Auto-translated
Dear friends, I have the honor to invite you to the first qualifying tournament for the unofficial CIS club championship of HoMM3.
The tournament is held on version SoD 3.2, according to HeroesWorld rules on timplate 2SM4d(3).
Tournament dates: September 25-27, 2009 (Friday-Sunday).
Regulations: 5 rounds of the Swiss system, from 12 to 20 participants.
Venue: Michurinsk, "Legion" computer club.
These are general details; I will try to expand on the topic in a Q&A section.
1. What kind of tournament is this?
Given that the three leading sites are experiencing a certain crisis in the online movement (not even a crisis, but rather growing pains), manifested in more frequent cases of quarrels and disputes, the tournament is intended to restore players' trust in each other through live communication at face-to-face tournaments, introducing players from different sites, and establishing the actual skill level of the players.
This idea is not new; until 2005-2006, face-to-face tournaments prevailed in the post-Soviet space, and players had a good sense of each other's strength by observing gameplay live.
Also, for several years now, there has been no legitimate champion in the heroes world, although every self-respecting sporting community strives to hold unifying tournaments. The proposed project, by holding several qualifying tournaments in different corners of one-sixth of the landmass, is intended to identify the strongest players, who will later compete in a final to determine the ultimate winner.
The Michurinsk tournament is one such qualifier. Of course, there are no restrictions; even if a person lives 1000 kilometers from the venue and is not a user of the heroesWorld resource, they still have the right to play in the qualifier.
2. What is required of a qualifier participant?
Experience playing HoMM3, preferably online or hot-seat, as the level of participants in the qualifier will be quite high. Behave mannerly throughout the tournament and try not to create conflict situations during the event. Remember that this is just a game, and people have come not only for a sporting result but also to relax with their favorite game and simply enjoy chatting with friends.
3. How can I sign up for the qualifier?
It is sufficient to leave an application in this topic. Registration dates are until September 24, meaning registration ends one day before the start of the qualifier. As you can see, there is plenty of time to consider your participation and arrange matters with work and family.
4. Is it possible to find out about previous tournaments in Michurinsk somewhere?
Yes, it is. First, on the well-known League of Heroes site, where separate tournaments are described in quite detail. Although not all of them—in fact, there were several times more, but the large site of the Michurinsk heroes community died a couple of years ago.
You can also talk to authoritative people in the heroes world such as Stinger, DVStranger, Horn, Napalm, Expert, Yama-Dharma, Lord Maniac, Mega Pes, Joker, Chaos, etc., who attended our tournaments and left good reviews about the level of organization.
On World, you can talk to Mizrael and Scorp, who are veterans of Michurinsk tournaments, as well as Ta Ko, Reper, Dreamcatcher: I think the feedback will be quite favorable regarding both the tournaments and the "Legion" club.
5. How will guests be received?
If you left an application for the champ and wrote the train you are arriving on—you will definitely be met. Contact phone numbers will be posted here closer to the tournament; my ICQ is 570-323-979, knock if needed. Just don't forget to specify which station you are arriving at—Michurinsk-Uralsky or Michurinsk-Voronezhsky.
6. Where can I stay during the tournament?
"Michurinsk" Hotel, located in the city center, a 5-minute leisurely walk from the club. However, over the last year, hotel room prices have doubled and now cost 800-850 rubles.
You will likely need to stay for 2 days—Friday and Saturday; on Sunday, you can leave your things locked up in the club, and it's more convenient to depart on Sunday evening.
7. When is the best time to arrive in Michurinsk?
As I wrote, the tournament takes place from Friday to Sunday, 5 rounds. Preferred arrival—Thursday evening or night, even better on Friday morning.
Start of Round 1—Friday at 10-00. Perhaps you will arrive by the second round (Friday lunch or evening).
Due to travel difficulties, it is permissible that a conditional draw be given for Round 1 so that your chances of reaching the final are not lost. But you still need to play 4 games.
8. Is it possible to complete 5 rounds in 3 days?
Yes, without any particular problems. At serious tournaments—Moscow, Krasnodar, old Michurinsk tournaments—they played 2 rounds even on Chaos maps (XL, 200%, 6 computers), where the game lasts much longer. Approximate start times for games on Friday:
Round 1 – 10-00, Round 2 – 17-00. Games end at 24-00.
Start times for games on Saturday:
Round 3 – 10-00, Round 4 – 17-00. Games end at 24-00.
Round 5 – Sunday at 10-00. Since it's the last one, it is played to the finish.
Sunday evening - night: seeing off guests.
