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Posts from The scenario "Last Flight".

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18 years ago
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How do I complete this mission? Please help.
:(
How do I build a strong army to defeat the humans?

Added after 23 hours and 48 minutes
Has no one played this mission? How do I complete it? The humans quickly retrain their units into archers, etc.

Added after 18 hours and 14 minutes
Never mind, I'll figure it out myself.
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18 years ago
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The Last Flight

The description of this scenario provides an interesting legend, according to which the Demon Lord threw all the forces of hell into the fight to victory over the Empire of Order; to achieve this, it is vital to destroy the last member of the Sokolov family, and as long as the Falcon's Nest remains in human hands, no one will be able to defeat the master of the castle.
The legend is certainly gripping, but we are not frightened by gloomy prophecies, so let's unsheathe our swords and begin:) . I should mention right away – this mission presented real difficulties until Heaven underwent reworking and, for the sake of general balance, the training was changed, which previously allowed the opponent to retrain peasants into crossbowmen and confidently fight off the human besieging the city, reliably sheltered behind impregnable walls and powerful towers, waiting for the right moment for a sortie to finally finish off the player's already considerably thinned troops.
Race: Inferno
Hero: Jezebeth
City: Ur-Korsh
Starting bonus: gold is preferable
Victory conditions: defeat the opponent
Features: Tavern is absent
There are two main options for a favorable development of events in this mission:
1).Achieving victory through economic development:cool:
“Economics is the artery of war”; following this wisdom, it should not be difficult for you to build up the capital in Ur-Korsh, wait for an acceptable number of soldiers, level up Jezebeth to your liking, and with a clear conscience storm the Falcon's Nest and/or destroy Meave, while the chosen difficulty will not make a fundamental difference in gameplay.
This option is suitable for Recruit difficulty or for versions 1.5 and above, where the computer opponent is deprived of the ability to retrain troops into higher levels in large quantities.
2).Rush or fast onslaught.:cool:
This option is quite risky, depends largely on luck, and is aimed at rapid development and a quick attack on the Falcon's Nest, because in case of delay, the lost time will turn into a powerful city garrison and the battle will be lost before it even begins.
I see little point in stopping at the first option; it's better to immediately move to the second, which in my opinion is more interesting, but I will still try to cover the general points.
At the very beginning, you will have Jezebeth (a succubus/demoness specialist) at your disposal with Basic Gate Opening and Basic Spellcasting. In terms of hero development priority, I recommend focusing on maxing out the racial skill up to Expert Gate Opening, Luck (which contains Wide Gate), and Logistics with Fast Gate Opening. Such a choice should ensure the Inferno army receives quick and, if you're lucky, numerous reinforcements and finally tip the scales in your favor. Of course, you can experiment and give the hero Basic Artificer and develop it to Sulfur Rain, or try to learn magic.
So, the main idea of the Rush tactic boils down to the fastest development of what is most necessary for victory at the expense of everything else. You will have to decide how to spend the initial resources and gold – I suggest saving at the beginning and building the magic school in the city to get an idea of the spells you received, and then decide on the choice of the magic school. Special attention should be paid to Dark Magic; if you get Distraction – at expert level of Dark Magic, it will significantly contribute to final success, as crossbowmen and inquisitors will no longer be able to deal such damage. Next, it is desirable to acquire as many upgraded imps as possible (we don't want Meave casting spells in battle ;) ), as for who else to take with you – that's a matter of taste, but do not rush to upgrade your entire army, the saved money will still come in handy)
There may be several key moments, but the fastest acquisition and development of Logistics + obtaining the Boots of Travel (guarded by fire elementals not far from the castle), the capture of all creature dwellings (especially Hell Hound pens, which you cannot build yourself due to the lack of a tavern), and emerging to the surface are desirable. Not far from the exit point is a Fort on a hill, which may play a significant role in the game and where you can upgrade your small squad using the saved money; furthermore, a Magic Well is located nearby. One option could consist of summoning troops from Ur-Korsh, restoring spent mana, and upgrading the recruits in the Fort – this technique saves a sea of time, which is necessary for a rapid storming of the city. If everything is done quickly, Logistics is leveled up, the Boots are seized, and you emerge to the surface as soon as possible, there is a probability that you won't find Meave in the castle itself(!); possessing the advantage in movement, Jezebeth will be able to occupy the practically empty city and wait inside for the attack of the belated Meave) This scenario is the most preferable, as the walls and towers of the city will now be on your side) just don't forget about Gating and Distraction, and victory will not be long in coming. The only unpleasantness is possible if Meave happens to be in the city itself and refuses to come out; then there are two ways to solve the problem - set up camp in the clearing and start telling jokes about the noble Sokolov family, observing out of the corner of your eye how the opponent turns white with rage and clenches their fists in fury :p or try to reload and attack the city, breaking through the upper garrison. There is one more option for luring Meave out, but it works rarely and it's better not to place much hope in it, but I'll mention it anyway - not far from the Falcon's Nest there is a Chapel; if you occupy it, the computer sometimes doesn't notice you and goes about its business, and that's all you need :smile03:
P.S: the described walkthrough of the scenario is just my way of achieving success in this mission and is not considered by me as a panacea; try different options and combinations and you will succeed :) )
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18 years ago
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Today, I'll try to complete this mission in the Hammers of Fate. There are caravans there. Maybe it will be easier?

