| | The native respawn is rather poor, the necro-respawn is very poor. On the three adjacent ones there is nothing at all except villages. With my last strength I broke through guards and captured villages, fended off rare chests and piles of gold, but on the first week 1-4, 6 in the Stronghold, and on the second 1-6 in the Castle. Then, through complex chains, I took a crypt in the depths of the native respawn, then built a Municipality, and then a Capitol, hired nagas and took the maximum Medusa dwellings in the depths of the native respawn, and by the end of the third it was already 1-7 in the Castle with a Capitol. In a distant Treasury I found a Griffin Conservatory for three angels, gathered money and gems, and besides, on the necro-respawn I had already captured all the mines by the second. I built Mage Guild 3, Galtran learned basic Wisdom, finally captured the Badge of Courage, but I didn't manage to gather many skeletons, because on two adjacent villages on the necro-respawn there were guards: a horde of Evil Eyes and a pack of Royal Cyclopes. And I upgraded the Gargoyles and gave them to Solmyr, for whom the Crown of the Magi had been captured, and who was already heavily leveled up too and knew Air Magic, a stack of skeletons that Galtran had gathered, a Magi and single Gargoyles, and with Chain Lightning I destroyed both the horde of Evil Eyes and the pack of Royal Cyclopes and captured the villages that way. But many skeletons fell. Then I see the opponent destroyed a horde of Monks and passed into his village, captured by me, adjacent to his necro-respawn. He already has a group of angels. Well, I barely broke through back home, and I still had a lot of money coming in from the Capitol, and I upgraded the Cloud Temple and have five Titans. Tazar changed his mind about attacking, captured my villages in the center, and here it's bad that I played as the red player, otherwise of course I could have built Mage Guild 4 as well, and Solmyr certainly wouldn't have let him capture the villages, but he had two mana balls and I didn't want to risk leaving him in the town. Then he still restored his mana and, together with Galtran, took back almost all the villages. Tazar came at me again; I built Mage Guild 4 which had Meteor Shower, Resurrection, and Clone, barely managing to learn Advanced Wisdom. There's certainly no money to hire the entire army, even though I exchanged all my resources for money, and foolishly I was about a hundred coins short of hiring a seventh Titan. Well, there's no point in me attacking the opponent, because almost all the Gargoyles, Genies, and Titans are still unhired, and I have a Capitol and Solmyr in the center, staying away from Tazar on two angels, not giving up villages and towns in the Treasury to enemy scouts, and even wanting to take more. Gosha has about 250 skeletons. With each turn that the opponent doesn't attack me, I will buy more Genies and Gargoyles with the money coming from villages, towns, and the gold mine which Solmyr captured in two attempts, still without angels, from zombies and ghosts. But Ivan attacked; he had Implosion and 160 mana out of 80, but Galtran knew the tactics and hid the Titans, Magi, and Gremlins. When Tazar had little mana left, I started restoring my shooters and held out quite well in the town, although the stack of Basilisks (89, three external dwellings on the respawn) and Implosion with 160 mana scared me at first, but I also hit them with Meteor Shower, smacking four stacks of Angels, Wyverns, Hydras, and Behemoths all at once. But without Advanced Wisdom, I would probably have lost. Thanks for the game | |