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Posts from How do you create complex chains of elementals?

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18 years ago
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I’ve maxed out all the ultimate abilities for my hero, but it doesn’t seem to make much difference. Can you give me some tips on how to create ability chains to maximize their effect? :confused:
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18 years ago
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Rafsan2008;113660
I upgraded my hero to the ultimate ability, but it's useless. Can you tell me how to create chains so that they have a greater effect?:confused:
What other chains are you talking about? :confused: Simply attacking with a spell or creature against a creature with an opposite element deals additional damage. ;) For this ability to work, you need:
1. The "Sense Element" skill. This skill allows the player to see the elements assigned to enemy creatures. Without it, elemental chains do not work. "Sense Element" allows you to deal elemental damage only with spells. This means that your warriors will still not deal additional elemental damage.
2. The "Altar of Elements" building. The "Altar of Elements" allows you to see the elements assigned to creatures in your army. It allows your creatures to deal additional elemental damage.
Note: "Sense Element" is the skill that enables the chains to work. If the hero has the "Sense Element" skill, but the "Altar of Elements" has not been built in your city, then only spells will deal additional elemental damage. However, if you have built the "Altar of Elements", but the hero does not have "Sense Element", then neither the hero's army nor his spells will deal additional elemental damage.

To increase elemental damage, you need:
  1. The "Altar of Prime Elements" building
  2. The "Fury of the Elements" super ability

P.S. I don't recommend leveling up "Fury of the Elements". It's a useless ability with a useless upgrade path. :)
In reply to Amko
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18 years ago
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I don't know, but I read that if you attack in a certain order, the damage will be much greater.
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18 years ago
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That’s how it was in the beta version. Now it’s simpler – units and spells deal more damage to units of the opposite element.
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18 years ago
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I have to say, it's a complete mess... You wouldn't attack just 3 Ents instead of a group of archers just because of the double damage.
In reply to eXeCuToR
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18 years ago
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eXeCuToR;114155
I must say, it's a complete failure... You wouldn't attack 3 Ents instead of a crowd of archers just because of the double damage.
Yes, the ability is quite controversial. I still primarily aim to neutralize the most dangerous opponent, regardless of their element.
But overall, the bonus is good, especially if you have many cities and many altars. I remember playing on a large map and capturing 5-6 Elven castles, dealing several thousand additional damage.
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18 years ago
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And now the chains have been further strengthened... I think that's a good thing. And even if you sometimes hit random targets, you might end up hitting the right one... and that's satisfying. I see the chains as an additional element of luck, with levers for control when needed.
In reply to Игрок
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10 years ago
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Player
Now the chains have been strengthened even further... I think it's a good thing. And even if you hit someone randomly, sometimes you hit where you need to... and then it's satisfying. I see the chains as an additional element of luck, with levers for control when needed.

That's right, it's a very useful skill in battle.

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