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The abilities of these advanced classes in version 3.0 (as well as version 3.51) are presented below.
Battle Mage - Combat Mage (+20% to the power of the magic fist and ice arrow spells)
Illuzionist - Illusionist (+20% to the effect of illusions)
Shadow Mag - Shadow Mage (mirage spell)
Seer - Seer (+2 units to the radius of vision)
Wizard King - Warlock (reduces the opponent's luck by a minimum amount)
Monk - Monk (protection from chaos)
Wizard - Wizard (spends 2 units less energy)
Enchanter - Enchanter (+20% to the power of summoning and illusion spells)
The Archmage - Archmage (receives +20% to the effect of creating all spells)
Battle Mage - Combat Mage (+20% to the power of the magic fist and ice arrow spells)
Illuzionist - Illusionist (+20% to the effect of illusions)
Shadow Mag - Shadow Mage (mirage spell)
Seer - Seer (+2 units to the radius of vision)
Wizard King - Warlock (reduces the opponent's luck by a minimum amount)
Monk - Monk (protection from chaos)
Wizard - Wizard (spends 2 units less energy)
Enchanter - Enchanter (+20% to the power of summoning and illusion spells)
The Archmage - Archmage (receives +20% to the effect of creating all spells)