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Guys, what's the point of this argument? It's just Heroes 3 in a new wrapper; it seems Nival didn't put much effort into it. But! The graphics are a complete degradation; it looks like something from a kindergarten! If Heroes used to be played by both adults and children, now it seems only children will play it. And this is after the magnificent landscapes of Heroes 4 – now we have ugly, identical, mathematical trees and primitive terrain like in real-time games from the mid-90s. I used to enjoy creating maps for Heroes 4 and even 3, but here, Nival has arrogantly taken that joy away from me.
Furthermore, the artists who created the units are talented, but explain to me, what force flattened your characters so much? It's like something from the bottom of the sea, crabs and other arthropods in exaggerated armor. Moreover, the units in battle turned out to be unremarkable; it's difficult to tell who's who at first glance. You have to use deduction (and then say that the battles aren't intellectual). And why are the ideas so banal? Is it a lack of ideas or ignorance of existing games?
The castles themselves are interesting in their own way, but after Disciples, it's very weak. Also, there could have been more branches and levels of development – building has always made the strategy more interesting.
And here, we see just Heroes 3, a game that, I must say, is quite outdated.
The game's interface is uninteresting and lacks richness, even compared to games from Russian developers, and again, it strongly resembles the mid-90s. In my opinion, they could have left the panels as they were; the old layout was quite convenient.
And this flying camera in battles only slows down the battle and irritates with its unwanted change of view. And these cheap magical special effects, which we've already seen a hundred times in other cheap games!
I don't have any animosity towards Nival, but I want to point out: you made a game for children called "Demiurges," but that doesn't mean you should now churn out clones of it under various names. And I don't understand why you think you'll earn more money by repeating other people's or your own ideas? What's been made under the name Heroes 5 is just an alternative version of Heroes 3, and not a very good one at that. It lacks the spirit of Heroes, its charm, intrigue, beauty, and legend; only the engine remains, and it's quite outdated.
In response to those who say that Heroes 4 fans don't like Nival: I love both Heroes 4 and Heroes 3, and I played Demiurges, although I didn't appreciate it, but I don't have any animosity towards Nival. I have animosity towards domestic developers who create all sorts of things, heavily advertise them, and make a profit from the fact that we buy it and then throw it on a shelf because, even though it's bad, we still feel bad about spending money on it.
I'm afraid that's what will happen with this parody of Heroes.