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5 years ago
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Name: Revival of the Cult
Map Name: orl2
Type: Scenario
Dungeon: Yes
Map Size: M
Author: Andrei_21
Description: The cult of demon worshipers in the lands of the Mages is in decline.
Menelag, the spiritual leader of this cult, asks for help from demons to perform a certain ritual. From the Griffin Empire, Orlando, who has taken on his original form, is sent to him. Kha-Beleh himself sent him on this mission. And this means that if Orlando fails, death awaits him.

Note: Please report any shortcomings of the map in the topic.

Changes in the new version:
1) A small garrison has been added to the red player.
2) Minor landscape corrections.

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5 years ago
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Did the author play through the map himself? In the very first week, two yellow players with decent stats show up, and after the second battle, the game ends. Something seems off, and the author could have left "Arcane Knowledge" for the hero.
5 years ago
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The comment above is very relevant (at least regarding the version before the update). For example, on day 4, I had no place to hide my second hero, and the city had no walls.

I barely managed to defeat him with a Zephyr that dropped in the tavern. It was late, so I postponed it.
Also, the map replaces the hero Maahir with Menelaus.

The starting heroes are also like that; their skills are set by default, but the demon's "junk tactics" won't include fire arrows, the mage's replenishment won't include a super skill, and there's no mentor (possibly not at all). At least he tried to solve these problems.

And moving across the sand is slow.
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5 years ago
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Thank you for completing the walkthrough. The mentor is present on the map. He is located not far from the city of Faiza. And I overlooked the computer-controlled opponents in the first version. I hope I have corrected all the shortcomings in the new version.
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5 years ago
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Caught a bug (the demons weren't sucking mana). Never mind. Tough mage at the end (darkness versus mage isn't great)... if the castle gates don't break by the middle... you're done (and that's even with the whole map being mine)... anyway, it was fun, and thanks for the game!
P.S. The map is designed for Darkness and Summoning (there are 2 types of summons)... I played as a demon/chose a mixed army (my native army couldn't handle it)... so, a strong leader is a must.
I quickly and aggressively took the nearby castles (losses are inevitable)... otherwise, the upper-tier mages will overwhelm you once you move into the dungeon. https://c.radikal.ru/c27/2104/43/0bdeaa7fb4c4.png

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