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Posts from “Flight to Salvation” – “Deeds and Paths of Darkness” [4th campaign, 1st mission]

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18 years ago
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On "Warrior" difficulty, there shouldn't be any problems.
On "Veteran," if you can't gather enough resources to create artifacts that reduce spell damage, you won't be able to counter Armageddon and black dragons.
You'll have to give up the city of mages and capture the nearest dark city (there are no black dragons there, but you can still gather enough forces to repel the Warlock). Then, go through the portal to the north, capture the second city and the mines. After that, Zephyr holds the key position at the portal, preventing the dark forces from moving through the dungeon.
This is enough to win. The computer starts to clearly give up the game and doesn't even try to retake the third castle in the west.
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18 years ago
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Hmm, I just completed this mission on Veteran difficulty yesterday. There's nothing you need to bring from your own faction. I just did it in two stages. I killed the main city of the Dungeon faction, then went back a bit to get reinforcements and defeated it a second time, which was much easier (the main thing is not to be stingy with summoning golems). Then, I went left and around to the remaining castle. At the top, near the portal, there was a battle with the main army. I won with THREE ballista towers (some joined me along the way). After that, I quickly brought hydras and stalkers from the nearest castle, and that was it – victory.

I didn't use any mini-arts at all. I simply didn't return the main hero to the Academy castle. All the necessary spells from the self-cast spells were found in the Dungeon faction's castles.
Skills: Education into Mentoring, Expert Summoning, Expert Logistics with Pathfinder, Basic Luck, Expert Sorcery with a 20% discount on spells.
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18 years ago
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Yes, that's right, you don't necessarily have to surrender your city. Yesterday, I completed this mission on "hero" difficulty. Everything depends on the right development. Zephira needs to be guided towards magical omniscience. Therefore, first, higher education, then spellcasting, master of artifacts, and machine control. Temporarily, you need to take skilled summoning magic. (Phoenix is Zephira's most powerful combat unit.) Then, at the mentor, you exchange it for the skills needed for omniscience.
However, I didn't go along the arc; instead, I captured the upper city, then hired a second hero, leveled him up at the altar to level 17, and attacked the third city from two sides. Otherwise, the Warlock just runs around in circles.
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18 years ago
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Thanks, you helped a lot!
In reply to Ivanhoj
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18 years ago
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Ivanho;135049
Yes, that's right, you don't necessarily have to surrender your city....
I've heard about this mission from my brother, who played it before (on Heroes), and he said it was incredibly difficult. He told me he restarted it about 10 times, and that if it weren't for some strategic "trick" he used (which he wouldn't tell me, saying I should figure it out myself), he wouldn't have been able to complete it even now.
Yesterday, I started playing. And indeed, the mission is quite challenging. I captured the nearest city with an auto-battle against a purple faction, bought some troops... and he showed up. By cleverly destroying his catapult and ammunition cart, depleting his mana, and eliminating his air units, I forced him to retreat from the battlefield simply because he couldn't cross a wall. Meanwhile, he could have easily defeated all my units with direct attacks from his hero if he hadn't retreated; by that time, I had very few troops left...
But he retreated. I was happy, feeling like I had turned the tide of the mission (how naive I was!), saved the game, and started buying units at my leisure.
Without much thought, the second one arrived. Slightly weaker than the first, but my army wasn't exactly in great shape either... this was one of those cases where the auto-battle helps where human skill fails. I won, and I was left with 3 Gremlins.
The third time, I bought units and headed upwards.
I barely managed to capture a city.
I bought an army.
He didn't keep me waiting long... he showed up with 8 Red Dragons, 25 Riders, and so on. I destroyed his catapult, killed 8 dragons... but he had a lot of mana... a doubled reserve...
I tried to abandon the city and push further up, but there was another guy with a similar amount of mana and a Meteor Shower spell...
And they took my home city, running around like cockroaches on a table.
I hate them. Tonight, I'll try again to somehow continue... I really don't want to restart...
If you have any advice, I'd be happy to hear it...
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18 years ago
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In my opinion, if you level up Zehir as I did (see above), then all the Dark attacks are reflected quite easily.
In reply to Ivanhoj
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18 years ago
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Ivanhoe;138323
In my opinion, if you level up Zephyr as I did (see above), then all the Dark faction attacks are handled quite easily.
Could you tell me how many hit points your Phoenix had at the time of your encounters with the purple faction?
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18 years ago
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Well, I can't say for sure off the top of my head, but it seems like a lot :-)
I couldn't destroy his computer, but the Phoenix was killing everyone.
In reply to Ivanhoj
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18 years ago
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Ayvengo;138381
I can’t say for sure right now, but it seems like there’s a lot going on :-)
I couldn’t destroy his computer, but the phoenix was killing everyone.
My unit has 870 health, and it’s being killed in 2 hits. A restart is probably inevitable... But... let’s see:) Thanks.
In reply to ViVoRANDUM
18 years ago
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Hi!
I don't know what the problem is with the walkthrough; I completed it on the first try (although on Veteran difficulty). Golems with immunity to magic and summoning fire elementals are effective.

