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Posts from The computer opponent takes a long time to make a move.

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#1
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The game runs great and doesn't lag, but there's a problem when skipping a turn – the game takes about 5 minutes to process, so you end up spending more time waiting than playing. My computer is decent, with a dual-core processor, and I'm playing the version with the gnomes. Can you offer some advice on what's happening and how to fix it?
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#2
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I personally had the same issue; I just start the game over or don't load the save file because of it.
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#3
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The fifth installment sometimes annoys me with its slowness. I don't play maps with many players at all because I spend more time waiting for the opponents to take their turns than I do taking my own.
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#4
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ashparka;144087
The game runs great and doesn't lag, but there's a problem when you skip a turn – the game takes about 5 minutes to process, so you end up spending more time waiting than playing. I have a decent 2-core machine, and I'm playing the version with the gnomes... Can you give me some advice on what's happening and how to fix it?
I have the same problem. I play on medium and large maps, but huge and incredible maps are a no-go. The computer players take a long time to make their moves. I have 1 GB of RAM; maybe I need 2 GB? :confused:
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#5
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Heh. This doesn't really depend on the computer; many players experience it. It seems like they improved it with patches, but it still sometimes takes 15 minutes to process. Though, I rarely play very large maps...
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#6
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Heh. It doesn't really depend on the computer; many players experience this.
That's good to hear; I was already thinking I'd have to replace my computer.
#8
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It’s not about the hardware, within reasonable limits, of course. I have a dual-core Athlon 6000, and the game more or less evenly loads both cores, but it never reaches 100%. And for some reason, I have the feeling that the turns could be calculated even faster, but I don’t observe that. I think the main reasons are the improved AI compared to previous installments, and therefore, compared to them, the computer’s turns seem longer. Secondly, the game isn’t the most optimized.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
#9
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I'm also tired of waiting for the computer to think:mad:. I was looking for possible solutions on the internet; here's what I found: there's a file in the player profile called user.cfg (in my case, it's Tribes of the East, so the file is called user_a2.cfg). There's a line there called setvar ai_time_limit; by default, the parameter is 180,000 (in milliseconds), which is the time after which the AI's turn ends, regardless of the result. I set this parameter to 30,000 (half a minute). Of course, as the developers claim, the AI will get worse, but otherwise, it's impossible to play. I'll see what happens.
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#10
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The game's optimization isn't particularly great. As for the AI, according to feedback from my friends, it's not much smarter than in the previous installments. I haven't played the fifth game much myself, but it didn't seem very intelligent to me either, so we'll have to wait for new patches.
Просто еще один
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#11
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I'm not sure, my computer seems to move at a reasonable speed. Check the movement speed of the computer player in the settings.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...

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