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Agamemnon's brother, Menelaus, King of Sparta, is tired of fighting; he wishes to make peace with Troy, the strongest opponent of the emerging Greek state.
Achilles, considered the greatest warrior in human history, fights on the side of the Greeks, but his hatred for Agamemnon's dominion threatens to destroy the fragile alliance of the Greek kingdoms.
"Humans are tormented by the vastness of eternity, and so we ask ourselves: will descendants hear of our deeds, will our names be remembered when we are gone, and will they want to know who we were, how bravely we fought, how desperately we loved..."
Game Rules
1. Nights last about 18 hours. The sooner all night actions are sent to the Mage Guild, the faster dawn will come. At night, no one has the right to write anything in the game thread at all, even via "deleted posts".
2. Day lasts exactly 24 hours. In extremely rare cases, an earlier or later end of the day is possible.
3. To vote for someone's execution, you must write in your message: "**execute %username%**". (the method of execution can be invented by yourself - within reason) - bold font is mandatory. If a player wants to change their vote, they must first perform the same procedure to cancel the vote ("**Do not execute %username%**"), and only after cancellation vote for another player (in one message you can vote once and cancel once, or cancel once and then vote). This is for the Mage Guild - to make it easier to track votes. If you do not vote in bold font, the vote will not be counted. Likewise, a vote will not be counted without minimal justification.
4. Execution requires only a majority of votes. If a player reaches the required number of votes, they will be hanged only after the end of the day and only if the votes do not change.
5. If the majority vote "**do not execute anyone**", then the day ends without any players being executed.
6. All "double votes" are displayed only in the voting results and only if they belong to the majority.
7. For the Mafia, decisions on who to kill and who to send on a mission are made collectively. If one of the mafia members is not online, the other participants can make a decision without them.
8. The killer may plant one additional clue at the crime scene. It must point to them and be original (i.e., do not leave clues of the "for the super-observant" variety). As for the complexity of these clues, there is considerable freedom, but the Mage Guild still reserves the right to reject a specific clue, with or without explanation.
9. Hints about killers in reports are given based on the user's profile (nick, avatar, signature, etc.). If a murder was unsuccessful, the killer will find out, but not why it failed. No hints are given for unsuccessful murders, except those stated by the killer themselves. Also, reports contain a hint regarding the role of the deceased.
10. During the game, changing your nick, avatar, signature, and personal information is strictly forbidden. Therefore, update your profile in advance.
11. Discussing the game outside this thread (i.e., in PMs, ICQ, etc.) is allowed only if you have a role that permits it.
12. As soon as the news of your death/execution is written, you are gone. But you still participate in the game:
Changing your profile is forbidden; also keep in mind: dead players usually have a habit of asking the living for their roles; accordingly, if the dead have an opportunity to continue the game, they lose that ability.
13. Do not edit your messages. Try to write without errors from the start.
14. Modkill (in rare cases - replacement) is performed:
- in case of a gross violation of rules or a repeated minor violation;
- if during a game day a player does not post, and has not notified the Mage Guild that they will respond in the thread on the next game day;
- may be performed at the player's request due to circumstances preventing active participation in the game.
15. If you have the right to perform a night action – do it before the end of the night phase and the start of the day phase.
16. It is forbidden to reveal your own/someone else's role, or elements of it, as well as information obtained through them, in public places or among players who are not in the same group as you. The same applies to information about other players. Phrases like "well, I also know something about him that I can't say" - a violation, regardless of whether you actually know something or are lying.
Statements such as: "I checked", "according to my information, which I cannot disclose", "I know for sure" - etc., are forbidden. Unargued shouts like "he is MAFIA!", "I am Peaceful!" etc., are allowed.
To avoid violating this rule, try to frame your thoughts as assumptions or as IMO, based, for example, on hints or behavior.
Referencing is allowed: to the rules, to the Mage Guild, own posts, or posts of other players, as well as any external sources where you dug up information via hints.
17. First night immunity (impossibility of a person possessing it being killed on the first night of the game) is given to the following participants:
- those killed on the first night in the previous game;
- the moderator of the previous game;
- newcomers (players playing "Mafia" on our forum for the first time);
- players who missed three or more previous games.