But that's just a side note...

My problem is this: after killing the last purple enemy, a cutscene plays, blah-blah-blah, "I didn't expect it to end so quickly," and so on... After that, it says - the purple enemy has been defeated, the tasks have been completed, and that's it....

It doesn't proceed to the next mission; it just displays the map, the hero can't move anywhere, you can click on the city icons and the game moves between them, you can select other heroes, but basically the game is stuck...

Has anyone encountered this? I started over; maybe that will help, but if not???
In reply to Darude2207
18 years ago
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I wonder, why as soon as I entered the Dungeon and had a conversation with someone, I immediately got a notification saying "tasks not completed." It's like I didn't learn about Queen Isabelle. Where can I find information about her, and who should I talk to?:smile35:
In reply to McKenzie
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18 years ago
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McKenzie;149100
It's interesting, why as soon as I entered the Dungeon and talked to someone there, I immediately got a message saying "tasks not completed." Like I didn't learn about Queen Isabel. Where can I learn about her, and from whom?:smile35:
It's supposed to be that way.
In the main game, you need to meet with Nicolous, but Agrael killed him.

I played this map twice. I only managed to complete it thanks to the golems; there seems to be some kind of glitch. The Dark creatures kept attacking them with Ice Bolt, and this increased the number of golems.

Added 2 minutes later
Darude2207;148901
Hello!
It doesn't go to the next mission; it just displays the map. The hero can't move anywhere; you can click on the city icons, and the game moves between them. You can select other heroes, but basically, the game is stuck...

Has anyone encountered this? I started over; maybe that will help, but if not???
I had a similar glitch, but it was in version 1.0.
I couldn't exit the map after winning.
However, the option to start the next mission appeared.

Check the list of missions in the campaign for Zehir
18 years ago
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Most likely, it’s a general bug in the campaigns. If you do something that makes the mission impossible to complete, you don’t always get a message about the mission failing. I encountered this myself when, in the 5th mission of the first campaign of the original game, Isabel captured a demon castle. I had to replay it.

You need to restart the mission through the campaign menu and change the hero’s route. At the same time, pay close attention to the messages and try to complete all the secondary tasks.

McKenzie, don’t worry. I had the same thing happen. The developers are just messing around. And it wasn’t just in this mission that there were deliberately impossible tasks. And even if they were possible, they could still lead to the mission failing.
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18 years ago
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I went back to playing through the campaigns and discovered a tactical trick in this mission that I initially overlooked: under no circumstances should you surrender the Academy town. If Zephyr is defeated on the map (by the same elves in an unequal battle), he will be transported to the tavern in that town, where you can safely buy him back!
The only downside is that all artifacts are lost (or fall into the enemy's hands?).
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18 years ago
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Yes, indeed, if you guide Zehir towards acquiring a super ability, he becomes very powerful. Also, it's worth prolonging the game; then, the phoenix can easily defeat everything that moves, and Zehir will have enough levels to immediately choose omniscience in the next mission.

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