Added 6 hours and 49 minutes ago
Hooray!!! I just completed "The Last Flight." I developed logistics and used "gates." By the way, you can also defeat Myv in the Castle. I first stayed in the Sanctuary, but she figured it out and didn't leave. Then, my nerves couldn't handle it, and... I went on the offensive.
18 years ago
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I played this mission on the hero level. At first, when I went to the surface, Miv relentlessly attacked me. Then I started over to develop dark magic. It saved me. Miv had a decent army advantage, but thanks to dark magic, especially "Battle Fury," she was defeated! I passed this battle on the 4th try, after I understood which spells to use. And in the end, I probably had half of my army left. Taking the city was no longer a problem. I just didn't understand the final cutscene...
In reply to Marlita
18 years ago
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I beat it on Veteran difficulty. It will take a while to master this hero... On the first turn, I summon Imps; then, the first Imp unit joins me. If they are going to join at mines, it's not necessary. Spending 6,000 on an Imp unit at the beginning of the game is questionable. By the end of the first week, I return to the Castle, where I build Magic levels 2 and 3, and then I try to capture mines. On day 7, I build a large unit upgrade building; even so, the units are still weak, but I have the money. In the first few weeks, I don't build useless things; I focus on developing the higher-tier units and the higher-tier unit upgrade building. Quite quickly, as soon as I have some cavalry and Cave Lords in my army, I rush to the top to gain experience and collect loot on the surface, and first, I capture the sulfur mine on the right. It is guarded by Succubi; with a decent army, they JOIN. This is a key moment. I collect all the loot I can without significant costs, return for reinforcements. I completely clear my world to maximize experience gain, go to the top, explore all the areas for items and experience, and don't forget to capture enemy settlements with reinforcements. There are artifact merchants there; buy yourself a Pendant of Skill and other goodies. As for skills, I definitely take Dark Magic, Logistics, Luck, and Attack. The final battle took place on day 65. I had: 15 Devils, 30 Cave Demons, 50 cavalry, about 85 Succubi, and some other units. Miav had: 15 Archangels, 30 Paladins, etc. I drain Miav's mana with the Demons right away; she had 10 mana points (-: The hero's level was something like 18. I replayed the battle until I understood that I need to SUMMON ALL units on the first turn, not try to attack. Except for the Succubi, which I summoned on the third turn, because they are the only good offensive force, and they need to make a couple of shots right away. I cast Slow once, and then I often used the "Suggestion" spell that I got, on one of the strongest units that is closest in the queue. If you can hold out without significant losses until reinforcements are summoned, the outcome is predetermined. By the way, I placed the Cave Lords in the far corner; they stayed there until the end of the battle, casting spells, and by the end, they were the only fully preserved unit, except for the Succubi, which was very helpful.
16 years ago
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I have a huge army, but I can’t figure out how to win. I go to this guy, and he beats me, and nothing works. I’ve replayed it ten times.
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16 years ago
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Excuse me, which game features the scenario "The Last Flight"? (Heroes of Might and Magic I, Heroes of Might and Magic II, or Heroes of Might and Magic V?)
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16 years ago
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He is in the Hammers of Fate and in the regular ones, but he is not in the Stronghold.
In reply to Bladen
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16 years ago
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Too bad, I don’t want to go back to “Stronghold” after playing “Tribes of the East”.
In reply to Rambo1969
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16 years ago
