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Found a way to fix the missing animation sound in Characters/Heroes/Godric-arena-capture.xdb.
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Please provide screenshots of the settings and the issues. The text in the mod is designed to stretch, not increase in length. Therefore, there is no difference whether it's 1024x768 or 1920x1080.
Fixed the sound of Godric's capture animation.
Fixed the lighting in the last video with Gilraen.
I have videos, and they are in order. I added them and didn't even notice when, lol.
The videos of the scenarios have been removed from the Video Recordings because, due to the updated Lords of the Realm file, the game crashes when loading the scenarios, and they weren't being saved anyway, only the "Cauldron of Thunder" scenario was saving the videos. I don't want to duplicate the scenarios from Lords of the Realm in the campaign mod again, so it's not a big loss.
Not all mods for all campaigns in this file contain the original and two expansions. I noticed, added them, but didn't give it the proper value.
Added 21 hours 14 minutes ago
None of the dialogue scenes (original and Lords of the Realm) are saved there, even "The Chalice of Thunder." Maybe the list isn't in order either; it seems to be in order at the beginning, but it doesn't really matter. I made a new file with the list again (took the originals, which include the dialogue scenes; Lords of the Realm doesn't have anything at all, so I added some from a mod), and it still doesn't save the scenes. And can you provide more details about the crashes due to the scenes?
When I inserted the list of scenarios from Tribes of the East into the scenario loading screen, the game crashed for some reason. Maybe it's because the file was updated and it doesn't recognize the dialogues.
I took AllDialogScenes.(DialogScenesList) from a2p1-data and added the original, as well as the Lords, or campaigns and scenarios of the Tribes of the East, inserting them into the file, not from the Tribes of the East. The crash issue might be due to an outdated file.
Do you have to complete the scenarios, or can you use @Win() to unlock the videos? It adds them through the console for campaigns.
Forgot to mention: the endless sound of fleeing creatures (unicorns, elves, and pixies) in the "Ship" mission of the Worshipper campaign (probably the second video), and the endless sound of the Dancing with Death creature in the "Liberation" mission of the Mage campaign (you fixed the lighting there).
Fixed the endless sound of fleeing creatures (unicorns, elves, and pixies) in the "Ship" mission of the Worshipper campaign.
Fixed the endless sound of the Dancing with Death creature in the "Liberation" mission of the Mage campaign.
Is it possible to link video clips to a campaign? The first one at the beginning, showing the wedding, and the final one with Isabel/Biara.