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I was creating a custom appearance for a hero, starting with the beta paladin, and it worked out.

Now I'm working on the beta cleric, and I've gathered all the files (or so I think).

I've connected everything, and shortened the paths to the folder where everything is located (I did the same for the paladin).
But in the game, it looks like this (although in the screenshot above, with the texture, it's clear that he's holding a hammer, not this stick).

Based on the result, it seems the geometry is incorrect (it's from the regular cleric). I tried checking the UID files listed in the file; they are in the bin folder.

So, I'm guessing that the beta version's geometry isn't available? Or am I missing something, and it's actually there?
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Now I'm working on the beta cleric, and I've gathered all the files (or so I think).

I've connected everything, and shortened the paths to the folder where everything is located (I did the same for the paladin).
But in the game, it looks like this (although in the screenshot above, with the texture, it's clear that he's holding a hammer, not this stick).

Based on the result, it seems the geometry is incorrect (it's from the regular cleric). I tried checking the UID files listed in the file; they are in the bin folder.

So, I'm guessing that the beta version's geometry isn't available? Or am I missing something, and it's actually there?