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Posts from My favorite faction in Disciples 2.

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16 years ago
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A standard topic, just to get things started. Otherwise, the section is empty, which isn't good. Previously, the link pointed to another website, but it seems to be gone. That's a shame. We're discussing the absolute favorites in the second part of the game. Personally, mine are the demons. It's strange, I know.
А, вот почему.

??+⛓️♿=?
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16 years ago
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I also have demons. They are quite charismatic creatures, after all. (Once again, about the appeal of brutal heroes). ))
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16 years ago
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Yeah, Tiamat is so charismatic that I'm almost afraid to look at the thread again, I might even dream about it at night, and I won't wake up...
In general, the demons in Adepts are wonderfully detailed and very atmospheric. Moreover, they have a kind of right atmosphere, in my opinion. As for the heroes... I'll even forgive the winged barrel, called an advisor, for the archdevil. And I even feel sorry for Bethrezan.
By chance, I tried all the races in the second Adepts, except for the undead. And I liked them all more or less. I have nothing against the undead. They are good. But the demons are better, MWAAAARGH!!!
А, вот почему.

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16 years ago
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I also played as the Necropolis faction, and I experienced that too. But I still like the Stronghold faction more. They are all optimists. They have a good sense of humor. The Necropolis is too depressing, the Inferno is arrogant, and especially arrogant and annoying are the Sylvan. And they are also hypocritical.
In reply to Драккошка
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16 years ago
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I have several favorite factions. Although, I can only judge based on the "Rise of the Elves" expansion. I probably enjoyed playing as the Legions of the Damned (also known as demons), the Undead Horde, and the Mountain Clans the most. Demons are a force to be reckoned with, plus their magic is quite helpful before a battle; the Legions are too straightforward, a bunch of units immune to weapons, plus being able to easily defeat a creature like a black dragon, which can't handle undead, makes them a rather boring race for online play for the same reason. And then there are the dwarves – not the fastest race to start with, but rather one designed for a long game and development; however, later on, they are very difficult to kill – they have sturdy units and various armors. I'll also add that it was with the dwarves in the standard game, without any cheats, that I captured the enemy's capital.
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16 years ago
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They are all optimists. With a sense of humor.
They certainly have a good sense of humor! I remember how the demons in the add-on committed genocide against the elves:
"Got you, pointy-ears. We will torture you slowly, cutting off one ear per hour until you tell us the location of your Avatar."
"We won't tell you anything!!!"
"We'll see how you talk when we feed you to the dogs, piece by piece..."
Although I can only judge based on the "Rebellion of the Elves" add-on.
I played "Rebellion" and "Guardians of Darkness." I don't know about other races, but I didn't notice any particular difference with the demons.
I like that in the Clans, almost all units can develop an area-of-effect attack. That's what I always use when playing as dwarves. What I don't like is their low initiative.
The elves in "Guardians of Darkness" are simply stunning, in my opinion. They are exactly as they should be: pompous, arrogant, self-absorbed, and warlike.
And I'm really enjoying the humans. Nobility remains only in the descriptions of the units. Finally, they are not the saviors of the world, but just people with all their virtues and flaws. And with their own quirks.

By the way, it's quite an interesting solution that there are no purely positive, white, and fluffy races in "Guardians of Darkness." They are all good. The elves, the horned ones, the undead, and the dwarves are all trying to commit genocide against each other at the first opportunity. And the humans, against the backdrop of this chaos, are trying to restore order in their state by killing each other. And the active participation of the gods in all this adds to the charm. The Almighty is devouring popcorn by the bucket, Betrezen is raging, Wotan is creating something incomprehensible while drunk, Ghallean urgently needs to see a psychiatrist, and Mortis needs a cute vampire.
А, вот почему.

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16 years ago
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Demons. I really like duplicates (also known as doppelgangers). Yes, they are not suitable for castle sieges, but they are extremely good in fast missions, and the demons' ability to fly helps. The Archdevil's phrases are pleasing.

