Skip to content
User Avatar
#5
Auto-translated
Warlock, I've seen you mention before that underdogs can actually perform well and even get a 5+ rating, dealing more damage:cool:.
I think it would be helpful to list the specific advantages of each class so everyone understands who has what, just in case.;)

Dark Priest (+10 magic points and 1 point of regeneration per day)
Bard (maximum luck)
Demonologist (+50% to the effect of demon summoning spells)
Guardian (+10% to creature defense)
Summoner (summons creatures for an additional 20 points per day)
Nature Warrior (+20% to the effect of the wolf summoning spell)
Lich (ages the enemy, attack -25%, defense -20%, speed and movement -50%)
Ninja (poison attack)
Rogue (bloodlust)
Dark Priest (vampiric melee attack)
Assassin (speed +3)
Witch (+wave of fear accompanies the attack)
Guildmaster (chance to stun)
Dark Lord (battle spirit on minimum when attacking)
Warlord (army morale +2)
Cardinal (+5% resurrection)
Beastmaster (+20% to the effect of wolf and tiger summoning)
Voivode (+5 attack in melee)
Heretic (ignores the effects of protective spells)
Prophet (spiritual armor)
Crusader (maximum morale)
Paladin (protection from death)
Wizard (spends 2 less energy units)
Seer (+2 units to the radius of vision)
Shadow Mage (mirage spell)
Illusionist (+20% to the effect of illusions)
Monk (protection from chaos)
Enchanter (+20% to the power of creature and illusion summoning spells)
Battle Mage (+20% to the power of magic fist and ice arrow spells)
Pyromancer (+20% to the effect of all fire spells)
Field Marshal (+10% to army attacks)
Ranger (+5 units to ranged attack)
Pyromancer (fire shield)
General (+1 unit of army morale)
Warlock (reduces enemy luck to minimum)

That's about it, and if I forgot anything, please forgive me:o
I don't know how to do it, so I'll have to post what I wrote above in the other classes so there's no confusion.:o
Делай вещи, дела-делай вещи и не залипай!8)

Statistics

Welcome our newest member: leyu