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I've reached the mission to destroy the second Astral Mage (the one who lives in the "labyrinth") and upon exiting to the "bloody glade" (I had ALL the labyrinth guards there, and most of them were just corpses...), a crowd of 5 trolls, two mages, and two turtles are grazing. Well, I immediately thought: "Free experience is walking around..." but that wasn't the case; when it becomes the skeleton mage's turn, the game freezes. I tried to destroy him on the first turn (using Fireball), but then it freezes during the second skeleton mage's turn. Can he not think of a spell to cast?
Well, that' same fine, it can be endured. But here is a critical bug: when you reach the level where you need to obtain the weapon (the burnt village, something like that), I complete it on easy, but then it gives me the "way home" quest—the very first one—and in the tavern they tell me that the quest has already been given... WHAT TO DO???
PS phone SE W800i
PPS and I don't have rain, and instead of colored arrows (in the upgrade and inventory menus), I have signs < > =. On the plus side, there are more colors (than in the screenshots)