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Clan Wars: online (Autumn 2008) Auto-translated

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#1
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Dear friends, on behalf of the leader and warriors of the "Many in One" clan, I am authorized to submit an application for hosting the second team Clan War for HoMM3 online. You can read about the first, spring, Clan War here: /topic/4274/ and here: /topic/4308/. So, some introductory information. 1. The team tournament is held to popularize our beloved game, attract new players, consolidate clans, and identify the strongest among them. In addition to registered clans, two teams have the right to participate in the Clan War – the “Union of Independent Clans” team and the Uran and Dudj team, “Iron Crocodiles”. 2. The team tournament will be played on versions 3.2 and 4.0 of the SoD expansion pack for HoMM3. 3. The tournament is played according to the rules of online games for HoMM3 /topic/3515/. 4. The team consists of three people who are members of the same clan. If a clan registers more than three online players, it has the right to make substitutions during the tournament, notifying its opponent in advance. Also, the clan has the right to make changes to the roster and add new clan players during the tournament. If there are not three players in the clan, the clan can field two fighters, but no fewer: the situation where one person plays for the entire team should not happen again. *For example, if there are two players in a clan, they may take one mercenary as a third player; taking two or more mercenaries is not allowed.* Note: A mercenary is a player registered on the forum but not belonging to any registered clans. 5. Tournament schedule. Each team must play one round per week, according to the schedule. *For example, if one of the teams fields only one player for a round, while the other fields three as required, then the first team will receive two losses for absence, and the second will lead in the match 2-0. However, the captain of the team must inform the referee about the absent players of the opposing team in advance. For example, both teams fielded only one player for a round. In this case, the match between the teams will end with a score of 1-0 instead of the expected 2-1 or 3-0.* 6. The tournament uses a round-robin system; each team plays against every other team. The winner is determined by a simple majority of points scored. The clan whose players treat the tournament most conscientiously will win. We ask clan leaders and online fighters to submit applications for the tournament here. The tentative start date of the tournament is October 11th. May the strongest win!
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#47
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Why even bring this up...
Since it's an inter-clan tournament, players from clans are participating...
And if there are other willing participants, they should have submitted their proposals earlier. I think Nagan would have found the perfect compromise for everyone, but deciding to accept more teams at the last minute is not very fair...
Have some consideration for the organizers; they already have a lot of work on their hands...
And a special thank you to Nagan for organizing the tournament and providing detailed explanations of the rules and regulations...
RESPECT AND APPRECIATION!!!
Ушел с героев, пока пряники)
In reply to Javdet
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#48
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Javdet;199783
Everything I've read above confuses me...:confused:
Clan activity is certainly a good thing, even though I haven't delved into it and I'm not aware of all the difficult situations:)
But the situation here is strange: in any tournament, the goal is to increase the number of participants to make it more interesting for EVERYONE! In the last day, maybe 1-2 more teams could have submitted applications, and the regulations could have stated that only clans can be rewarded (this is just an example, as one of the options...). But here, it turns out that several teams are not interested in increasing competition and sports interest in the first place:confused:
posted by invisible
Believe me, there are enough tournaments without this.

to all AA
Guys, create a clan - what's the problem???

And if there are already enough tournaments, then why start a dispute here?

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kamikaze
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#49
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to all AA
Guys, what's the problem with creating a clan?
If there was a need, they would have created one!
And if there are already enough tournaments, why start a dispute here?
No one is starting a dispute. The organizer of this tournament sent me a link to this thread in my ICQ. The question is, why, if he knew that I don't belong to any of the clans? I took it as an invitation and signed up. Everyone was against it. Why didn't anyone say anything properly: confused: I see the reason in only one thing, which Javdet described.
Anyway: good luck to everyone, and most importantly: +3 to morality!!!
Я ламер и играть не умею, нах!:smile33:
#50
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The organizer of this tournament sent me a link to this thread on ICQ.

Yes, he did, because at that time, some teams didn't have enough players (and even now, having some backups wouldn't hurt, just in case).
And a strong, skilled mercenary is a good thing. And he didn't just write to you, but to many other strong players, everyone who is in my ICQ contact list.
Everyone strongly opposed it. Why didn't anyone say it properly? I only see one reason, which Dzhavdet described.
Anyway: good luck to everyone, and MOST IMPORTANTLY: +3 to morale!!!

