When a friendly undead stack is destroyed, it drains 609 Health from all adjacent enemy stacks to instantly revive itself (with the amount of Health drained). Each stack is raised only once per combat.
Creates a link between the original and the gated stack. 43% of the damage dealt to the original stack is transferred to the gated stack. 43% of the damage dealt to the original stack is transferred to the gated stack.
At the end of each turn the player's most damaged stack will benefit from +12% Might Resistance and Health for 1 turn.