Hero can creat mini artifacts for the creatures in his army using the Arcane Forge
Unique Ranger skill. Allows Ranger to choose 1 to 4 favoured enemies (depending on skill level) from the Avenger's Guild in any Rampart town. All Ranger's troops will receive a 40% chance of inflicting a critical hit upon that creature, doing double damage to it. Before choosing a creature as a favoured enemy, the Ranger must kill two whole populations of that creature.
Unique Barbarian skill. Allows Stronghold creatures in hero’s army to fly into a rage while fighting. The resulting Blood Rage grants them appropriate combat bonuses.
Unique Demon Lord skill. Infernal troops are granted the ability to 'gate' into the infernal plane and bring reinforcements back to the battlefield. Each unit can only gate once per combat. Newly arrived creatures constitute a part of the gated ones, and will disappear after the end of combat
Unique racial combat ability. Allows hero to build and blow up for additional damage Elemental Chains based on creature associated elements.
Unique Necromancer skill. Allows a Necromancer to raise part of fallen enemy living creatures as skeletons
Allows magical runes to be placed on own creatures in combat that temporarily give them new battle abilities and characteristics. The level of this skill determines the level of the runes that can be used.
Unique racial ability. Allows Knight to upgrade human troops to next highest unit. Only works within Haven towns where Training Grounds facility has been built.