18. Advertisements can be submitted to the newspaper (mention the text of the ad in your NA). Ads can be submitted in any volume, and may contain any information, including false or out-of-game info. Any signature is allowed (whichever you specify). Limit - three ads per player during the game.
19. Those not participating in Mafia are forbidden from commenting on events until the end of the game.
20. An eliminated player whose role is hidden remains silent about the game until the end. They have no right to write on the forum or PM anyone about their role. Likewise, remaining participants have no right to write to them about what roles they possess. All discussions of roles are possible only between eliminated participants.
21. And most importantly... it's a game. The main thing is that you have fun.
All NA, proposals, etc., send via PM; if questions arise requiring discussion in ICQ(593797964)
Τροία
Priam - the last king of Troy, son of Laomedon and Strimo, a wise and prudent ruler
NA: -
Abilities:
King's Word: double vote during voting.
Wisdom: with a 50% probability, the vote does not work if voting against the city (once per game)
Status: +
Hector – great warrior, bravest leader of the Trojan army, son of Priam and Hecuba.
NA:
Defender: protects a chosen player, kills the attacker (exception Achilles, who dies by his hand).
Abilities:
Great Warrior: 75% chance to survive an attack (exception Achilles)
Status: +
Cassandra – daughter of Priam and Hecuba. Prophetess, the most beautiful of Priam's daughters.
NA:
Divination: redirects a player's NA at her own discretion.
Abilities:
Vision: once per game finds out who killed (Priam also learns the killer's name)
Status: +
Paris - Trojan prince, son of Priam and Hecuba. According to Cassandra's prediction, he is to be the cause of Troy's fall.
NA:
Keen Eye: determines the type of NA used by a player (does not work on Cycnus and Achilles)
Abilities:
Lover: knows Helen, can communicate with her. If Helen is killed, he learns the killer's name.
Arrow of Apollo: kills Achilles if he attacks.
Coward: if Menelaus tries to kill him, he avoids death by his hand (works once per game)
Status: +
Helen – the most beautiful of women, beloved of Paris, stolen by him from the Spartan king Menelaus.
NA :
Hide and Seek : hides from a chosen player, their NA does not work on her (exception Menelaus; if he finds the unfaithful spouse – he kills)
Abilities:
Lover: knows Paris, can communicate with him. If Paris is killed, she learns the killer's name.
Status: +
Andromache – loving and faithful wife of Hector – prince of Troy.
NA:
Amulet: deprives a player of NA for two days (ability works once every 2 days, does not work on Hector)
Status: +
Aeneas – Trojan warrior of the royal Dardanian line, son of Anchises and Aphrodite.
NA:
Cunning: saves a chosen player from death; if there was no murder, the player loses NA for one night.
Status: +
// Ephra – daughter of King Pitheus, Helen's servant in Troy, whom she took with her from Sparta.
NA:
Healer: treats a player for mortal wounds.
Status:+
Βοηθός Τροία
Penthesilea – daughter of Ares and Otrera, queen of the Amazons, faithful helper of Troy
NA: protects a chosen player, with a 25% probability she dies.
Abilities:
Amazon: 25% chance to avoid murder.
Blood Relation: cannot be sacrificed to Ares by the priest.
Status: -
Memnon – son of Eos and Tithonus, king of Ethiopia, faithful ally of Troy.
NA:
Helper of Troy: compares the statuses of two players (same / different)
Status: +
Telegonus – son of Hercules and Auge, showed the Greeks the sea route to Troy.
NA:
Hellenophobe: blocks a chosen player's NA (with a 50% probability it does not work on Trojans)
Abilities:
Sharp Tongue: if he meets Achilles, he gives him the role of one player at his own discretion.
Status: -
Cycnus – Thracian, son of Poseidon and Calyx, a fast and invulnerable warrior.
NA:
Reconnaissance: checks a player's status.
Abilities:
Invulnerability: impossible to kill, block or steal NA.
