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#1
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I can't figure out what the problem is. I explain the issue in the video:

https://youtu.be/rLBS6BhPW0Y

Here's how I did it inside (I wanted to upload the xdb here, but the site won't accept them):
                                            
Hydra file in MapObjects

<?xml version="1.0" encoding="UTF-8"?>
<AdvMapMonsterShared ObjectRecordID="1000046">
    <Model href="/Characters/Creatures/Neutral/H5A1/Mantikora2.xdb#xpointer(/Model)"/>
    <AnimSet href="/Characters/Creatures/Neutral/H5A1/Mantikora-arena.xdb#xpointer(/AnimSet)"/>
    <blockedTiles/>
    <holeTiles/>
    <activeTiles>
        <Item>
            <x>0</x>
            <y>0</y>
        </Item>
    </activeTiles>
    <passableTiles/>
    <PossessionMarkerTile>
        <x>0</x>
        <y>0</y>
    </PossessionMarkerTile>
    <Effect/>
    <EffectWhenOwned/>
    <messagesFileRef>
        <Item href="/Text/Game/Creatures/Neutrals/Manticore/name2.txt"/>
    </messagesFileRef>
    <WaterBased>false</WaterBased>
    <ApplyHeroTrace>false</ApplyHeroTrace>
    <SoundEffect/>
    <flybyMessageFileRef href=""/>
    <ObjectTypeFileRef href="/Text/Visibility_Types/Units.txt"/>
    <TerrainAligned>false</TerrainAligned>
    <FlyPassable>true</FlyPassable>
    <AdventureSoundEffect/>
    <RazedStatic/>
    <Icon128/>
    <Type>MONSTER_SPECIFIC</Type>
    <Creature>CREATURE_CHAOS_HYDRA</Creature>
</AdvMapMonsterShared>

Manticore2 (Scorpicore) file in the Characters folder

<?xml version="1.0" encoding="UTF-8"?>
<Model>
    <Materials>
        <Item href="Mantikora-lambert22.(Material).xdb#xpointer(/Material)"/>
    </Materials>
    <Skeleton href="Mantikora-skel.xdb#xpointer(/Skeleton)"/>
    <Geometry href="Mantikora-geom.xdb#xpointer(/Geometry)"/>
    <Animations/>
    <WindPower>1</WindPower>
</Model>

Manticore2 (Scorpicore) material file

<?xml version="1.0" encoding="UTF-8"?>
<Material>
    <Texture href="Mantikora2.(Texture).xdb#xpointer(/Texture)"/>
    <Bump/>
    <SpecFactor>0</SpecFactor>
    <SpecColor>
        <x>0</x>
        <y>0</y>
        <z>0</z>
    </SpecColor>
    <Gloss/>
    <MetalMirror>0</MetalMirror>
    <DielMirror>0</DielMirror>
    <Mirror/>
    <CastShadow>true</CastShadow>
    <ReceiveShadow>true</ReceiveShadow>
    <Priority>0</Priority>
    <TranslucentColor>
        <x>0</x>
        <y>0</y>
        <z>0</z>
    </TranslucentColor>
    <FloatParam>0</FloatParam>
    <DetailTexture/>
    <DetailScale>5</DetailScale>
    <ProjectOnTerrain>false</ProjectOnTerrain>
    <LightingMode>L_NORMAL</LightingMode>
    <DynamicMode>DM_DONT_CARE</DynamicMode>
    <Is2Sided>false</Is2Sided>
    <Effect>M_GENERIC</Effect>
    <AlphaMode>AM_ALPHA_TEST</AlphaMode>
    <AffectedByFog>true</AffectedByFog>
    <AddPlaced>false</AddPlaced>
    <IgnoreZBuffer>false</IgnoreZBuffer>
    <BackFaceCastShadow>false</BackFaceCastShadow>
</Material>

Manticore2 (Scorpicore) texture file

<?xml version="1.0" encoding="UTF-8"?>
<Texture>
    <SrcName href="/H5A1/Textures/Creatures/Neutrals/Mantikora.tga"/>
    <DestName href="Mantikora2.(Texture).dds"/>
    <Type>REGULAR</Type>
    <ConversionType>CONVERT_ORDINARY</ConversionType>
    <AddrType>CLAMP</AddrType>
    <Format>TF_DXT3</Format>
    <Width>1024</Width>
    <Height>512</Height>
    <MappingSize>0</MappingSize>
    <NMips>0</NMips>
    <Gain>0</Gain>
    <AverageColor>-179688679</AverageColor>
    <InstantLoad>false</InstantLoad>
    <IsDXT>true</IsDXT>
    <FlipY>false</FlipY>
    <StandardExport>true</StandardExport>
    <UseS3TC>false</UseS3TC>
</Texture>



I've done various similar manipulations with other creatures many times before. But here it just won't work out — everything seems correct, yet it still doesn't work... I hope someone knows something; maybe the problem is in some wrong link...
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#3
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I agree with Alexey. The problem is most likely in CreatureVisual => Arena/AdventureCharacter, because AdvMapShared is used on an adventure map (AdvMap = Adventure Map). Most likely, the characters have links to the same manticoore! Be sure to check.
С уважением, }{0TT@6bI4
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#4
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Thanks for the tips, I'll go check and try it out =)

I didn't immediately understand what was going on with CreatorVisual, but then I checked, and everything was already set up correctly there, and that section works normally (name and icon).


However, I thought that maybe it would be worth changing the link in Hydras to not point to a Manticore, since the link there goes not to the character but to the file of the Manticore itself,

but instead, change the link to the Manticore model within the Hydras, I think it might work + I still need to replace the LODs for the adventure map anyway.

I'll try it =)

I found my mistake, and fixed it. The problem is solved =)
Thanks to everyone who responded!
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Ссылка на мой Artstation