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#17
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As a writer for the game, I can add that the concept for the city is complete – currently, the development of the campaign itself is underway.
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#19
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I took another look at the monster stats and noticed something:
The "Ouroboros" has 100-140 damage. Don't you think that's a bit excessive?

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#21
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Map creation for the Cove campaign is already underway. So, fingers crossed, the town might actually see the light of day this year.
Подмосковный рейнджер, не ведающий стаха
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#23
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nick312, no offense, but it's a bit silly to make them move so slowly on land, as it creates a huge imbalance (and it's a disadvantage for the Cove). Imagine a map where there's only one land area (random maps are often like that, because he makes terrible water maps), and what can the Cove do with only 2 movement points per turn?

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#24
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How about adding a script to the Wog settings and creating a couple of maps specifically designed for it?
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#25
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I don't think we should deviate from the established traditions of the game.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#29
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Let me state this clearly:
1. It consists of artifacts needed to collect other artifacts.
2. It consists of COMBINED artifacts – that’s a big plus.
3. It’s a plus – I would have gotten tired of waiting for this magic to affect all the enemies :D.

Added 1 minute ago
P.S. Also, it’s cool:
Archangels will be sucking BLOOD.
Or maybe Elves :D

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#32
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waiting!!!
S3r1oS:smile14: