and eventually all the creatures gradually fell on the battlefield. Broke into the castle, prepared to fight the GO (20-49 giants). On day 136, Dimmer checked the GO, and it turned out Titans were present. On day 141, I took 2 Angels, 80 Evil Eyes, over a hundred troglodytes, and 14 Minotaurs. No more money left. Fine, I attack the GO with what I have. The Titans killed a few Eyes, but overall, it went smoothly. I emerge onto the opponent's respawn. There's a GO of 50-99 Naga Queens. Turned out to be 52 Nagas. Slow and Bless on everyone alternately helped to break through the Nagas with almost no losses (due to morale, 16 troglodytes died). On day 143, I attack the opponent's capital.
Shakti 15-12-9-9. Army: 70 Evil Eyes, 2 Angels, 14 Minotaurs, a hundred troglodyte, singles.
Neela 7-11-3-3. Army: 15 Mages, 132 Gremlins, 11 Master Genies and single Genies. That's it... As Legionerdv later admitted, money was severely lacking. Meanwhile, in the castle, Nagas and Giants remained unbought. The evil-eyed creatures under Bless shot everyone down. Thanks for the game!
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Neverminder
2.09.2010 Neverminder (blue, Dungeon, Shakti, Shakti) def Legionerdv (red, Tower, Neela, Neela), 2SM4d(3), 143
The opponent had a rest left on the first day and did not take it; I had 113 in reserve. The slow roads gave way, but three stacks of troglodytes. I decided not to take the rest. On the third day, I grabbed a secondary - Inferno. I built a Mage Guild there and bought a book (Slow available, hurrah!). In the depths there I also spotted a Helm of 6 to All behind 10-19 creatures. In the first week, Shakti leveled up decently, though neither Log nor Earth was granted. Instead, Literacy and Fire Magic were offered. However, Shakti became an expert in Attack and Tactics. There was an external dwelling of eyes, I decided to play through them; I built levels 1-4 and 6 in the castle, plus a portal in the Stronghold.
In the second week, Shakti broke through to a secondary Tower on a snow respawn, where a level two Consul was found. I lost slightly more troglodytes there than planned due to morale. But 2 Angels are 2 Angels. Finally, Earth was granted.
In the third week, I leveled Earth to Expert and set out to fight the creatures, which by then had increased to 20-49. They turned out to be 22 with an upgraded stack. Fighting them were 59 Eyes, a hundred troglodytes, and 2 Angels. There were also 4 Manticores and single Harpies, but the Manticores died due to bear morale, never even getting a chance to strike. The battle was long and difficult (Spell Power was only 2 by then, so I had to run around a lot); the Eyes under Bless hit hard, and eventually all the creatures fell on the battlefield. I broke into the castle and prepared to fight ГО (20-49 Giants). On day 136, Diemer checked ГО, and it turned out Titans were present. On day 141, I took 2 Angels, 80 Evil Eyes, about a hundred troglodytes, and 14 Minotaurs. No money left. Alright, I fight ГО with what I have. The Titans killed a few Eyes, but overall it went smoothly. I emerge onto the opponent's respawn. There's ГО of 50-99 Naga Queens. They turned out to be 52 Nagas. Slow and Bless on everyone alternately helped break the Nagas almost without losses (morale killed 16 little trogs). On day 143, I attack the opponent's capital.
Shakti 15-12-9-9. Army: 70 Evil Eyes, 2 Angels, 14 Minotaurs, a hundred troglodytes, single units.
Neela 7-11-3-3. Army: 15 Mages, 132 Gremlins, 11 Master Genies, and single Genies. That's it... As Legionerdv later admitted, he was severely short on money. Meanwhile, Nagas and Giants remained unbought in the castle. The vicious eyed creatures under Bless shot them all down. Thanks for the game!
I confirm, thanks for the game!!!
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15 years ago
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2/09/2010.злой_романтик( Red, Necro, Gosh, Gosh) def Neverminder (Blue, Dungeon, Miner, Miner) см ка 117
My opponent gave me red Necro, which was very surprising and pleasing :) For the first 2 generations, blue takes all the rest, then it's my turn, then the rest by encounter and off we went... Gosh at the top, 3 stacks-good. On the very first day I break 2 crypts-max and pre-max and Gosh gets Necromancy exp:smile54: , he's boosted on a butterfly in front of the bezerker, which turned out to be max, scout heroes reveal a stable and a full respawn of gold:D
In general, by the end of the week I have native secondary skills, horses are placed in the Citadel, a bunch of skeletons, nowhere to spend gold, even after 2 defeats and dismissing the 8th hero due to an empty prison (first time I've seen this:D). About 10k+ left, not all picked up yet. My opponent's situation is much worse, no gold at all (apparently the treasure chests stretched toward the sun like mushrooms :D) and a surrender follows.
Thanks for the game and thanks to the generator that has started to pay off its debts ;)
In reply to злой_романтик
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15 years ago
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zloi_romantik
2/09/2010.zloi_romantik (Red, Necro, Gosha, Gosha) def Neverminder (Blue, Dungeon, Miner, Miner) v 117
Opponent gave red necros, which was very surprising and pleasing :) First 2 spawns blue takes all rest, then my turn, then rest on encounter and off we go... Gosha on top, 3 stacks-good. On the very first day I break 2 crypts-max and pre-max and Gosha gets necromancy exp:smile54: , a sped-up one on butterfly stands in front of the bezerker den, which turned out to be max, scout hero reveals a stable and a full respawn of gold:D
In general, by the end of the week I have native secondary, horses appear in Citadel, lots of skeletons, nowhere to spend gold, even after 2 defeats and dismissing an 8th hero because of an empty prison (first time I see this:D). About 10k+ left, haven't picked everything up yet. Opponent's situation is much worse, no gold at all (apparently the treasure chests, like mushrooms, reached for the sun :D) and capitulation follows.
Thanks for the game and thanks to the generator that started paying off its debts ;)
I confirm. After numerous restarts the spawn was terrible. Shakti got one slot, tiny respawn and no gold-generating buildings at all. Double build... But if there's no gold, might as well triple. I decided not to torture myself. Thanks for the game!
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15 years ago
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02.09.10 RiMpel2 (red, barb, gurni, gurni) def The_Mafia (blue, inf, marusya, marusya) 142 smka

