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Posts from New group for mapmakers.

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6 years ago
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Dear mapmakers! I invite you to join a new group for mapmakers on VK (HoMM V Mapmasters Community).

This group will be used to discuss new maps, tournaments, and to provide answers to questions related to mapmaking, and so on. The narrow focus of this group will allow you to receive answers to your questions more quickly. In addition, the group will collect all existing useful guides on mapmaking and scripting. And finally, the group will be a place where you can quickly arrange help with creating a map: voice acting, design, etc.

Join, and the more of us there are, the easier it will be to create maps.
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4 years ago
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There's a super-cool map in Heroes 4 called "Legacy of Zanphas"... it would be great to implement it in Heroes 5.
The idea is that there's only one main hero – a light/dark elf – and you can't hire other heroes... but there are as many enemies as possible – each enemy is unique in terms of race and, of course, cannot be a light/dark elf!
I have the music...
Who will take on the implementation?!
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4 years ago
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Isn't the Legacy of Zanphaz just a large map where players fight over an island in the center with key cities?
In reply to AstralLein
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4 years ago
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AstralLein
Isn't Legacy of Zanfazz just a large map where players fight over an island in the center with key cities?
It very well could be... I last played that map around 2005-2006... but there was definitely a central castle there!
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4 years ago
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The map really stood out among the others. At the very least, it was truly beautiful and had an interesting level design, plus it was the only XL map in the vanilla fourth game. But you could choose any race and any hero there. There were three cities in the center, and powerful neutral heroes dominated the central island.

Added 2 minutes later
Four cities in the center and garrisons between the players outside the island.
In reply to AstralLein
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4 years ago
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AstralLein
The map really stood out among the others. At the very least, it was truly beautiful and had interesting level design + it's the only XL map in the vanilla fourth game. But any race and any hero could be chosen there. There were three cities in the center, and powerful neutral heroes dominated the central island.

Added 2 minutes later
Four cities in the center and garrisons between the players outside the island*
It's quite possible... now we just need to find out if there's an implementation of it in the fifth game!
In reply to psatkha
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4 years ago
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psatkha
There's a super-cool map in Heroes 4 called "The Legacy of Zanphas"... it would be great to implement it in Heroes 5.
The idea is that there's only one main hero – a light/high elf – and you can't hire other heroes... but there are as many enemies as possible – each enemy is unique in race and, of course, can't be a light/high elf!
I have the music...
Who will take on the implementation?!

The most important thing is that the music is available!)
You can go to the group and post a request on the wall; maybe someone will be inspired by the idea. Although, to be inspired, you haven't provided enough information about this map).
3 years ago
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Dear mapmakers! I invite you to join a new group for mapmakers on VK (HoMM V Mapmasters Community).

This group will discuss new maps, Tournaments, provide answers to questions regarding mapmaking, and more. The specialized focus of this group will allow you to receive answers to your questions more quickly. In addition, the group will collect all existing useful Manuals on mapmaking and scripting. And finally, the group can be used to quickly arrange assistance with map creation: voice acting, design, etc.

Join, and the more of us there are, the easier it will be to create maps.

Hello, I need help. I created an RMG map, and everything works, but as soon as I open it in the standard editor and change something on the already created RMG map, even if I don't change anything, the map stops working. I can't open it again in the standard editor, and it's simply not in the game, although it's still in the maps folder in English. How do I make changes to a map created using the RMG template generator in the standard generator?

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