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Posts from "The Will of Ashan" - "Heart of Darkness" [2nd campaign, 5th mission]

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18 years ago
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Hello everyone... I have a problem, please help...


How do I get through the portal that is sealed with magic? It is guarded by a blue spirit (ghost)...
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18 years ago
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Near each city, there are circles for sacrifices. Place four Necromancer heroes there (including Ornela). After that, the barrier will open.
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18 years ago
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I can't seem to beat Holyfire....
Maybe I shouldn't mix two factions?
I've tried all the training grounds, but it still doesn't work....
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18 years ago
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No need to combine. If you have few troops, gather them from other cities and bring them to the Necropolis, then transform them there. You shouldn't have any problems with troops, as you have the Avatar of Death (I didn't even need any troops). She hits hard!
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18 years ago
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Problem: In Tribes of the East, in "Will of Askh" - "The Last Soul" (mission 1), I need to find two halves of a key. One is taken from the dragons, but where can I find the second one?????
18 years ago
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Hello, could you please tell me how to complete the fifth mission, "Heart of Darkness"? The instructions say that to open the portal, you need to place four Necromancers in the circles near the cities, and Arantir must cast a spell. Where can I get another hero? How do I pass through the portals that are blocked by magic?
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18 years ago
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Lunamoon
The second half is located slightly below and to the right of the second Necromancer castle, to the right of the Fountain of Luck.
alexsandr77
The fourth hero is Ornella. You need to talk to the spirit standing at the garrison guarding the Holy Flame. He will give you a quest - to kill a group of stalkers and sons. After killing them, the spirit will unlock one of the portals. I advise you to take tree creatures - a couple of levels of Arantir won't hurt.
18 years ago
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I completed the quest to avenge the spirit, but the portal that leads to the valley with the trees that grant levels is still open. How do I get to the valley where the hero is imprisoned in the dungeon?
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18 years ago
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There, you need to CHOOSE one of three. I chose the blue one, with a hero.

Hint!
Explore the map; there are some purple keymasters scattered around. And near Sanctuary, there's a portal blocked by a purple tower. Behind it are 110 Death Knights, 420 Mummies, and 1050 Zombies, and a GOOD artifact. Use it! This will make defeating Sanctuary twice as easy.
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18 years ago
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Guys, what do you think? I've been playing through all the previous missions in this campaign with Ornealla, and I haven't leveled up Arantir at all. Is it really possible to level him up in the last half of the map for the final mission? I read that Ornealla will have a tough time with her health...
In reply to Mrac
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18 years ago
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Mrac;137086
In the previous missions of this campaign, I used Ornealla, and I didn't develop Arantir at all.
In principle, you can complete everything with Ornealla, and then take Holy Flame with Arantir. The main thing is to have more troops and transform them into undead from Haven; you can overwhelm them with numbers.:smile01:

Added 1 minute ago
And don't forget to transfer Ornealla's artifacts to Arantir before sacrificing her.
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18 years ago
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R-gul, thank you very much. I thought I would have to start the campaign all over again, and I don't want to, it wouldn't be as interesting. I'll try it now.
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18 years ago
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the main thing is to start by recruiting Arantir, level up his Spell Power, and I also took the Skilled Sorcery skill... if you level it up correctly, he'll have 40+ spell power by the time you reach Holy Flame, which eliminates the need for a Death Avatar because the Phoenix turns out to be much stronger!
In reply to нямка
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18 years ago
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ph0en1xl;137283
the main thing is to start by recruiting Arantir, level up his Spell Power, and I also took Expert Sorcery... if you level it up correctly, he'll have 40+ magic skill when approaching Holy Flame, which eliminates the need for a Death Avatar because the Phoenix turns out to be much stronger!
Maybe I'm missing something, but why summon anyone if you can just overwhelm them with numbers, regardless of their knowledge and magic power? And even attack and defense. Just spend an extra week in one of the cities, accept caravans. How can taking a 6th city be considered a problem when you already have five developed cities? Especially a city that the hero doesn't even leave? Let him have the Tear of Ascha there – sooner or later, he'll be defeated.
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18 years ago
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Could you tell me, if I defeat two demons, will no more additional minions appear? Because they just keep distracting me. Also, does failing the ghost mission affect the overall gameplay?

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