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The revival of the cult.

#3
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The comment above is very relevant (at least regarding the version before the update). For example, on day 4, I had no place to hide my second hero, and the city had no walls.

I barely managed to defeat him with a Zephyr that dropped in the tavern. It was late, so I postponed it.
Also, the map replaces the hero Maahir with Menelaus.

The starting heroes are also like that; their skills are set by default, but the demon's "junk tactics" won't include fire arrows, the mage's replenishment won't include a super skill, and there's no mentor (possibly not at all). At least he tried to solve these problems.

And moving across the sand is slow.