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I played like this: with my starting army, I started clearing the map to the left, where the quarry was still located... I chose skills from the skill wheel that were useful for summoning Urgash and also luck. Gradually, I built up my Castle, but I didn't build Devils or Capitols at first. As I gathered my army, I cleared out the entire Dungeon. I didn't touch the Portal. When I ran out of money, I built a Capitol. I took the Outpost and Abandoned Mine as the very last structures in the Dungeon. Then I decided to scout what was in the Portal. After clearing the upper part a bit, I ran into Miv. I summoned an army from my Castle; everyone came to me except for Imps and Demons. I lost to Miv and had to retreat a bit. Then I decided to build Devils, and the next day, Arch-Devils. I went back down to my Dungeon. Miv periodically jumped around up there. When she left, I went up with my slightly reinforced army and cleared out everything up to the garrisons. I went back down for my army again, defeated the right garrison. Miv is not responding or is temporarily unavailable... I ran through the garrisons, brought the army to the Castle, and defeated her. That's it. She was level 13, and I was level 18
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16 years ago
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My situation was more interesting. I suddenly rushed in and captured a Castle, and it was empty. And instead of taking it over, she just stood aside for seven days and then died.
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14 years ago
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The main thing is to gather a large army first; the army doesn't increase in Falcon's Nest. It's better to capture the outpost as well. Then, simply break through the two garrisons. Ideally, lure Miv out of the city and occupy the Nest while it's empty. Then, it will be easier to deal with the queen.
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13 years ago
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I downloaded this mission yesterday and completed it on Veteran difficulty today. In the first week, using a direct assault strategy and carefully planning each battle, I lost 2/3 of my army but captured all of Dungeon, while simultaneously developing the city because there are many resources there. In the second week, I captured the entire upper area (where the demonic lands are), and finally returned to the city, and there... a fairy tale, not an army, had gathered. Then I played through the game in two ways: first, I immediately attacked, and again, I had to carefully plan each move, especially the battle with Myv. The second time, I spent a couple of weeks developing the city, accumulating a huge army, and then attacked again. Myv met me at the very first outpost, but didn't attack; she just intimidated me. I didn't even look at her troops and attacked. I won, although the forces were clearly unequal. As a result, I was left with Cave Lords and Demonesses, who, thanks to a well-developed Jezebeth and luck, destroyed a good half of Myv's army. Then, emboldened by victory, I broke through all the outposts, captured all the resource deposits, but near Sanctuary, Myv crawled out at me, basically with a weak army, except for 10+ Archangels. Then I decided to hide in Sanctuary. Myv ran to my city, and I thought she was going to capture it, but instead of capturing the Capital, she chased after me (thankfully, I had developed Logistics). And Myv simply stopped near the entrance to Dungeon and waited for me. I lost all my troops, but I won, returned, summoned a squad of Archdemons from the fully developed city, and defeated Myv in her castle.
In reply to Heroist
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13 years ago
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Combat frenzy and obedience are the key to victory. He didn't even bother leveling up his demons.
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10 years ago
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I completed it on Hero difficulty in about 2 months, give or take.
A lot of useless magic spells ruined the early game. Who came up with the idea of giving such spells to a demon? Because of this, I had to play without using magic. I also took Darkness (Mind Lord, Weakening Strike), Defense (Resilience, Dodge), Attack (Ranged Attack, Battle Fury), and Luck (Soldier's Luck). I ignored magic and didn't develop it further. I got Berserk, but Subordinate didn't appear in the guild.
Towards the end of the second month, I encountered Miv in an open field and defeated her, but my army suffered heavy losses: only almost all the Succubi, about fifty Demons, and one Imp remained. Miv dealt significant damage and had acquired many artifacts, which I later obtained. However, I played with very few Devils, and didn't buy many of them. She had almost 30 Paladins and 15 Angels.
I returned to the Castle to gather an army and, after 2 weeks, completely crushed Miv in the Castle. Even her numerical superiority didn't help; she had somehow managed to gather 14 Angels and almost 30 Paladins again. The Succubi, with Ranged Attack, Battle Fury, and Luck, simply brutally destroyed the human army. I finished on level 20.
Overall, it's a moderately difficult scenario, and I completed it relatively quickly.

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