I'm implementing my own vision for the interface of the Wrath and Necromancy skill buttons. When importing the .dds textures, I encounter a problem: all the unused space in the texture (with a transparent background) in the game turns white. The file format and the one specified in the xdb file match. I tried changing the options when saving, but it either didn't change anything or the file was read incorrectly by the game. What could be the problem?
I use the Nvidia plugin in Photoshop to save the files, and the preview shows everything as it should be.