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Posts from PROBLEM with textures in x64 versions of Windows when used with Nvidia graphics cards.

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The problem is that when using Windows 7 x64 or Windows Vista x64 with Nvidia video cards, the textures are displayed incorrectly (they smear across the screen). This problem occurs for many users with this configuration, but no one can provide an answer. I have tried everything I could, tried different compatibility settings – it’s useless. I configured the drivers manually, but that didn’t yield any results either. I killed processes, except for the main system processes – the result is 0. When using x86 versions of these operating systems, this problem does not exist. Also, it doesn’t occur when using ATI (AMD) video cards on x64 versions of the same operating systems. Therefore, the Nvidia driver is to blame. IF ANYONE KNOWS THE SOLUTION TO THIS PROBLEM, PLEASE WRITE WHAT TO DO. IF YOU DON’T KNOW, DON’T WRITE THINGS LIKE “IT WORKS FOR ME.”
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In short, after three sleepless nights, I finally figured out how to fix this bug when playing under Windows 7. The key to this is the input_a2.cfg configuration file, which is located in the user folder, specifically C:\Users\your_username\Documents\My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\Your_in_game_username. The problem is that when launching the game in Windows 7, you cannot change the graphics settings in the game itself; you can only do it through the corresponding configuration file using Notepad, the path to which I indicated above. You need to open this file with Notepad. Attention! Before editing this file, you need to set the graphics settings in the game by clicking the "Default" button in the corresponding section of the game, and only then edit this file.
The graphics settings parameters in the file have names like:
setvar gfx_16bit_mode = 0
setvar gfx_16bit_textures = 0
setvar gfx_anisotropic_filter = 8
and so on. Attention! The easiest way to set the desired graphics level (the game defaults to low settings) is to make a copy of the configuration file, then go into the game and set the desired settings there. Then exit the game, open both files - the one you copied and the one that was just edited by the game - and compare the changed parameter values. Next, we simply set the desired parameter values in the file we copied and save it to replace the file that was edited by the game, after closing the latter.


After all these manipulations, the textures in the main menu remained blurry for me, BUT all other textures started to display correctly.

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