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There’s an Orc with a super ability that grants +500 to Blood, as well as the “Memory of Our Blood” skill, which provides 50-100 Blood. There’s also a pile of skulls that grants +60 Blood. In addition to all of this, there’s a Mastery Amulet and the “Wrath of Fire” skill, which increases the Blood gain and consumption rate by 50%. As a result, at the start of the battle, the units will have a minimum of 750 + 90 + 75 = 915 Blood, and a maximum of 750 + 90 + 150 = 990 Blood. Considering that 750 Blood is required for the third level, they will already be at level three at the start. I wonder, is there any way to counter this?