I'll give second place to the Gnomes. My favorite is Ymir's son, a killing machine. A refrigeration machine :rolleyes:. And the overall Scandinavian theme is also pleasant.

Third place goes to the Elves. The lack of decent infantry is not pleasing, of course, but the archers are pleasing, and my favorite is the Stinger. The poison grows with level, so everyone except the undead suffers. The undead usually suffer from the Dryad with lightning for a hundred and increased initiative compared to other mages :cool:

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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16 years ago
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Speaking of preferences, I don't like to focus on strength parameters, army power, racial bonuses, and so on, because everything is equal to some extent; moreover, using that as a foundation feels somehow wrong.
I rely more on visual appearance, attractiveness, understanding, shared views (principles, morale, etc.), or something else.

Humans.
Definitely above average, as I like many things about them. Good units, one of the best magics (thanks to healing), and an interesting faction overall.
Units:
I can highlight the entire archer line; I especially like the assassin, and the first two look pretty good too) The mages are good, even if they are old men (I never used the elementalist, only got them through scenarios). Healers are ordinary—they know their job, and that's what matters. As for warriors, I like the first two levels (Squire, Rider, and especially Witch Hunter). Although the entire incubus line is decent, the cavalry doesn't please me much; it feels kind of monotonous, even if it is strong. By the way, Angels are very pretty—truly higher beings. As for the Titan, I don't like it\ and you can't tell right away that it's a woman)
PS summing up, one could say that almost all 1st level units are well-executed graphically)
Heroes:
The warrior is executed quite interestingly; plus, he can fly. But my favorite is the archer—a very cool guy. The mage only wins me over with his utility; otherwise, I don't like him. The Archangel is neutral, as are all staff-throwers. On the other hand, I like the thief; he's better than his colleagues from other races.

Demons.
As it happened, at the beginning of my acquaintance with Dises, I often played as demons. And this was because I played at a friend's place who invited a neighbor (sometimes a little brother), so we usually played in threes or fours\ Humans and Necromancers were taken immediately, always by the same people, so only demons and dwarves were left for me to choose from. I chose dwarves less often than demons. Overall, the race is decent; in some moments even attractive. In short, this is how real demons should be. Plus, good damage magic (there's also a 5th level summon).
Units:
If I'm not mistaken, they have very few features like defenses, immunities, abilities, etc. Development mostly focuses on damage. Regarding appearance, I highlight the mage line (maybe except for the incubus); specifically, the demonologist, occultist, and initial demon-mage (not the oldest one) are pleasing. Among warriors, for some reason, I like berserkers—there's something about them) and yes, someone gouged out their eyes :O Anti-paladins are also okay. I don't really like archers in the form of gargoyles; their appearance is strange, but for demons it's probably normal) And then there are double demons, who at first can be seen as a minus because they take up a lot of space without much strength, but once they are upgraded)) Well, few attract me visually, except for the Demon (2nd level) and the yellow guy after him—the opposite of Tiamat, who has a sword.
Heroes:
Speaking of heroes, undoubtedly the archdemon is the best because he's drawn very coolly) The warrior loses to him in this regard, although he's also not bad. But the ugliest one is the archer—probably the least favorite hero in the whole game\ The demoness is the opposite of the archangel, but evokes the same emotions) As for the thief, he's slightly inferior to the human one and takes second place.

