Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
If he disappears for a long time, maybe we can create a script for him ourselves? Let him get a job as a merchant for 1.6, and I don't know what he has, maybe also for stamina in the armory, or desserts for agility, or something else for perception.
There's a point that Frag has not many coins left (400) until the statue for summoning Harold, and he might want to do it before the skip. But I won't speak for him.
I don't really feel like doing quests right now. The abundance quest is closed, and I don't know where to find Patyvaipovna; I just hope she doesn't find me, just like Metarm. My brain has already created scripts for the characters and is ready for a time skip.
Here's what they're eating:
Author
She orders an omelet and tiramisu to go for two at Diablo, then shrimp at the Drowned Maiden. They eat it with Guion at home. She doesn't mention that it's for him. A friend asked.
And buy pizza for Kilika at Diablo, which gives a bonus to spirit. She goes with him to all the shady places.
Ple-Sen
There's a point that Frag doesn't have much left (400 coins) until the statue for summoning Harold, and he might want to do it before the time skip. But I won't speak for him.
Oh, okay, I didn't take that into account. Then we'll wait for Frag.
Thirty days of skipping turns, during which Kiven lured the naive adventurers, finally bear fruit.
The guys are just leaving school, cheerfully joking about this and that, when an "unfamiliar" silhouette appears out of thin air and cuts down Sir Tyros.
Kiven retreats, exiting the battle, and then joins the chorus of voices, attracting the attention of the guards.
"Tyros is dead! Bastards!" he shouts, shaking his fist, while his comrades hold back the fearsome enemy at the cost of their lives.
As the din of the guards and townsfolk fades in the distance, the scout leans over the elf, shielding him from the noise of the battle and prying eyes, and provides first aid to the best of his modest abilities. The unfortunate man's heart has stopped, so he will have to perform an autopsy and replace it with a new one; there's nothing he can do about it. After that, he loots the other friends, as their belongings shouldn't fall into the hands of street thugs.
Actually, I would have sent Gillon to work at a hospital to practice his skills, but since Reven wants to continue scaring me with Patyvaipovna, let him stay home and warm Beate's bed.
Sea Warrior's Sabre
Damage: 50%
Accuracy: 55%
Bonus attack if the character is fighting at sea and has the Sailor profession.
Critical: double damage.
Traveler's Boots
+1 to Skill Points
Guidot's Talisman
+1 to Strength.
Sea Pistol
Damage: 100 (independent of attack)
Accuracy: 40%
Critical: damage is doubled.
Reload: 1 turn.
If the character has the Sailor profession and the battle takes place at sea, the damage is increased by 100, the accuracy by 25%, and the range by 2.
Slot: other or weapon.
Range: 6
Bullets x30
Small Emerald x6
Small Ruby x6
Small Amethyst x6
Excellent Talwar
Damage: 65%
Accuracy: 65%
Critical: deals 30% of the enemy's maximum health, ignoring armor.
Excellent Bow
Damage: 60%
Accuracy: 55%
Range: 12
Critical: guaranteed hit
Desert Armor
+10% to defense
Affinity (fire) +10%
+5% to dodge in the desert.
+5 to Will saves in the desert.
Shulpae's Mantle
+1 to Charisma.
Shulpae's Bracers
+1 to Charisma
Magnificent Desert Boots
Protects against death in quicksand.
You can choose which item to "lose" (items of the same type disappear together).
Sun Protection Ring
During travel, clear weather does not force you to spend twice as much provisions.
Snake Ring
Removes negative effects on yourself or an ally on an adjacent tile.
Removes diseases on yourself or an ally on an adjacent tile.
Has 10 uses, after which its power fades.
Quiver of Arrows 20/20
Talisman of the Sky
Nullifies the first spell applied to the character. Works once.
Flawless Emerald
Flawless Amethyst
Flawless Diamond
200 Rem
Kiven goes invisible and moves away from the battlefield, heading towards the place where items are sold, and asks about the selling prices.
How much does a ticket to Margel cost?