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Posts from Обсуждение might&magic IX

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20 years ago
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the epic imbalance of the eighth part can be overlooked...

but the numerous flaws, the poor interface, the silly dialogue system, the TERRIBLE graphics (even sprite-based characters looked better than these piles of polygons covered in symmetrical textures), the spellbook – no comment, and the lack of the spirit of the previous parts – that’s too much. And this mess is proudly called Might and Magic IX.

and yet, someone actually played through it... =O
It’s unbelievable.
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20 years ago
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Undoubtedly, the 9th installment of Might and Magic is inferior in all aspects of implementation, but unfortunately, after this failure, 3DO ceased to exist...
However, it still has a unique charm – the atmosphere of Might and Magic, which 3DO created. In general, they rushed things... And the engine, as I noticed, wasn't their own; it seems to be some kind of lightweight engine (possibly purchased out of desperation), and I think I've seen it somewhere before.

But M&M 9 should by no means be considered a bad game.
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19 years ago
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Yes, here's what I liked about the 9th installment:

1) The Arena - it's great! At least they included something worthwhile.

2) Running around with horses and Trellborgs in the training hall. Of course, to get aesthetic pleasure, you shouldn't just mindlessly hack at the Trellborgs and smash a hole in the wall with the horse. Instead, you should ride a horse that can't be damaged and send it back and forth, knocking down Trellborgs with arrows or even crushing them with the horse. Then, get on that very horse, pull the lever, and fulfill the dream of many – to kill yourself by ramming into a wall at full speed.

3) A couple of the castles are challenging, and I liked them. I don't remember which ones anymore.

4) The plot is good, or rather, it's just super!

5) They did a great job with and incorporated the concept of Paradise!

6) THE UNDERGROUND PASSAGE! Perhaps the only worthwhile location – it's very cool!

7) The accuracy of a couple of names (Lindisfarne actually exists, and Magribs – I don't remember if it's from the name of a country or some tales, but it's related to Africa =)).

8) The ability to fly into hyperspace – that's awesome!

9) Conversations with gods, with death, and the battle in the afterlife – that was amazing!!!

10) The introductory monster showcases – it's a good idea ;)

And much, much more. What else, what other good things do you remember about the ninth installment?
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19 years ago
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11) Because it's Might and Magic. And in general, in the 9th part, you shouldn't pay attention to the fact that the engine is different, and all the advantages of Ima are actually advantages of this part.
In reply to WhiteSmitt
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19 years ago
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Probably, the poor graphics and interface explain the bankruptcy of 3DO. :(
This is how you get a Lich.
You DON'T need to level up to a Mage! Because Mages are light, and Liches are dark.
Find both scrolls, go to the Lich Laboratory in Yorevik. Clear everyone out, brew a potion in the kitchen, and head to the transformer. You can get lost there, but if you wander around, you can find it. Activate the atom symbol, enter the working booth, drink the potion - and that's it, you're a Lich.
However, there are many strong monsters around the machine - beholders, liches, arch-liches, and, it seems, ghosts. Without a cleric, it will be VERY difficult.
I fell in love with my Lich forever! Because he says one of my favorite phrases: "How touching!" :D And when he blinked his eye sockets, I was rolling on the floor.
A Lich can learn "Eye of the Storm" - mine learned it.
You need to hit the dragon with "Poison Cloud" until you're blue in the face on Grand Master of Darkness level, in a queue - without waiting for the first cloud to reach its target. In the end, the lizard will dramatically fall on its side.
Does anyone know about the upgradeable black chests? :rolleyes:
In reply to Draco_Lich
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19 years ago
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to Draco_Lich: thank you.
Draco_Lich;44174
"Eye of the Storm" – a Lich can learn it – mine did.
:
How did he manage that, since the spell is only in Verhovin's diary?
Draco_Lich;44174
"
Does anyone know about the upgradeable black chests? :rolleyes:
No. I collected all the artifacts in the dragon's cave. Instead of killing him, I ran to the chest, grabbed the artifact, and ran out of the cave. I did that until I got them all, but I still can't find the singing sword:(
In reply to Magnus
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19 years ago
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Magnus;44228
to Draco_Lich: thank you.

You're welcome. :)
But how did you manage, since the spell is only in Verkhovin's diary?

I decided to earn some extra money and sailed to the ruins. :) You can take quests for money and experience. For example, I'm leveling up a priest, but I want to earn the Amulet of the Green Man or (what a noble goal!) save Frosgard. Then I go to the NPC who initiates you into the druids and ask for a quest. If it's available (if I have a healer who hasn't been leveled up to a priest yet), a list of candidates will appear. But since I need to become a priest, I just click "OK" without choosing anyone.
The same goes for the lich. The scholar takes both quests.
No. I got all the artifacts in the dragon cave. Instead of killing him, I ran to the chest, grabbed the artifact, and ran out of the cave. And I did that until I got them all, I just can't find the singing sword:(

That's what they are. :) There are also some in the training hall.
You don't have to do it on foot – you can place Lloyd's beacon in front of the cave – GM, I think, of the Element or Spirit – I don't remember, maybe it can be read in the presence of monsters (I think a weak one could read it, and the priest had an infinite "divine intervention"). And then you clear the chests (there are two of them) and leave.
When the chests stopped upgrading, they told me that I probably left on foot. :(
What sword? And I didn't manage to fully equip the lich (there's a set of artifacts there that are only available to scholars and liches). :(
In reply to Draco_Lich
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19 years ago
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Draco_Lich;44492
I decided to earn some money and sailed to the ruins. :) You can take quests for money and experience. Let's say I'm leveling up a priest, but I want to earn the Amulet of the Green Man or (how noble!) save Frostgard. Then I go to the NPC who initiates you into the druids and ask for a quest. If it's available (if I have a healer who hasn't been leveled up to a priest yet), a list of candidates will appear. But since I need to become a priest, I just click "OK" without choosing anyone.
The same goes for the Lich. The Scholar takes both quests.
Thanks, by the way, I got the Amulet of the Green Man in the dragon's cave. :)
Draco_Lich;44492