Upon arriving at the tournament, the player agrees to follow the regulations. Believe me, they only seem strict on the surface; in practice, you will notice no difficulties.
The only difficult scenario is if a game reaches an obviously stalemate condition. One player has a large army and a maxed-out hero but no way to get Fly or Dimension Door spells, while the other has map control but a weak army or hero and avoids combat.
The judging panel has the right to issue its verdict—a draw, or victory for one of the players. Of course, such decisions are usually not made lightly; exactly such a situation occurred in the quarterfinals at Krasnodar-2004. In the game between St. Petersburg's Lord Dima and Minsk's VVV, the match could have continued for a very long time, but time was running out and the commission issued its decision. Although, among more than 50 games played there, this is a small amount.
9. What monetary costs will a player incur by participating?
The main cost is, of course, travel expenses to Michurinsk. It's good for those who live nearby. Others must calculate their resources. Although, from Moscow, it only costs 550 rubles to get here, 1100 round trip.
The second expense item—hotel accommodation. As I wrote above, most likely two days, 800x2 = 1600 rubles.
That's probably all. The club is in the city center; food costs are low, there are inexpensive cafeterias and pizzerias nearby, or you can bring your own food—the club administration is understanding of participants' needs.
10. By the way, what is this "Legion" club?
In my opinion, it is perfectly suited for holding heroes tournaments. 25 computers, 3 rooms. Opponents are guaranteed to play in two different rooms. Clean, bright, quiet. In both rooms, there will only be hero players; no one will interfere. The owners, who are also the admins, are mature, cultured people who have hosted heroes tournaments for many years and know inside out what is required from administration in such cases. The cost of a computer is low, around 12 rubles per hour, about 150 rubles per day.
Over three days—it will be less than 500 even with full load.
The Moscow – Michurinsk match was played in this club, as well as several other club tournaments that were quite large by heroes standards.
11. How many people will participate?
I think from 12 to 20. First and foremost, the participation of local players is guaranteed. Although Chaos maps are played according to chaos rules in Michurinsk, the hosts will field 2-3 players for the tournament, specifically Alexgrid, Lexa, Lavren. We are guaranteed Mizrael and Scorp from Tambov; I hope a no less strong player, Stas, will come with them. So from the local crowd, 6-7 good players are guaranteed. Plus Ta Kotoraya and Reper will come from Novgorod. It can be said that the core of the tournament will consist of 8-9 players.
From Stary Oskol, I expect Stiki; I also invited veterans of the League of Heroes—Dmitriy and Mistic, who visited our tournaments twice. From Moscow, I would also like to see Pete and Stinger. I also spoke with Neoandy from Zaporozhye and Decontaminator from Elista. I hope to see these excellent players at the tournament.
I repeat, the invitation is open to any player wishing to test their strength in a club tournament and chat with other players live.
12. What time control—4 or 6 minutes per turn?
Of course, 4 minutes are dear to my heart. Moreover, all serious club championships were always played on 4 minutes. This includes the Moscow Chaos League, Lord Maniac's tournaments, Krasnodar champs, and old Michurinsk ones. The trend of playing on 6 minutes is incomprehensible to me and slightly frightening—these are the first glimmers of senile dementia. In general, when all participants gather, we will vote. With 6 minutes, the quality of play will be higher, there may be fewer throws, and thus the game will take less time per day. We'll vote.
13. How many people can advance from the Michurinsk qualifier to the final?
Two people guaranteed. Three people—possible, but depends on the total number of qualifiers; there might be 6 or even 7. And it depends on the strength of the players in these qualifiers—the more "fathers" (top players), the more spots.
14. If I win the qualifier but cannot participate in the final, what should I do?
No problem; your spot will be offered to the next player—we'll definitely be able to assemble a final.
It is known that the following will definitely be at the Michurinsk qualifier:
1.Cannabis (Michurinsk)
2. Alexgrid (Michurinsk)
3. Lexa (Michurinsk)
4. Tema (Michurinsk)
5. Nagan-4 (Michurinsk)
6. Mizrael (Tambov)
7. Scorp (Tambov)
8. Flash (Michurinsk)
9. Reper (Novgorod)
10. Pavel (Michurinsk)
11. LDmitriy (Stary Oskol)
12. Mistic (Stary Oskol)
13. PReDS (Podolsk)
14. MatrosOFF (Saint Petersburg)
15. Yama-Dharma (Moscow)
16. Stinger (Moscow).
Tournament guests - Ta Kotоraya... (Novgorod), Wicc (Saint Petersburg).
