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Posts from AllCampaignsRemastered - Updated mod for all Campaigns

4.5 (2 ratings)
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7 months ago
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Found a way to fix the missing animation sound in Characters/Heroes/Godric-arena-capture.xdb.
In reply to Mооnst@r
7 months ago
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Mооnst@r
Please provide screenshots of the settings and the issues. The text in the mod is designed to stretch, not increase in length. Therefore, there is no difference whether it's 1024x768 or 1920x1080.
The crashing issue was resolved by removing the ButtonRage mod.
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7 months ago
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Re-uploaded the archive – please re-download it.
Rommy
Fixed the sound of Godric's capture animation.
Fixed the lighting in the last video with Gilraen.

Added the ability to view videos from previous campaigns in Settings - Videos - Video.
- The order of the videos has been corrected; previously, it was random.
- Removed cut and non-opening videos from Hammers of Fate.


Removed scenario videos from the Videos section because, due to the updated Tribes of the East scenario file, the game crashes when loading + they weren't saved anyway, except for one scenario that saved the videos of the Thunder Chalice. I don't want to re-duplicate the scenario videos from Tribes of the East in the campaign mod, so it's not a big loss.
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7 months ago
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I have videos, and they are organized in order. I added them and didn't even notice when, lol.
In reply to Mооnst@r
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7 months ago
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Mооnst@r
I have videos, and they are in order. I added them and didn't even notice when, lol.
In some of them, the first video is shown as the last one; I fixed the sequence.
I spent a long time looking for how to add them, but it turns out you need to update the date in AllDialogScenes.(DialogScenesList).xdb and add the videos from the Tribes of the East.
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7 months ago
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Not all mods include the original game and both expansions for all campaigns in this file. I noticed this, added it, but didn't think it was significant.

Added 21 hours 14 minutes ago
Rommy
The videos of the scenarios have been removed from the Video Recordings because, due to the updated Lords of the Realm file, the game crashes when loading the scenarios, and they weren't being saved anyway, only the "Cauldron of Thunder" scenario was saving the videos. I don't want to duplicate the scenarios from Lords of the Realm in the campaign mod again, so it's not a big loss.
None of the dialogue scenarios (original game and Lords of the Realm) are being saved, not even "Cauldron of Thunder." The list might not be in order either; it seems to be in order at the beginning, but it doesn't really matter. I made a new list file again (using the original ones, which include the dialogue scenes; Lords of the Realm doesn't have anything at all, so I added some from the mod), and it still doesn't save the scenarios. Can you provide more details about the crashes caused by the scenarios?
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7 months ago
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Mооnst@r
Not all mods for all campaigns in this file contain the original and two expansions. I noticed, added them, but didn't give it the proper value.

Added 21 hours 14 minutes ago
None of the dialogue scenes (original and Lords of the Realm) are saved there, even "The Chalice of Thunder." Maybe the list isn't in order either; it seems to be in order at the beginning, but it doesn't really matter. I made a new file with the list again (took the originals, which include the dialogue scenes; Lords of the Realm doesn't have anything at all, so I added some from a mod), and it still doesn't save the scenes. And can you provide more details about the crashes due to the scenes?
I tested it by inserting a random video from Gambit Maar and it showed up. From Lords of the Realm, I completed all the scenarios, but only the videos from The Chalice of Thunder were saved. I don't know why they aren't being saved; maybe there's some kind of limit, I don't know. And when I inserted the list of scenarios from Lords of the Realm, the game crashed when loading the scenarios from ToE; maybe it's because the file was updated and it doesn't recognize the dialogues. I created a new profile, and the Lords of the Realm scenarios still weren't saved.
In reply to Rommy
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7 months ago
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Rommy
When I inserted the list of scenarios from Tribes of the East into the scenario loading screen, the game crashed for some reason. Maybe it's because the file was updated and it doesn't recognize the dialogues.
Did you take AllDialogScenes.(DialogScenesList) from a2p1-data and add the original, as well as scenarios from Hammers of Fate, or did you insert the campaign and scenarios from Tribes of the East into the file? The crashing issue might be due to an outdated file.
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7 months ago
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Mооnst@r
I took AllDialogScenes.(DialogScenesList) from a2p1-data and added the original, as well as the Lords, or campaigns and scenarios of the Tribes of the East, inserting them into the file, not from the Tribes of the East. The crash issue might be due to an outdated file.
Nope, I inserted it into the mod's AllDialogScenes.(DialogScenesList).
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7 months ago
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Do I have to complete the scenarios, or can I use @Win() to unlock the cutscenes? It adds them to the campaigns through the console.
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7 months ago
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Mооnst@r
Do you have to complete the scenarios, or can you use @Win() to unlock the videos? It adds them through the console for campaigns.
The idea is that you can use the win command. But they still don't get saved.
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7 months ago
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Forgot to mention: the endless sound of fleeing creatures (unicorns, elves, and pixies) in the "Ship" mission of the Worshipper campaign (probably the second video) and the endless sound of the Death Dancer in the "Liberation" mission of the Mage campaign (you fixed the lighting there).
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7 months ago
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Mооnst@r
Forgot to mention: the endless sound of fleeing creatures (unicorns, elves, and pixies) in the "Ship" mission of the Worshipper campaign (probably the second video), and the endless sound of the Dancing with Death creature in the "Liberation" mission of the Mage campaign (you fixed the lighting there).
Thank you.
Re-uploaded the archive.
Fixed the endless sound of fleeing creatures (unicorns, elves, and pixies) in the "Ship" mission of the Worshipper campaign.
Fixed the endless sound of the Dancing with Death creature in the "Liberation" mission of the Mage campaign.

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7 months ago
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Is it possible to link video clips to a campaign? Specifically, the first one at the beginning, showing the wedding, and the final one featuring Isabel/Biara.
In reply to Kayfenok1
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7 months ago
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Kayfenok1
Is it possible to link video clips to a campaign? The first one at the beginning, showing the wedding, and the final one with Isabel/Biara.
I tried, and they even played, but they were replaced with the starting logos. I don't know how to make them play at the beginning or end of a mission. I think it's hardcoded in the engine, and anyway, the video files need to be placed in the game's video folder, which isn't ideal.

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