You don't necessarily have to go on foot - you can place Lloyd's Beacon in front of the cave - GM, I think, of the Element or Spirit - I don't remember, maybe he can read it in the presence of monsters (mine, I think, was a weak one, and the priest had infinite "divine intervention"). And then you clear the chests (there are two of them) and leave.
Well, I don't know, I ran through quickly, opened the chest, took the items, and went back.
And also about the Hand of the Gods - it's probably a bug. Because the description says that the gods ask for a considerable price for it:confused:
Draco_Lich;44492

When the chests stopped upgrading, I was told that I probably left on foot. :(
I left on foot, and everything was upgraded. I got all the artifacts except for the Singing Sword.
Draco_Lich;44492

What sword? And I didn't manage to fully equip the Lich (there's a set of artifacts there that are only available to Scholars and Liches). :(
And I found the complete set of equipment. I just couldn't find the sword. I played before and found it, and then I started playing again, and it's not there:confused:
In reply to Magnus
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19 years ago
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Magnus;44519
Thanks! By the way, I got the green amulet in the dragon's cave. :)

You're welcome.
I have two of them now. :D
The main thing is not to click on something unnecessary, otherwise "So-and-so cannot become a druid (or whatever)". Because he is already a candidate for a cleric. I don't remember if you can take the quest in this case.
These quests, for which there are no candidates, may not appear in the list of tasks. But you can complete them - NPCs give money and experience.
Well, I don't know, I quickly ran through, opened the chest, took the items, and went back.
And also about the Hand of the Gods - it's probably a bug. Because the description says that the gods ask for a considerable price for it:confused:

I think it's a bug. :o It says that it can be used once a day. There are other funny bugs there. Like a guy with a paper texture or monsters with their noses pressed against the wall, who don't want to know you. :D Or a very much alive dragon in the place of a killed one. :D

I went there on foot, and everything was upgraded. I got all the artifacts, except for the singing sword.

Maybe I was too carried away with "milking" the dragon. :)
I found the bow for the ranger relatively quickly (I couldn't complete the Secrets of the Dungeon - it's a completely insane quest), it is only available to certain classes.

And I found all the equipment. I just couldn't find the sword. I played before and found it, and then I started playing again and it's not there:confused:

I got everything for paladins.
By the way, they say that only a druid can be a Grand Master of Agility. And it is even harder for him to deal damage than for a character in armor. He is weak at the beginning, but when pumped up...
In reply to Draco_Lich
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19 years ago
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Draco_Lich;44567

I found the bow for the Ranger relatively quickly (I couldn't complete the Secrets of the Dungeon – it's a completely insane quest), and it's only available to certain classes. ...
I completed everything for the Ranger. By the way, the classes are given quests of completely different difficulty levels; it's easiest for the Assassin, and probably the most difficult for the Ranger or Lich.
Draco_Lich;44567

Everything I found was for Paladins. ...
Me too. NWC forces you to choose certain classes with artifacts.
Draco_Lich;44567

By the way, they say that only a Druid can be a Grand Master of Agility. And it's even harder for him to deal damage than for a character in armor.... He's weak at the beginning, but when upgraded...
That's understandable, as well as bodybuilding, but he's weak in spells. He has 34, and the Priest has 42 or 43 (I don't remember)
P.S. there's also a bug with the armor of nature – it says that only a hero without armor can wear it, but I can put it on heroes with armor. But the spirit strength doesn't work
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19 years ago
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And the deadly bugs are like ghosts of demolished beams and a broken latch in the Haven castle and the Verkhovnya tower. They appear if you leave the location and return.

Why "probably"? The Ranger is a scout. And for the Lich, you could even make a separate game.
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19 years ago
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I don't like that after opening the same chests with artifacts several times, the artifacts disappear and can no longer be found anywhere =( Maybe there's a way to fix this? *) Also, everything related to NPCs and money is just a bug =) No bankers increase any storage or take anything in return...

But what I think only I like in the game is the sound of opening and closing doors in cities. It's used so often in other games and especially in movies that every time I hear this sound, I remember Might and Magic 9. Right now, "The Quiet Don" is playing on "Channel One." Watch it, and you'll hear the same sound of opening doors, and it's exactly the same as what we have in Might and Magic 9.
In reply to Imp
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19 years ago
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Imp;44733
No bankers increase any reserves or take anything in return...

Hmm... I haven't used it myself, but it seems to be true.
If there's a banker in your team, when you deposit money in the bank and then withdraw it, the interest rate with the banker is higher than without him. So you deposit and withdraw, and the money grows and multiplies. :D
In reply to Draco_Lich
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19 years ago
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Draco_Lich;44938
If there's a banker in your party, when you deposit money into the bank and then withdraw it, the interest rate with the banker is higher than without him. So you deposit and withdraw, and the money grows and multiplies. :D
Interesting thing, but I haven't had any money problems, and I also stopped depositing money in the bank when the bank went bankrupt in Might and Magic 8, and my 1,000,000 disappeared:( Since then, I haven't invested money in the bank, only old equipment that I'm too lazy to sell.
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19 years ago
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It seems like they haven't gone bankrupt yet in Might and Magic IX.

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