Fateful Stone: if he meets Achilles, he dies from a stone thrown by him.
Status: +
Victory Conditions: no Greeks and Priest of Ares remaining.
Ελλάδα
Agamemnon – King of Mycenae, son of Atreus and Aerope, commander-in-chief of the Greek army.
NA:
Power: blocks a chosen player's NA.
Abilities:
Usurpation: if Priam dies, he gains the ability of a double vote (can be used once per game)
Gains the ability to kill if three Greeks die.
Status: -
Achilles - invincible warrior, bravest of heroes; in the art of wielding sword and shield, he has no equal.
NA:
Skilled Warrior: kills a chosen player, ignoring protection, 50% chance to kill another player.
Achilles' Heel: if he tries to kill Paris, he dies from his arrow.
Status:-
Odysseus – King of Ithaca, son of Laertes and Anticleia. Brave, smart, cunning.
NA:
Trojan Horse: application of the role of an executed person until the next execution
Gains the ability to kill if two Greeks die (if Agamemnon dies, he does not gain this ability)
Status: +
Menelaus – Spartan king, husband of Helen and brother of Agamemnon.
NA:
Avenger: kills a chosen player
Status: -
Diomedes – King of Argos, son of Tydeus and Deipyle, general of the Achaeans.
NA:
Trickster: limits one of the players to three candidates for voting
Armor of Hephaestus: 50% chance not to die from protection or attack.
Audacity: if he kills the priest, he avoids Ares' revenge. Impossible to steal NA.
Gains the ability to kill if Patroclus or Menelaus dies (if Agamemnon dies, he does not gain this ability)
Status: +
Patroclus – son of Menoetius and Sthenelus, loyal friend and constant companion of Achilles.
NA:
Warrior: kills a chosen player, 25% chance to kill another player (exception – Hector, who dies by his hand)
Status: -
Greece has 2 NA per night, one murder
Victory Conditions: no Trojans, Helpers of Troy, and Briseis remaining.
Ιερείς
Priest of Ares – a servant of Ares cast out by the high priest, who believes that his god does not have enough killed warriors on the battlefield...
NA:
Sacrifice: sacrifices one of the players to Ares.
Abilities:
Revenge of Ares: if the priest is killed, the killer dies the next day (exception Diomedes)
Status: -
Victory Conditions: no Greeks and Trojans remaining.
Briseis – daughter of Briseus, priestess of Apollo, who became the concubine of Achilles.
NA:
Gift to Apollo: steals a chosen player's NA.
Protection of Apollo: 50% chance not to die from an attack.
Healer: if the player from whom the priestess stole the NA is killed, they do not die but are healed
Status: +
Victory Conditions: no Greeks and Priest of Ares remaining
NA Order:
1) Cassandra redirects
2) Andromache deprives NA
3) Telegonus blocks
4) Agamemnon blocks
5) Memnon compares (not displayed in newspaper)
6) Cycnus checks
7) Paris determines
8) Hector protects
9) Penthesilea protects
10) Helen hides (not displayed in newspaper)
11) Briseis steals NA
12) Diomedes limits (not displayed in newspaper)
13) Aeneas saves
14) Achilles kills
15) Priest of Ares kills
16) Other Greeks kill
17) Ephra heals
Player List:
1. Neyra Drake
2. HoM[M]ie
3. Vegtam (immun.)
4. Gur
5. Morning
6. Werevolka
7. crabby
8. WisTrit
9. Amko (immun.)
10. Tannhauser
11. Xostor
12. Freud
13. WhiteLizard
14. Arandor
15. Pandora
16. Thorium
17. Imaris, the Moon Wolf (immun.)
18. TunguS (immun.)
19. Hermit
20. Kash
p.s: since this is my first time running Mafia, I ask you not to be too harsh; any criticism, reproaches, etc., are welcome and will be taken into account and corrected; also please pay attention to possible errors in the setting, it's preferable to tell me about them now rather than after the game starts.
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Chapter I
Chapter II
Chapter III
Chapter IV
Chapter V
Chapter VI
Chapter VII
Chapter VIII
Chapter IX