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Posts from King of Snow Mountain

3.5 (2 ratings)
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5 years ago
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Map Name: King of Snowpeak Map Name: Turnir Map Type: Multiplayer Two-Level Map: No Number of Players: 5 Map Description: For many years, the rich land of Snowpeak has been the subject of fierce wars between several local clans. None of them could control these lands alone; the victories of one side were soon replaced by a series of defeats, a new ruler would come, but he would not rule for long. This went on endlessly. This did not suit any of the parties, and they decided to once and for all determine who owns these lands. They organized a duel; the participants are given a month to prepare, after which a fierce battle will begin. The winner will receive all the lands of the losers. I decided to try creating a multiplayer map in the style of the first mission for Raileigh in the original Heroes. The map has 4 playable players who have no access to each other. Each player has only one hero, and the tavern is blocked. The player is given a month to develop, after which all 4 heroes of each player are teleported to each other and fight. The last survivor is the winner. (To win the mission, you need to "touch" the mausoleum). The map is primarily for multiplayer with real people, but in general, it also functions in single-player mode. On Recruit difficulty, the map is not playable; I do not recommend starting it, as you simply will not be able to win. To be honest, I did not test it on Warrior difficulty; everything was only checked on Recruit and Hero, so I also doubt the functionality of the Warrior difficulty. I recommend playing on "Hero" difficulty. No other problems were noticed during testing. I look forward to your feedback
5 years ago
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A very good scenario! If it were refined a bit, with more quests and time, it would be amazing!
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5 years ago
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Correction from a meticulous nitpicker: not a scenario, but multiplayer. Otherwise, yes, the author tried their best.
In reply to }{0TT@6bI4
5 years ago
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I looked at the map. The underlying idea isn't very original, and the execution isn't the best. It's a map for a single playthrough (and it's not even necessary to play it; just looking at the starting options is enough), which is a critical drawback for multiplayer. All heroes are provided by the author; you can't use your own, which significantly reduces the number of possible game variations. The author suggests a competition between two "economic" players and two "combat" players, because there is practically no castle development, and the time is short, so it's easy to guess who will win. All participating heroes have special abilities. It's no secret that the knight's special ability is inferior to the elven or dwarven ones. To finally eliminate any questions about the winner, a Winged Horror is placed on the elf's side. It easily defeats both knights and demons; they simply don't have time to take a turn. Dwarves can put up some resistance, but they also don't stand a chance if a human controls the elf. Even if the elf is controlled by AI, it's difficult to defeat it.
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5 years ago
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On Veteran difficulty, they are eliminated in the first battle after a month. On Warrior difficulty, the second battle has started, and nothing is happening. It seems like a bug.
https://funkyimg.com/i/38tLZ.png

The same thing is happening on Hero difficulty.
In reply to masgak
5 years ago
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masgak
On Veteran difficulty, they defeat you in the first battle after a month. On Warrior difficulty, the second battle has started, and nothing is happening. Is this a bug?
My game didn't reach the final stage if the Necropolis captured even one of the castles. In this case, after the allotted month, two scenarios are possible. First, if your hero is not in a castle, nothing happens, and the game doesn't end. Second, if the hero remains in the castle on the last day of the deadline, the hero is destroyed, and a defeat is recorded. The probability of a castle being captured increases as the game's difficulty decreases. On "Hero" difficulty, the Necropolis didn't capture any castles. On "Recruit" difficulty, two flags were defeated before the preparation time expired.
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5 years ago
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On the veteran difficulty, I finally got into a battle. I defeated two opponents, but couldn't overcome the third. I reloaded the save and ran to the mausoleum – victory! Or maybe I could have just run there in the first place.

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