Dwarves.
I don't like them very much; I don't even know why. Maybe because of their slowness or something else, but a fact remains a fact) Although the first can be compensated for by magic, which by the way covers other dwarven downsides) Almost all magic boils down to buffs. The units are distinguished only by their survivability.
Units:
Buffers and healers don't stand out in any way except for their utility, as is the case with humans. Among archers, I like crossbowmen (I don't remember how many there are), and the flamethrower can replace a mage because mages there are giants that occupy two cells\ Or you can take two crossbows, just like two flamethrowers) Okay, let's move to the giants. They seem to be opposed to demons since they also occupy two cells, there are tons of them, and they are also divided into those who hit the whole gray mass and those who hit a single target. I can't say anything special about them, just like the double demons, because I rarely put them in my squad, though I fought them a lot. And the best part is the warrior line, although I don't remember them very well either since it's been a long time since I played Dises. I recall a guy who can turn into a wolf... honestly, no idea why he's needed) But the last two guys from the main line are good. Although the Dwarf King is less attractive, especially visually (one of the ugliest), the Rune Master (or whatever he's called) is very good, and I like double strikes, so that's who I mostly built) Once I even tried to draw him from memory; he turned out taller, but that doesn't matter because I drew it for the helmet—I liked it very much)
Heroes:
Generally, I don't particularly like dwarven heroes, but the crossbowman is better than the rest) The mage looks like the human one, only with glasses and a musician. The warrior is somewhere at the end of the rating, along with the Dwarf King\ okay, the demon hero is fat, but this one is just wide, which essentially can't happen) and he's too black, although that's just nitpicking)) the thief and staff-throwers are average

Undead.
One of the strongest races, having many features and interesting skills (although demonic ones and incubi/succubi are first when it comes to skills). The strength generally lies in unit abilities, which include paralysis, vampirism, and of course many immunities and defenses. Magic is based on debuffs and I don't like it very much, although it can be quite helpful before a battle.
Units:
The undead have some of the best supports (hard to call them archers) in the form of ghosts that paralyze the target or all enemy squads. Very useful creatures, one of the main advantages in battle (visually not great). Warriors can also be listed as a plus; I especially like the final upgrade Ghost Warrior, who has 320 hp (I even remembered), has decent defense, and most importantly can paralyze the enemy (don't remember the percentage). Templars are visually handsome and again have defense. One can also recall the mages, all of them. I often couldn't decide whom to upgrade: liches who attack all enemies or vampires who also attack all enemies but deal less damage, while all enemy HP goes toward restoring the vampire itself or the whole army (there are two upgrades there, I think). As for the Spirit, visually it's very cool + has immunity to weapons, but it only hits one target and its damage/HP is low. Visually I like everyone except vamps (though some are okay) and the possessed (1st level). One can also recall the werewolf, but he's essentially like a spirit, just melee (visually not bad). And then there are dracolichs, who don't attract me at all.
Heroes:
I don't like undead heroes, although the warrior and nosferatu (archer) are probably better, though I never understood the knight's headgear. Looks like a turban) I mostly played as either nosferatu or lich. The first is weaker in damage of course, but knows how to heal, just like other vampires, and also hits all enemies) Banshees and thieves are below average; there are too many females among them)

Elves.
I remember them the least because they were only in the campaign, which I completed once. Overall they seem good, and as for magic I can't say anything, but it's probably a mix of human and dwarven spells.
Units:
I'll start with centaurs since they are most memorable. Not the strongest warriors and not the most beautiful (in Castle), rather they serve for tanking (so I usually built captains). Healers are like humans, but cuter)) They also have few mages, but they are executed excellently, especially the Elf Lord. Initially, I liked him and the elf-spearman (I think he's not in Castle :(), back when they were neutrals. I hardly used griffins, so there's nothing to say; they're probably like Dracolichs. In general, I don't like double units. And the most interesting thing about elves is the archer line) I'll try to remember the final upgrades... let's see, you can develop physical damage or magical (elemental). Physical is divided into those with poison (Veg wrote about them) and just strong damage (or double, idk). If I'm not mistaken, the strongest damage belongs to bandits with bare torsos and red bands on their faces (I really like these guys, I want to find artifacts). And elementalists are divided into fire and ice respectively. Visually they are interestingly executed, but as for the rest I can't say anything because I didn't build them.
Heroes:
It's strange they made the centaur an archer when all cents in Castle are warriors) I don't really remember the mage hero (an oracle comes to mind), but it seems there's a woman. Same for the thief. As for the staff-thrower, I don't remember him at all, but Kosha says there's a bearded ent-summoner)) And finally there is the warrior, represented as an elf. Overall everything is good, but why the hell does he have puffed-out cheeks? Like a hamster, seriously\ but the swords, armor, and other things are in order.

