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Necropolis Closed Topic
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20 years ago
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19 years ago
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http://www.heroesworld.ru/fraction/necro ... vel1.jpg" border="0">
Attack1
Defense2
Damage1 - 1
HP4
Speed5
Initiative10
Charges0
Mana0
Growth20
Cost17
Armed with axe and shield, skeletal warriors raise their hands to bring death to all living things. High initiative allows the warriors to attack first, but their more than fragile bodies cannot withstand a serious blow.
http://www.heroesworld.ru/fraction/necro ... vel2.jpg" border="0">
Attack1
Defense2
Damage1 - 2
HP5
Speed4
Initiative10
Charges8
Mana0
Growth20
Cost30
Armed with bow and arrows, skeletal archers strike the enemy from afar. High initiative allows them to hit first, but their weak skeletons can only withstand slight blows before falling apart.
С уважением, Vlad

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19 years ago
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Attack1
Defense2
Damage1 - 2
HP17
Speed4
Initiative6
Charges0
Mana0
Growth15
Cost45
These rotting corpses, raised by Necromancers, bring death to their enemies. Although zombies are slow and clumsy, they feel neither pain nor fear. This makes the enemy dread them and makes them perfect cannon fodder.
http://www.heroesworld.ru/fraction/necro ... vel4.jpg" border="0">
Attack2
Defense2
Damage2 - 3
HP17
Speed4
Initiative7
Charges0
Mana0
Growth15
Cost65
These rotting corpses, raised by Necromancers, bring death to their enemies. Plague zombies feel no pain and can withstand serious blows. Additionally, their decaying weapons can infect the living with severe diseases.
С уважением, Vlad

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19 years ago
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Attack4
Defense4
Damage2 - 4
HP16
Speed5
Initiative10
Charges0
Mana0
Growth9
Cost100
Ghosts are tireless spirits, doomed to serve the Necromancer who enslaved them forever. Ghosts have no bodies, making them difficult to hit.
http://www.heroesworld.ru/fraction/necro ... vel6.jpg" border="0">
Attack4
Defense4
Damage4 - 6
HP19
Speed5
Initiative10
Charges0
Mana0
Growth9
Cost140
Wraiths are tireless spirits, forced to serve the Necromancer who enslaved them. Wraiths have no bodies, making them difficult to hit. With their chilling touch, these spirits can drain all mana from an opponent and restore themselves using it.
С уважением, Vlad

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19 years ago
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http://www.heroesworld.ru/fraction/necro ... vel7.jpg" border="0">
Attack6
Defense6
Damage6 - 8
HP30
Speed6
Initiative11
Charges0
Mana0
Growth5
Cost240
Necromancer who wish to cheat death become vampires with eternally young, but empty bodies. Any damage dealt by vampires to creatures of flesh and blood fuels their own immortal shell. Gifted with hundreds of years of combat experience, they wield their swords so skillfully that no one can parry their strikes.
http://www.heroesworld.ru/fraction/necro ... vel8.jpg" border="0">
Attack9
Defense9
Damage7 - 11
HP35
Speed7
Initiative11
Charges0
Mana0
Growth5
Cost350
Some Necromancer seeking power beyond death become higher vampires. Any damage dealt by vampires to creatures of flesh and blood fuels their own immortal, eternally young bodies. No one can parry their strikes, and thanks to the ability to move instantaneously, no one is able to predict from where the vampires will attack.
С уважением, Vlad

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19 years ago
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Attack15
Defense15
Damage12 - 17
HP50
Speed3
Initiative10
Charges5
Mana0
Growth3
Cost700
Liches are powerful undead mages who radiate hatred for all living things. They spread plague across the lands and create terrible deadly clouds to strike their enemies.
http://www.heroesworld.ru/fraction/necro ... el10.jpg" border="0">
Attack19
Defense19
Damage16 - 20
HP55
Speed3
Initiative10
Charges6
Mana16
Growth3
Cost900
Archliches are powerful undead mages who hate all living things. They can summon a deadly cloud or cast curses and weakening spells upon the entire enemy army.
С уважением, Vlad

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19 years ago
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Attack24
Defense22
Damage20 - 25
Health95
Speed6
Initiative11
Charges0
Mana0
Growth2
Cost1400
Death-wishers are souls tormented by a thirst for revenge against all that is living.
http://www.heroesworld.ru/fraction/necro ... el12.jpg" border="0">
Attack26
Defense24
Damage25 - 30
Health100
Speed6
Initiative11
Charges0
Mana0
Growth2
Cost1800
Heralds of Death are Death itself. No one can withstand their chilling touch and survive. They drink the soul of any creature that fights against them.
С уважением, Vlad

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19 years ago
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Attack27
Defense28
Damage15 - 30
HP150
Speed6
Initiative11
Charges0
Mana0
Growth1
Cost2400
Dragons, stolen from their graves, are forced to serve the Necromancer. They consist of the bones of dead dragons. Dragons do not dwell in the lands of the Necromancer, so they must embark on long journeys to obtain dragon bones.
http://www.heroesworld.ru/fraction/necro ... el14.jpg" border="0">
Attack30
Defense28
Damage25 - 35
HP160
Speed7
Initiative11
Charges0
Mana0
Growth1
Cost2900
The body of a spectral dragon was composed of bones from more than one type of dragon. To create such a ghastly creature, it was necessary to take the bones of all types of ordinary dragons, join them together in a special way into a single skeleton, and then breathe unlife into the result by sacrificing the soul of a high-ranking Necromancer.
С уважением, Vlad

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