The list is incomplete and will be supplemented by players.
The tournament is held on version SoD 3.2, according to HeroesWorld rules on timplate 2SM4d(3).
Tournament dates: September 25-27, 2009 (Friday-Sunday).
Regulations: 5 rounds of the Swiss system, from 12 to 20 participants.
Venue: Michurinsk, "Legion" computer club.
These are general details; I will try to expand on the topic in a Q&A section.
1. What kind of tournament is this?
Given that the three leading sites are experiencing a certain crisis in the online movement (not even a crisis, but rather growing pains), manifested in more frequent cases of quarrels and disputes, the tournament is intended to restore players' trust in each other through live communication at face-to-face tournaments, introducing players from different sites, and establishing the actual skill level of the players.
This idea is not new; until 2005-2006, face-to-face tournaments prevailed in the post-Soviet space, and players had a good sense of each other's strength by observing gameplay live.
Also, for several years now, there has been no legitimate champion in the heroes world, although every self-respecting sporting community strives to hold unifying tournaments. The proposed project, by holding several qualifying tournaments in different corners of one-sixth of the landmass, is intended to identify the strongest players, who will later compete in a final to determine the ultimate winner.
The Michurinsk tournament is one such qualifier. Of course, there are no restrictions; even if a person lives 1000 kilometers from the venue and is not a user of the heroesWorld resource, they still have the right to play in the qualifier.
2. What is required of a qualifier participant?
Experience playing HoMM3, preferably online or hot-seat, as the level of participants in the qualifier will be quite high. Behave mannerly throughout the tournament and try not to create conflict situations during the event. Remember that this is just a game, and people have come not only for a sporting result but also to relax with their favorite game and simply enjoy chatting with friends.
3. How can I sign up for the qualifier?
It is sufficient to leave an application in this topic. Registration dates are until September 24, meaning registration ends one day before the start of the qualifier. As you can see, there is plenty of time to consider your participation and arrange matters with work and family.
4. Is it possible to find out about previous tournaments in Michurinsk somewhere?
Yes, it is. First, on the well-known League of Heroes site, where separate tournaments are described in quite detail. Although not all of them—in fact, there were several times more, but the large site of the Michurinsk heroes community died a couple of years ago.
You can also talk to authoritative people in the heroes world such as Stinger, DVStranger, Horn, Napalm, Expert, Yama-Dharma, Lord Maniac, Mega Pes, Joker, Chaos, etc., who attended our tournaments and left good reviews about the level of organization.
On World, you can talk to Mizrael and Scorp, who are veterans of Michurinsk tournaments, as well as Ta Ko, Reper, Dreamcatcher: I think the feedback will be quite favorable regarding both the tournaments and the "Legion" club.
5. How will guests be received?
If you left an application for the champ and wrote the train you are arriving on—you will definitely be met. Contact phone numbers will be posted here closer to the tournament; my ICQ is 570-323-979, knock if needed. Just don't forget to specify which station you are arriving at—Michurinsk-Uralsky or Michurinsk-Voronezhsky.
6. Where can I stay during the tournament?
"Michurinsk" Hotel, located in the city center, a 5-minute leisurely walk from the club. However, over the last year, hotel room prices have doubled and now cost 800-850 rubles.
You will likely need to stay for 2 days—Friday and Saturday; on Sunday, you can leave your things locked up in the club, and it's more convenient to depart on Sunday evening.
7. When is the best time to arrive in Michurinsk?
As I wrote, the tournament takes place from Friday to Sunday, 5 rounds. Preferred arrival—Thursday evening or night, even better on Friday morning.
Start of Round 1—Friday at 10-00. Perhaps you will arrive by the second round (Friday lunch or evening).
Due to travel difficulties, it is permissible that a conditional draw be given for Round 1 so that your chances of reaching the final are not lost. But you still need to play 4 games.
8. Is it possible to complete 5 rounds in 3 days?
Yes, without any particular problems. At serious tournaments—Moscow, Krasnodar, old Michurinsk tournaments—they played 2 rounds even on Chaos maps (XL, 200%, 6 computers), where the game lasts much longer. Approximate start times for games on Friday:
Round 1 – 10-00, Round 2 – 17-00. Games end at 24-00.
Start times for games on Saturday:
Round 3 – 10-00, Round 4 – 17-00. Games end at 24-00.
Round 5 – Sunday at 10-00. Since it's the last one, it is played to the finish.
Sunday evening - night: seeing off guests.
