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I created a map for Heroes 3. I started testing it, and it turned out that a bug occurs. During the opponent's turn, the game freezes. The opponent cannot end their turn.
What could be causing this?
I suspect it might be due to the large number of objects on the map. I added too many free monsters to the map, or maybe there's just too much of something else?
What generally causes this kind of bug?
Moreover, if I use a cheat code to reveal the entire map, the "infinite opponent turn" bug happens as early as the second week. But if I don't use the cheat, this bug happens much later.
The map size is 144x144.
It's a two-level map.
I'm using HD Mod 3.665.
If needed, I decided to create a map based on my literary work. By the way, could this also be the cause of the bug: maybe there's too much text in the map?
What could be causing this?
I suspect it might be due to the large number of objects on the map. I added too many free monsters to the map, or maybe there's just too much of something else?
What generally causes this kind of bug?
Moreover, if I use a cheat code to reveal the entire map, the "infinite opponent turn" bug happens as early as the second week. But if I don't use the cheat, this bug happens much later.
The map size is 144x144.
It's a two-level map.
I'm using HD Mod 3.665.
If needed, I decided to create a map based on my literary work. By the way, could this also be the cause of the bug: maybe there's too much text in the map?