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19 years ago
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The maps are designed for In the Wake of Gods, so why not include objects from that expansion? You don't necessarily need to "Wogify" them; you can simply display a message in a separate window before loading the campaign using scripts. However, it's generally better to avoid using scripts in campaigns, especially if you're not creating adventure scenarios. I played a campaign about a necromancer ("Revenge of the Necromancer") that was made using standard methods for In the Wake of Gods, without any scripts. And the new objects fit in very well (like the Transylvanian taverns...). So, I'm all for it. (In my opinion, it's better to avoid scripts in scenarios).
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18 years ago
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What's the status of the campaign? Why the long silence? It seems I'm not the only one who disappeared for the whole summer...
In reply to Феанор
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18 years ago
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Feanor;110793
How is the campaign coming along? What’s with the long silence? I see I’m not the only one who disappeared for the whole summer...

Creating a campaign of this scale is a long and laborious process. I’m working on it little by little. But unfortunately, I have many other things to do and other interests. If someone else helped me, it would go faster, but I haven’t found anyone enthusiastic about it.
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18 years ago
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I just had a completely crazy idea: to recreate castles along with the old units. For example, for the Elven city: we prohibit centaurs, pegasi, dendrites, and dragons in the city, and place dwellings for fairies and phoenixes near the city, protecting them with a Guardian of Inquiry, who will ask for money and resources (this will be like an analogue of building them, since they cannot be built in the city).
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18 years ago
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Feanor;121050
I just had a completely crazy idea: to recreate castles along with the old units. For example, for the Elven city: we prohibit Centaurs, Pegasi, Dryads, and Dragons in the city, and place dwellings for Fairies and Phoenixes near the city, protecting them with a Guardian of Questions, who will ask for money and resources (this will be like an analogue of building them, since they cannot be built in the city).

And how would you upgrade them? Place a Fortress nearby on a hill?

The idea is interesting, but it's easier to make a mod. Because:
1. It will be a hassle to go around all the dwellings every time, and then upgrade the creatures.
2. There will be problems with morale.
3. The poor computer, which is already stingy with bright ideas, will drool and start malfunctioning :D
In reply to Мугайс
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18 years ago
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Mugaiz;121711
How would you improve them? Place a fortress next to them on a hill?

It's an interesting idea, but it's easier to make a mod. Because:
1. It's a hassle to go around all the dwellings every time, and then upgrade the creatures.
2. This will cause morale problems.
3. The poor computer, which is already stingy with bright ideas, will drool and start malfunctioning :D
In reality, it's much simpler! Similar ideas have already been implemented in Heroes! For example, they put Mythical Dragons in the Rampart and even made a city out of neutral creatures! There are no morale problems. Therefore, making any city from Heroes II is not a problem! It just requires the desire...
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18 years ago
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And they don't need to be improved because they can't be upgraded in the second game. Although, no, they are completely useless in their unupgraded form... I don't know...
In reply to Dirty_Player
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18 years ago
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Dirty_Player;121734
Actually, it's simpler than it seems! Similar ideas have already been implemented in Heroes of Might and Magic! For example, they put the "Fabled Dragons" into the "Rampart" faction and even made a town out of neutral creatures! There are no problems with morality. Therefore, making any town from Heroes 2 is not a problem! It's just a matter of willingness...

Really? I didn't know that! :D

So, you're well-versed in ERM scripts and willing to offer your help for free? ;)
In reply to Мугайс
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18 years ago
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Mugais;121986
What are you talking about? I didn't know that! :D

So, you're probably good with ERM scripts and willing to offer your help for free? ;)

I would help for free... but unfortunately, I don't know much about ERM...
Ask around on the forum, maybe someone knows how...

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