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Posts from The plot of Heroes of Might and Magic III without the “Armageddon’s Blade” expansion and its technologies.

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Hello everyone! Today, I want to discuss two plot-related topics from Heroes 3. First, the topic of the Reckoning, which was objectively poorly written and seems like a simple way to get rid of Enroth. And second, the familiar topic of technology in Heroes. I'll start with the Reckoning; many people have a lot of complaints about this event, not only because it ends the life of a beloved world but also because it's very poorly written. Jelu comes across as an idiot who deliberately crossed the swords, even though he was told not to. Simply put, if you remove this plot point, everything becomes more coherent. Then, Heroes 3 would take place in a slightly alternate universe because it wouldn't be connected to Heroes 4. This leads to the second topic of discussion: as many know, the developers wanted to add a technologically advanced city, but the Community didn't let them do it because they perceived it as just another fantasy setting without a technological background. Then, the developers removed all mentions of technology, created the Conflux, and destroyed Enroth. As a result, Heroes 3 became a truly excellent fantasy game. If you take only the story of Enroth, independent of the past and future parts, and remove all mentions of technology from its history, justifying the events related to them with magic or something similar, you actually get a fantastic fantasy with a well-developed history and characters. Then, the Reckoning: there's no point in destroying such a great world. Here's an alternative plot for the battle:
"Kilgor and Jelu stood a few meters apart. A moment later, they ran towards each other, their swords pulsing with energy. Suddenly, a memory of a prophecy flashed in Jelu's mind. Time seemed to slow down, and Jelu deliberately changed the sword's intended course. Instead of striking from above, he turned the sword and struck from below, deflecting Kilgor's sword attack. Kilgor didn't expect such a maneuver but didn't have time to react. Their swords touched for a moment, and the energy boiling within them seemed to burst outwards. Armageddon's Blade released a stream of flames, while the Ice Blade released an icy flow. A flash of light occurred, and Jelu, with Armageddon's Blade, found himself encased in ice, while Kilgor, barely surviving the fiery vortex, fell to the ground unconscious. The battle ended at that moment. The leaders were quickly carried away from the battlefield. Later, in the medical camp, Jelu came to his senses. He had suffered serious injuries from the cold he had to face, but apparently, his kinship with the High Elves allowed him not only to survive but also to avoid significant health damage. Kilgor was burned by the flames of Armageddon's Blade and was also in poor condition, but miraculously, he was alive. Both commanders couldn't lead their armies, so the war paused. "I almost committed the greatest disaster that could have happened..." Jelu thought to himself, looking at his reflection in Armageddon's Blade."
The plot can be further developed, or it can be left to the players' imagination. It's interesting to end the narrative abruptly or conclude the story of this war and, in principle, end the game's plot, leaving everything beautifully resolved. What do you think of this idea? I've been dissatisfied with the actual plot for a long time, probably mainly because of the destruction of everything I loved in this universe, so I decided to express my thoughts here. Perhaps this plot is closer to me than what the developers came up with.

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