Overall yes, I like humans and elves the most. Then come demons, dwarves, undead.
PS yes, at the beginning I wrote about appearance (humans and demons), but in the middle I already dove into parameters, skills, and strength =\ well

Be strong. Believe
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16 years ago
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I've always loved Humans and, if possible, Paladins, so I like the Factions for the ability to choose between two races, the Empire and the Legions, and my choice falls on the Legions. They have an interesting story (it's a pity for the guys, they were betrayed by the angels), and I like the Black Paladins more than the light ones (even if they are weaker in stats, but what a look!), and the mages (especially the sorcerer - the first upgrade) look cooler, not to mention the usefulness of the Incubus (how many earth defenses have you seen in the game?). Gargoyles are not bad, but questionable, although I often take one if the leadership is 5, but I don't like Demons, although their fighter branches are very good, but two-cell units are not cool (and I especially don't like Tiamat, it's a multi-armed freak, not a unit), and their goat - a special unit of the fighter branch (I don't remember what it's called) - in my opinion, is the second most useful of all similar ones (it can't be compared to a werewolf). Among the heroes, I like the Duke-fighter, simply because I like fighters, the Baron-archer looks creepy, although I play with him more often than with the Archdevil-mage, well, it's just not my thing. The Spearman is the most useless. In general, I always played with a different set of troops, but my favorite composition in long games, with which I completed the last campaign mission (and, by the way, I defeated all the capitals), is a campaign from the Duke, two Warriors of the Waste, and three Incubuses. In general, the Legions of the Damned are definitely my favorite. And the Empire is in second place, no matter what, these are people, and, as I said, people are my favorite race everywhere. And they also have cool units, in particular, Witch Hunters - the third most favorite model in the game (the first is Sir Allamon, the second is the Black Paladin), Assassins look cool (and it's fun how they miss - they run past :)), and in general, I like the entire line of archers just for their appearance. The line of monk-strippers, although it doesn't look like a monastery, is very useful (in my opinion, the most useful of the special lines), the mages are not bad, and that's all I'll say about them, they don't have any special abilities, so there's not much to talk about (the elementalist is useless - normal heroes don't have a summoning slot), but I didn't like the knight-angelic line of warriors - they level up slowly, and they don't look very good, but the Torquemadas look good, and their stats are decent (and how quickly they level up - mmm!!!), the Titan is ugly in appearance and useless, I don't build it, I need the money more. The hero, again, is a warrior-Pegasus Rider, their archer is much cooler than the demonic one, although it doesn't fly, and I also like the mage a little more, but the most useful is the Spearman-Archangel, I once managed to fatten her up to 5 leadership and 200 healing, you could not take healers from the castle, it's a pity that the save was lost along with the old hard drive. It's difficult to name a favorite squad for them, there are too many variations for the second row, but the first row is definitely a Knight on Pegasus and two Torquemadas. I don't have such a strong connection with the other races, so I'll write a little chaotically. The third place among the castles is shared by the Undead and the Sylvan. The undead have good, but slow-leveling fighters, so I prefer Templars-Dark Lords more often, 600 experience for a level is a bargain, the mages are luxurious, but I only use vampires and deaths, and I only like the regular vampire in appearance, the dragons are boring, the ghosts-specters-shadows are a weapon of victory, but they are so clumsy, the werewolf is incredibly useful for spearmen, it's hard to defeat them with him. Among the heroes, I often take the Lich Queen (one of the rare cases in games when I prefer a mage), although the fighter and Nosferatu are good, but the undead have big problems when meeting other undead (they can't reach each other), because of which some dungeons cannot be taken, and fire attack solves this problem. Yes, the Spearman is the second most useful, after the Archangel, although she paralyzes well, but her effectiveness does not increase significantly with level. My favorite squad is the Lich Queen and two Shadows in the second row and three Deaths in the first, in most battles, if you defeat the mages immediately (and the Deaths' attack makes it easy), the enemy loses. Yes, I almost forgot, the undead are cheaters, defeating a black dragon with any first-level hero (except for the Nosferatu) is unfair. The elves have good centaurs as tanks (I absolutely don't understand the idea of centaur-barbarians, they are somehow stupid), and, by the way, I also like the neutral elf-spearman more, Tiur is good among the mages due to armor reduction, and he looks cool - like a psycho :smile04:, and the lord