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In reply to shnurov_hl
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17 years ago
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Generally, Papa Lars, you have a lot of work ahead of you if we want to make the maps better, more interesting, and more playable.

Let's just skip the "Papa" part. It feels a bit strange :D I'm ready to work, but only with your involvement!!!
Have you tried closing the Barbarian camp in the editor?

That's exactly the point! Closing the Barbarian camp is easy! But... maybe I'm missing something, and it's possible to play SUCCESSFULLY with Barbarians on ALL maps without exception. Nevertheless, not everyone plays with them! Or rather: not everyone WANTS to play with them. The question is: why? Maybe because they initially don't have any magic? Then we can give them that opportunity! Again, I ask you to pay attention: only on those maps where it will actually be appropriate! That is, on those maps where they will obviously lose to any magical race. If I'm saying something wrong, correct me - I'm still learning! :smile43:
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17 years ago
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only on those maps where it would actually be appropriate!
So, to check this appropriateness, we need to play a game as Barbarian. ;) Which is what we'll be doing soon.
In reply to Ларс
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17 years ago
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oxygen_hl
In general, before balancing the Barbarian, you need to learn how to play it... And again, it's quite good on PlayStation.
I'm willing to argue, comrade Tsar. The Barbarian finds its use in a game only when you find a book in the first week.
oxygen_hl
For example, life on Iron was only improved after many, many games focused on life.
The Barbarian is indeed good on Iron. Unlike other castles, it has a 100% chance of defeating the guards on the bridge within the first 14 days. But you still need to know how to use the first castle for magic. And what if you're playing against Chaos? Now there are few dinosaurs like you, Oxygen. And since you yourself talk about the need to learn how to play as the Barbarian, why not improve the Barbarian so that it can be used.
By the way, regarding Iron, I suggest making the infamous guard of the second bridge permanent, like the Naga on the first gold mine, dragons on the gloves, and on the second gold mine. And break the chains on day 141.
In reply to CTPAHHuK
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17 years ago
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CTPAHHuK
I'm willing to bet, comrade Tsar. Barbarians are useful on a map only when you find a book in the first week.
You shouldn't argue with me, but with Tyler. Did I really play Barbarians on PS? I just watched my clan leader and learned:smile41:
And since you're talking about the need to learn how to play as a Barbarian, why not improve the Barbarian so that it can be used.
I have a more interesting suggestion. I'll tell you about it later ;)
By the way, regarding Iron, I suggest making the protection of the 2nd bridge permanent, like a Naga on the first gold mine, dragons on the gloves, and on the second gold mine. And break the chains at 141.
I would break the chains according to the quest, not by time. As for fixed protection, I don't know, it will get boring. They will learn how to kill them, and the map will become very boring. Or not?
In reply to oxygen_hl
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17 years ago
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oxygen_hl
You're not arguing with me, you're arguing with Tyler. Did I really go wild with Barbarians on PlayStation? I just watched my clan leader and learned from him.
This monster played back when there were discussions about balancing the distance of the Lord's dungeon to 2 castles, with the goal of increasing the 4th-level unit production in the main castle. Because they played it for longer than a week, unlike now. Now, even thinking about it is funny. And the Barbarian campaign was completed after similar lengthy discussions, just like the ones you mentioned about the Iron campaign. Because it's impossible to build a combat-ready army with Barbarians in 10 days without spellbooks, unless it's a 2v2 game where you join a friend's guild.
oxygen_hl
I would focus on clearing the guarded quest, not on time. Regarding fixed guards, I don't know, it might get boring. They'll learn how to kill them, and the map will become very dull. Or not?
The quest approach is also tempting. And killing guards is definitely boring, but then no one will regret having a Black Dragon while the enemy has Hydras.

By the way, tell me how to kill 18 Angels if you're playing as Nature crossed with Life
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17 years ago
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I would prioritize clearing guarded quests, not based on time.

Hmm. And what kind of guard will it be? If it's weaker than 2 Haven units, wouldn't it be easier to go through the weaker one? There will be two paths, but essentially it's still just one! Although... then a rush strategy would be possible! :D
In reply to CTPAHHuK
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17 years ago
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CTPAHHuK
These two monsters were playing back then, when there were discussions about balancing the distance of the Dungeon Lord to 2 castles, with the goal of increasing the 4th-level unit production in the main castle. Because they played it for longer than a week, compared to now. Now, even thinking about it is funny. And the Barbarian was also closed after similar long discussions, just like the ones you mentioned on the forum. Because it's impossible to build a combat-ready army with Barbarians in 10 days without books. Unless it's 2v2, and you dive into a friend's guild.
Maybe. I've already lost count of how many times Insa has ruled the PS after that :)
By the way, tell me how to kill 18 Angels if you're playing as Sylvan crossed with Life?
Are you kidding me or what? :smile42:
Phoenixes + Guardian Angel behind, resurrect, sanctuary, summon mantis, flies, song of peace, summon and remove retaliation – there are plenty of methods.
In reply to oxygen_hl
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17 years ago
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oxygen_hl
Maybe. I've lost count of how many times Insa has topped the PS leaderboards after that. :)
Never mind Insa. Gagatek, Pacobac, Kaki, Camoes... I wouldn't be surprised if Moradunt and Karim also had a hand in it, but I definitely didn't :D
oxygen_hl
Are you kidding me? :smile42:
Phoenixes + Guardian Angel on your back, resurrect, sanctuary, summon Mantis, flies, Song of Peace, summon and remove shields – there are plenty of methods.
The second question is, where do you get all of that in the first 13 days on Iron difficulty? :D

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