We played back last month, I don't remember the details well :)
On the first turn, ruins in Citadel, secondary Conflux. On 117, into the treasure zone and I lose on 36 upgraded dendroids, having killed half :(

Then I run around a bit, secondary ramp and I hit 70 upgraded golems with 7 centaurs) they give 50 dwarves and cloak of the vampire. On the third, I go into the treasure zone with 70 dwarves but only find a Dragon Fly Hive on 4, angel nix and 2 libraries. Then I get beaten and through a chain of 12 heroes I get from one corner of the map to the opposite one, where the opp is visible. There's a Pandora's box for all fire (to the skill), but it wasn't hard to kill the opp anyway (attack 19 with ballista was knocking down 6 goats at a time :))

Thanks for the game!
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15 years ago
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RiMpel2
02.09.10 RiMpel2 (red, barb, gurni, gurni) def The_Mafia (blue, inf, Marusya, Marusya) 142 smka

We played in last month, details are fuzzy :)
First week in Citadel, secondary Conflux. On day 117 into treasure zone and I die on 36 upgraded dendroids, having killed half :(

Then I run around a bit, secondary Ramp and I attack 70 upgraded golems with 7 centaurs) they give 50 dwarves and Vampire's Cloak. Third week I go into treasure zone with 70 dwarves but only find Dragon Fly Hive of 4, Angelic Alliance and 2 libraries. Then I get destroyed and through a chain of 12 heroes I get from one corner of the map to the opposite one, where the opp is visible. There is a Pandora's Box for Fire skill, but killing the opp wasn't hard anyway (attack 19 with ballista took down 6 goats at once :))

Thanks for the game!

Due to lack of resources I upgraded pits only on the 3rd week hence the low number of goats - 30+.
thanks for the game

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