is beautiful, but that's all, the archers are very powerful, as they should be, but the elemental ones look cooler, and I like the ice Guardians (I just like ice), the support healer is useful, and the sylphs are beautiful, but the human monks are more useful, even without protection from the elements, I don't build Griffins. The hero is a fighter, and he shouts in a cool, drunken voice, "Illumiel!", and he looks pretty good, and he has a little more initiative than other warriors, but the centaur-archer and the dryad-mage did not impress me either in appearance or in stats, unlike them, the Spearman is devilishly useful with his summoning of stumps to protect his own body, but leveling him up, unlike the archangel and banshee, is not worth it. My favorite squad is a hero-warrior, two centaur-lancers, a sylph, and two ice guardians that solve the problem of protection/immunity to weapons. The gnomes are last. I don't like them, although I respect them for their power and the quite good game implementation of gnomes. But I don't like them because they are slow (and I like mobile troops), and Votan is a scoundrel in the plot. Nevertheless, I have to play with them with friends, so there are also favorite squads here. I like the combination of a hero-warrior (of course, a clumsy box, but there are no other options), two Sons of Ymir (powerful guys with elemental attack, although their swords are cardboard, judging by the feeling), and an alchemist or archdruid, depending on the length of the game, one gives extra attack and levels up quickly, the other is more useful because it can cast spells on the entire squad, but it levels up much slower. I didn't like their archers, although they are powerful, but I don't like them, the warriors are good (especially the master of runes), but they level up very slowly, and increasing the size of the squad leads to a loss of experience/morale, the mages-giants are not cool. The Yeti is generally unclear what it is. Separately, I want to talk about thieves. Although for the most part they are the same (humans, damned, undead), but the elf and the gnome always please me, and you will never guess why. With their voice when they die. The phrase of the elf "I believed in you!" initially caused a stupid hysteria, now I just enjoy it, and the sound with which the gnome dies (also, by the way, a rather clumsy box), I'm sorry, but this sound generally evokes associations as if I put a 5-year-old child with 10 years of smoking experience to bed. And finally, a few words about neutrals. There are many of them, and often they are against us, but I want to note my favorite model of Sir Allamon (who is just a beast in stats), also the already mentioned elven spearman looks cool (although he is weak), the elven lord in the wild not only looks cool, but also has better stats than the city one, for some unknown reason (apparently, fresh vegetables and clean air play a role), the lizardman is also among my favorite fighter models, and he has good damage, I also like goblins, especially the shaman, and orcs, they are exactly what they should be in the game. Perhaps, the third most favorite race is the neutrals.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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16 years ago
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I've added to my post, as I forgot about some units.
As for neutral creatures, I also like the lizards, and the Barbarians are well-made too.

Be strong. Believe
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16 years ago
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Yeah, I forgot about the demons' doppelgangers, but I don't really like them. I used them a lot at the beginning, but then they lost their relevance for me.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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15 years ago
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Once, I played against a friend in a campaign, choosing Necropolis (I only play as Necropolis). It was quite fun.
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
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15 years ago
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I also tried playing as Necropolis. The Lich Queen has a simply magnificent voice acting. But after playing with flying demons, the undead didn't quite appeal to me. It's an excellent faction, although I still prefer the horned ones, nya!
А, вот почему.

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15 years ago
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I felt unclean and sick while playing the Undead campaign – they are made in such a disgusting way. The most authentic undead in video games.
My sword, my trusted ally, unphased by my aspect.
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15 years ago
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I usually play as Fortress and Stronghold. But I find Fortress more appealing. Although I know that, as a faction, it's not the most beautiful or powerful. Among the large creatures, there's only the Titan, and even he's not that great. So, it's easy and convenient to build an army.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)

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