Gating

Secondary Skills

Spot a mistake or something missing? Anyone with an account can fix it. Sign in to get started.

Unique Demon Lord skill. Infernal troops are granted the ability to 'gate' into the infernal plane and bring reinforcements back to the battlefield. Each unit can only gate once per combat. Newly arrived creatures constitute a part of the gated ones, and will disappear after the end of combat

Effects by mastery

Basic Unique Demon Lord skill. Imps and Demons (as well as their upgrades) are granted an ability to gate into the infernal plane to bring reinforcements back to the battlefield. Each unit can gate only once per combat spending 50% of it's current initiative. Newly arrived creatures constitute 30% of the gated ones and will disappear after the end of the combat.
Advanced Unique Demon Lord skill. Imps, Demons, Hell Hounds and Succubi (as well as their upgrades) are granted an ability to gate into infernal plane to bring reinforcements back to the battlefield. Each unit can gate only once per combat spending 50% of it's current initiative. Newly arrived creatures constitute 35% of the gated ones and will disappear after the end of the combat.
Expert Unique Demon Lord skill. All infernal troops except Devils, Arch Devils and Arch Demons are granted an ability to gate into infernal plane to bring reinforcements back to the battlefield. Each unit can gate only once per combat spending 50% of it's current initiative. Newly arrived creatures constitute 40% of the gated ones and will disappear after the end of the combat.
Ultimate Unique Demon Lord skill. All infernal troops are granted an ability to gate into infernal plane to bring reinforcements back to the battlefield. Each unit can gate only once per combat spending 50% of it's current initiative. Newly arrived creatures constitute 45% of the gated ones and disappear when combat ends.

Identity

Type Skill

Other

Ultimate Perk Ultimate Gating
Comparison
Compare