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Posts from Organizing a new tournament on maps.

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Should I play as Cherk or not?
12 voters
Multiple choice Public votes Closed 2008-05-29
This poll is closed.
tournament with no cheating
25% 3 votes
scribble #1
25% 3 votes
Scribble #2
25% 3 votes
Scribble #3
8.3% 1 vote
Scribble #4
25% 3 votes
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18 years ago
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"Favorite Faction Battles" is over, and to keep things interesting, it's time to think about a new tournament on custom maps. To make it more engaging for you, we will try to incorporate your suggestions as much as possible, which is why we are launching this poll: 1. Fixed factions or random factions on good map templates? Or maybe both? 2. Should there be a faction banning phase? If so, which banning method would you prefer: No. 1: Before the game, the factions are determined. For each of the two players, a list of all available starting factions on the map is written. In total, there are 2 * 8 = 16 positions. After that, the players take turns crossing them out until each list has only one uncrossed faction left – these will be the factions they play. At the same time, you can cross out both "bad" factions from your list and "good" factions from your opponent's list. The order of crossing out is as follows: 1-2-2-...-2-1 (that is, the first player crosses out one position, then the second – two, the first – two, ..., the second – one). No. 2: banning based on a duel principle (gives more freedom of choice). Initially, the organizer determines the number of factions that you must ban from each other, and from the remaining ones, you choose which faction to play. No. 3: banning from a single list of factions: you and your opponent take turns crossing out one faction until 3 remain, from which the red player chooses first, and the blue player chooses from the remaining two. No. 4: the rules are designed so that the winner plays 8 games throughout the tournament (equal to the number of factions), with the condition that you can only play with one faction once during the entire game. In principle, all banning methods have been tested; all that remains is for you to choose one of the options. Ultimately, the organizers will rely on the opinion of the majority.
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18 years ago
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I suggest we play a tournament that includes both fixed maps (standard maps) and good templates. I voted for option #1; I think it's more optimal!
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18 years ago
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I prefer Cherk 2 because it gives you a chance to choose the most convenient option from the remaining ones! And regarding the maps – they need fixing.
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18 years ago
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I've gotten quite used to the first faction, so I'm rooting for it. I'd rather play on fixed maps and fan-made maps than on templates.
18 years ago
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Out of the standard maps, there aren't that many that are truly interesting... And the default templates are no good. Therefore, I'm leaning towards using templates, but good ones. Although, in principle, you can find good maps online and have some duels on them. I think this issue should be left to the players' discretion.

As for the chat, I'm against it...
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18 years ago
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2 Cherk Loot is definitely better, and random maps are a pain, so fixes are needed.
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18 years ago
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Randomness is bad for weak players. But for average and strong players, randomness is perfect because all the exploits have been figured out long ago, and you basically develop according to a template, with occasional variety introduced by poorly placed neutral creatures, and that's it. And Moza's templates are excellent; I've played on them myself. There's something for everyone – both large and small maps, with and without underground areas. And as for the map itself... well, what can I say? In my opinion, a good player should be able to play 3 races at a super level, 3-4 races at an average level, and then quickly eliminate the rest as his first choice.
18 years ago
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It would be interesting to participate in a tournament where you have to play with all the factions.
In reply to Y11
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18 years ago
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:eek:

I'm ready to play using both fixed maps (but not fan-made ones!!!) and template maps...
I vote for the 1st Dungeon...
In reply to KillAndAction
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18 years ago
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I voted for the 4th option because:
1) if I can participate, it will be very useful for me, as a beginner, to play with all the factions at least once.
2) nostalgia for the Heroes of Might and Magic III tournament... although I suspect that only the finalist will be able to play with all the factions :)
P.S. We will try to make it to the final :smile49:
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18 years ago
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Good day to everyone, I voted for option 3 for the artwork, as it seems to me to be the most suitable. Regarding the maps, I am happy with both options, i.e., either fixes or random maps on GOOD templates. By the way, there are some very good fan-made maps. In general, there are plenty of options to choose from for all the points, the main thing is that the tournament organization should be strict and well-regulated in terms of time, and everyone who applies to participate in it should understand that they become a part of the overall mechanism. I wouldn't want the tournament to drag on for four long months, like the previous one, in which some managed to finish one game in 2 WEEKS, and half of those who signed up didn't actually participate in it. With respect, Leolopus.
In reply to Leolopus
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18 years ago
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Hello everyone! I vote for: - templates; - the first draft; - the tournament starting as soon as possible!
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18 years ago
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Hello everyone.
Fourth. I like Chirke.
In reply to Lok1978
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18 years ago
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Yes, the fourth option can be tried.
For any maps (except huge ones).
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18 years ago
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For some reason, it says the voting is closed, but people are still voting. I'll vote too ;)
1) For fan-made maps and good templates;
2) For option number 4 from Cherka.

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