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- A character with the ability to cast spells can remotely destroy Osha's mysterious mirror - a spell by a follower of the Silian principles affects only the mirror itself, whereas any other sorcerer also triggers a minor cataclysm.
as well as information about the entity Anella Blood and the Daughter of the Sun.
So it also mentions Mana's involvement, right? Because he could claim he was flying while being irradiated to save the survivors, rather than being the one who caused it...
Being bound to an arrow to guarantee a hit on the target and deal 500 void damage to health, after removing buffs.
Only in combat, I assume?
Well, everything about evo is clear anyway, Reven. It's only for the caster. You even changed the Sorceress's bow yourself so it could be cast on allies too.
I understood the last comment as
Reven
I mean that I can't remember whether I intended this skill to be used on allies or not, and thinking I didn't, I buffed the duration to 2, but the original description has no restricting wording + this is Silian magic. I'll have to revert it and change Marinka's bow.
- it can be used on allies, but it'll have to be reverted to the original value
Besides, the current version doesn't save you from the infinite olive + evolution combo on yourself, and the caster can hold any point on the map indefinitely. So 1 turn instead of 2 and usable on allies is, IMO, the best and most balanced option
I agree that it doesn't save it. I also expected Revan to cut the duration. But judging by the bow, it looks like he kept the original concept and just changed the bow. But it's really better to hear what he has to say himself. You're right.
Can we fire it right now?
When the expeditioner was handed a dangerous artifact capable of destroying cities and kingdoms
Eugene automatically hits Nirina with eyes of the underworld (as I understand it, we don't know her name, and in the text I'll describe her as the horned woman), moves forward and stands opposite Nirina, uses the general to rearrange the initiative bar as follows:
Eugene
Makarena Odlid
Manka
Stefania
Rgoktes Nirina
Makarena stays in place and tells unfunny jokes. Odlid moves toward Nirina if the taunt worked (if it didn't, then moves toward Manka and jokes). Manka heals Makarena (no AP will be spent on that, right?). Stefania shoots (if both taunts failed, then her action is on hold — I need to know how much HP the horned one has). Rgoktes moves in Nirina's direction and takes a shot.
I've been saving +1 learnability since the start for some fairy-tale super ability, even though we didn't get anything like it when all the other factions did.
So what, I'll just wreck them by leveling up the slot? Doubt it.