What are you talking about with these "strong oppositions," if we're going to argue... it's just ridiculous. Thank you very much for the morale boost.
And let non-clan teams participate OUTSIDE the competition, so to speak. And let the strongest clan – the one that takes the highest place among the clans – receive all the rewards...
This way, both the sheep and the wolves are happy – the number of participants is expanded, and the strongest clan is determined.
How does this compromise sound to you, friends?
But the situation here is strange: in any tournament, the goal is to expand the number of participants so that it is more interesting for EVERYONE! In the last day, maybe 1-2 more teams would have submitted applications, and it would have been possible to specify in the regulations that only clans can be rewarded (this is just an example, as one of the options...). But here, it turns out that several teams are not interested in increasing competition and sports interest in the first place.

Unfortunately. I already considered this option, joint participation of clans and teams made up of online players based on territorial or simply friendly grounds. When there was a team tournament, this initiative didn't find understanding among the clans; in the tournament, only Phoenixes played, and only the mercenary Neoandy played properly for the Guardians; when it got really bad, the mercenary Dubrovin joined.
If I announced another team tournament, some clans would be missing players, that's a fact, so there wouldn't be more teams.

And finally. I really spent a lot of time in the spring and now on organizing and conducting clan wars, negotiating with clan leaders and players, resolving problems with the roster, and resolving conflicts, explaining the rules; yesterday, about 15-20 people contacted me on ICQ regarding the clan war.
I just can't take what I've created over this time and throw it away, just because someone came up with the idea to redo the tournament on the last day before the start.
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#54
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I would like to play.
The lineup will be the same as in the previous clan war + a mercenary who volunteered, and we are happy about it, because Dudge will be away for 2 weeks (the exact dates depend on the vacation date).
"Iron Crocodiles".
1. Uran.
2. Dudge.
3. Decontaminator.
Backup:
4. Scorp.
#55
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Hello, please accept our application.
Phoenixes
vitalic
vigo
rebellious
We would like to play.
The lineup is the same as in the previous clan war + a mercenary who volunteered, and we are happy about it, because Dudge will be away for 2 weeks (the exact dates depend on the vacation date).
"Iron Crocodiles".
1. Uran.
2. Dudge.
3. Decontaminator.
Reserve:
4. Scorp

Applications accepted.

2 Uran.
This team is allowed for this clan war. But for the next one, only a registered clan will be allowed, as agreed.

In total, 7 teams will participate in the clan war.
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#56
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I would like to participate, but I can't find any of my clanmates... and you can only have one mercenary... If anyone needs a mercenary, I can play...

Added after 38 minutes
What's the point of a clan that doesn't really exist? I'm leaving the Guardians... Now I can be a mercenary... Or if someone takes me into a good clan, I'll play for them.
#57
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The tournament officially starts on Monday, but you can start playing now; the draw has been completed. /topic/at/199942/ Please post only match reports in the new topic; all other questions should still be asked in this thread. Team captains, please provide the following players' nicknames: WisTrit, T@mar@, Sem 56, Smoke mk, Slav4eG, Феликс. I would like to address a few points. 1. Mercenaries. Only one mercenary! You cannot change them as often as you change gloves (one player plays at the beginning, and then they are replaced by another halfway through the tournament...). Three teams have used mercenaries – Iron Crocodiles, SНК, НН. If additional players are needed, they will have to be found within their own Clans; the situation for the Crocodiles will be hopeless. Four teams can use the invitation of mercenaries, but I hope we can do without them. 2. Tournament deadlines. One round per week. If any team cannot field the required number of players, the team captain must notify the judge. If both teams fail to play within the allotted time, the actual result will be recorded; if it is 1-0, that score will be assigned; if it is 0-0, that will also be recorded. The exception is postponed matches; sometimes a match is postponed not once, but twice. Therefore, players who postpone a match are given an extra week to finish it, but the captains must promptly inform the judge about the postponed match. 3. In the first Clan War, we counted team victories, but now we simply count the total number of points scored by the players. That is, there may be a situation where one team wins all the matches, but with minimal scores, and another team, which has lost once but played all the matches diligently and scored more points, can overtake it. A player receives one point for each victory.
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#58
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Here are the ICQ numbers of the players from the Knights of the Apocalypse clan (I'm posting them instead of the captain, as he might not be available today):

SEM_56 - 411719767
Smoke_mk - 419691449
Slav4eG - 350941084

P.S. If you're smart, you can also find the ICQ numbers in the users' profiles.
:smile16: Сенатор клана Рыцари Апокалипсиса:smile16:



Набор в Клан Рыцари Апокалипсиса
#61
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Players on the team listed first play with all red pieces.
Blue gets the right to make the first move and choose a Castle.
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#62
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Asya Felix: 358-964-243
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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#64
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Dear Nagan-4. A new hero has joined our ranks, the ranks of online fighters for the Clan Homo HominiAldegir (ICQ 411-833-496).
Can we add him to the list of reserve players for the clan? We would like to give our fighter an opportunity to prove himself.
If possible, please add him… :)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...