Upon arriving at the tournament, the player agrees to follow the regulations. Believe me, they only seem strict on the surface; in practice, you will notice no difficulties.
The only difficult scenario is if a game reaches an obviously stalemate condition. One player has a large army and a maxed-out hero but no way to get Fly or Dimension Door spells, while the other has map control but a weak army or hero and avoids combat.
The judging panel has the right to issue its verdict—a draw, or victory for one of the players. Of course, such decisions are usually not made lightly; exactly such a situation occurred in the quarterfinals at Krasnodar-2004. In the game between St. Petersburg's Lord Dima and Minsk's VVV, the match could have continued for a very long time, but time was running out and the commission issued its decision. Although, among more than 50 games played there, this is a small amount.
9. What monetary costs will a player incur by participating?
The main cost is, of course, travel expenses to Michurinsk. It's good for those who live nearby. Others must calculate their resources. Although, from Moscow, it only costs 550 rubles to get here, 1100 round trip.
The second expense item—hotel accommodation. As I wrote above, most likely two days, 800x2 = 1600 rubles.
That's probably all. The club is in the city center; food costs are low, there are inexpensive cafeterias and pizzerias nearby, or you can bring your own food—the club administration is understanding of participants' needs.
10. By the way, what is this "Legion" club?
In my opinion, it is perfectly suited for holding heroes tournaments. 25 computers, 3 rooms. Opponents are guaranteed to play in two different rooms. Clean, bright, quiet. In both rooms, there will only be hero players; no one will interfere. The owners, who are also the admins, are mature, cultured people who have hosted heroes tournaments for many years and know inside out what is required from administration in such cases. The cost of a computer is low, around 12 rubles per hour, about 150 rubles per day.
Over three days—it will be less than 500 even with full load.
The Moscow – Michurinsk match was played in this club, as well as several other club tournaments that were quite large by heroes standards.
11. How many people will participate?
I think from 12 to 20. First and foremost, the participation of local players is guaranteed. Although Chaos maps are played according to chaos rules in Michurinsk, the hosts will field 2-3 players for the tournament, specifically Alexgrid, Lexa, Lavren. We are guaranteed Mizrael and Scorp from Tambov; I hope a no less strong player, Stas, will come with them. So from the local crowd, 6-7 good players are guaranteed. Plus Ta Kotoraya and Reper will come from Novgorod. It can be said that the core of the tournament will consist of 8-9 players.
From Stary Oskol, I expect Stiki; I also invited veterans of the League of Heroes—Dmitriy and Mistic, who visited our tournaments twice. From Moscow, I would also like to see Pete and Stinger. I also spoke with Neoandy from Zaporozhye and Decontaminator from Elista. I hope to see these excellent players at the tournament.
I repeat, the invitation is open to any player wishing to test their strength in a club tournament and chat with other players live.
12. What time control—4 or 6 minutes per turn?
Of course, 4 minutes are dear to my heart. Moreover, all serious club championships were always played on 4 minutes. This includes the Moscow Chaos League, Lord Maniac's tournaments, Krasnodar champs, and old Michurinsk ones. The trend of playing on 6 minutes is incomprehensible to me and slightly frightening—these are the first glimmers of senile dementia. In general, when all participants gather, we will vote. With 6 minutes, the quality of play will be higher, there may be fewer throws, and thus the game will take less time per day. We'll vote.
13. How many people can advance from the Michurinsk qualifier to the final?
Two people guaranteed. Three people—possible, but depends on the total number of qualifiers; there might be 6 or even 7. And it depends on the strength of the players in these qualifiers—the more "fathers" (top players), the more spots.
14. If I win the qualifier but cannot participate in the final, what should I do?
No problem; your spot will be offered to the next player—we'll definitely be able to assemble a final.
It is known that the following will definitely be at the Michurinsk qualifier:
1.Cannabis (Michurinsk)
2. Alexgrid (Michurinsk)
3. Lexa (Michurinsk)
4. Tema (Michurinsk)
5. Nagan-4 (Michurinsk)
6. Mizrael (Tambov)
7. Scorp (Tambov)
8. Flash (Michurinsk)
9. Reper (Novgorod)
10. Pavel (Michurinsk)
11. LDmitriy (Stary Oskol)
12. Mistic (Stary Oskol)
13. PReDS (Podolsk)
14. MatrosOFF (Saint Petersburg)
15. Yama-Dharma (Moscow)
16. Stinger (Moscow).
Tournament guests - Ta Kotоraya... (Novgorod), Wicc (Saint Petersburg).
The list is incomplete and will be supplemented by players.
