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I've played all the Heroes of Might and Magic games, including the first, second, sixth, and seventh, as well as Dark Messiah and a bit of the tenth RPG. My favorite is the fifth. The first one I played was the fourth. I appreciated the second part quite a bit back in the day. I played the first one for general knowledge and out of curiosity. I think the seventh one had wasted (Ubisoft's fault) potential in what was otherwise a decent game. I generally like the sixth, but there's not much content in it. The third one is in passive waiting for the Factory (eternal, hehe), and the fourth one is in my heart from childhood, but I don't play it much anymore.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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a little bit of ten
It would be better to have the sixth, seventh, and eighth installments.
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I could, of course, turn up my nose and say, "Let's not spoil the fun," but we're on a forum dedicated to the Heroes of Might and Magic series, so it would be surprising if any of us hadn't played it. The first game – I played it a long time ago, and honestly, it's not very enjoyable for general entertainment. After getting used to the quality of life improvements in the later installments, playing the first game is quite difficult. The second game – it's top-notch. The third game – it's okay, decent, and acceptable. The fourth game – 10/10, the best installment. The fifth game – roughly the same as the third. The sixth game – not as good as the third and fifth, but still playable. The seventh game – either I'm not good at it, or my skills are lacking, but I couldn't even get halfway through any of the maps. I don't know what's wrong with this game; it's just not very enjoyable.
А, вот почему.

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In order of my rating: 1. Heroes of Might and Magic V, Nival's reskin of Heroes of Might and Magic III, which, nevertheless, in my opinion, surpassed the original. To be fair, I'm talking about the complete version of the game with the DLC. At release, Heroes V was buggy as hell. 2. Heroes of Might and Magic III. The game that made the series great, but also met an inglorious end. I associate it primarily with HotA and other global mods, because I can no longer play the original. It was Heroes III that gave me my nickname. Yes, that Astral with hypnosis. 3. Heroes of Might and Magic IV. The most beautiful part of the series, although Heroes of Might and Magic VI, with its stunning map level design, can compete with it in this regard. In fact, in terms of gameplay, it's the worst part of the series, but you can't argue with nostalgia. 4. Heroes of Might and Magic VI. A very beautiful game with a decent plot. At the same time, it's noticeably simplified, which is why it's not liked. If only the game had more content... 5. Heroes of Might and Magic II. In some ways, I like it even more than Heroes of Might and Magic III. I enjoyed playing it. By the way, there's a global mod that ports Heroes II to Heroes III. 6. Heroes of Might and Magic VII. A classic game in terms of gameplay, but with a terrible engine, gameplay, bugs, and a dubious plot (the plot in the DLC is decent). It could have been a great budget Heroes game, but Ubisoft once again showed its ingenuity and killed the series. I think that Heroes VII could have been third on the list if it had been polished, but we have what we have. 7. Heroes of Might and Magic I. Old-school, which, however, was not the first to lay the foundations of the mechanics. Its value is now questionable, although, in my opinion, in terms of the first parts of the series, Heroes I is better than, for example, Disciples I. Additionally: Dark Messiah is on my list of favorite games for its atmosphere and mechanics. Besides, it's a great game for BDSM with yourself in the role of a slave, because on a difficulty level higher than the lowest, it will subject you to humiliation and domination. Heroes of Might and Magic X RPG. I didn't like the mechanics, or maybe the game was too difficult from the start, and I didn't get it. It's hard to say, because I tried it once and a long time ago. As for the series itself, I'm not such a fan of the original Heroes world to delve into the Might and Magic games, and as for Ashan, only Heroes X.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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4 > 2 > 3 = 5 > 6 > 1 >>> 7
А, вот почему.

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The fourth installment. The most beautiful part of the series.
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As a fan of the fourth game, I can confidently say that only the seventh game has worse graphics.
А, вот почему.

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Too beautiful for this contest.
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Drakkoska
As a fan of the fourth game, I can confidently say that only the seventh game has worse graphics.
The fourth game has some terrible models, but the map is excellent. In the sixth and seventh games, everything is just terrible.
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e si ieu muoir, er mi grans deliuriers
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I absolutely dislike the town screens in the fourth game. And yes, half of the unit models look bizarre, but the hero models are really cool; I used to copy them and plagiarize them for my own artwork (unlike the portraits, which are better not to look at closely). I don't know, the graphics in the fourth game don't seem outright ugly, but rather somewhat unpolished and messy. Interestingly, I have the opposite complaint about the sixth game – it's too polished, and it's hard to distinguish units from the same faction, especially considering that a couple of models were taken from neutral creatures, lol. In the fifth game, the small unit models looked unique, and they were all recognizable, but in the sixth game, you need a whole bottle of vodka to figure them out. The seventh game only exacerbates this problem; it's just one big gray mess, and the idea of coloring the units in the colors of the faction's flag is utterly terrible.
А, вот почему.

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In the sixth one, the map relief and specifically the environment design are mind-blowing. You can create simply gorgeous landscapes there, which is exactly what the developers took advantage of. The unit and hero models, on the other hand, aren't great, yeah.

The fourth one has no relief, but the map is still very beautiful, especially if it's saturated with objects. And then there's the soundtrack, which was thrown together hastily, but for some reason still turned out top-tier.

In the seventh one, the engine is complete garbage. They ruined the graphics at the engine stage. And seemingly not just the engine. Something from the mammoth era is being used there. On top of that, the game has no optimization.

And city screens fall under the jurisdiction of the fifth one, and everything else looks like crap compared to it biggrin
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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In the fourth game, there is terrain, but it's purely symbolic; there aren't any complex features. And the music there is absolutely divine; the castle theme for Chaos is one of my favorites in the series. The city screens in the fifth game are beautiful; I'll never forget my excitement when I first saw the camera pan over the city. But in my heart, I'll always remember a moment from my childhood when I was watching my dad play the second game, and he entered the Sorceress's castle, and I was amazed by its beauty, with its bright colors, rainbow, and everything so fantastical and magical *_*
А, вот почему.

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