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Posts from Gladiator

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7 years ago
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Please register me for the tournament.
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7 years ago
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Could you please clarify point 7 in the sequence of actions? Based on what is written, I understand that you can take an army from any Castle.
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7 years ago
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Does it refer to a native or neutral faction, and if so, how can one understand that it applies to any faction?
In reply to BISHOP
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7 years ago
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BISHOP
Could you please clarify point 7 in the sequence of actions? Based on what is written, I understand that you can take an army from any Castle.

You can take either your native army (the race you are playing as) or a neutral army (an army containing different neutral races - Fairy Dragons, Azure Dragons, etc.).
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7 years ago
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I'll sign up; there aren't enough arena tournaments anymore to miss.
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7 years ago
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I'll sign up. I don't play Arena much and I'm not very good at it, but they're planning something interesting here, so I'd like to take a look.
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7 years ago
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Please register me for the tournament.
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7 years ago
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I'm signing up.
7 years ago
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I will sign up.
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7 years ago
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I will sign up.
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7 years ago
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Please register me for the tournament.
7 years ago
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1. Create a path through the luck and morale buff.
2. Why can't leadership be bought in the university?
3. Make the branches with artifacts (where the bonuses are) like they were at the beginning (also 3 levels).
4. Add signs with labels explaining what and how things work on the map.
5. Create the same map, but as a mirror image.
6. When recording a video, cut out the other player's turn, cut out unnecessary movements until the battle begins. NO RESTARTS!!! 10 + 5 per turn, 20-30 minutes per battle!
7. Ban the intelligence skill, otherwise the mages become too powerful.
The mage can resurrect, but what about the war?! 300 mana against 100 is a disaster.
8. Ban weak units with poor skills (+ gems, gold, etc.).
Leave the logistics skill so that heroes can reach battles faster.
This way, the hero selection will be limited to those with magic, ballistics, and castle creature specializations.
9. Add different teleporters so that the bots can reach them and you can practice with them, even if only a little.
10. Remove the tavern; it has no purpose (except for viewing the opponent's main hero).
11. Correct the order of actions: 2nd point - remove the tavern.
4th point - remove the purchase of magic books.
Is antimagic banned? Really?! I haven't seen that.
Bring back ballistics!!!!!
In reply to ДемиургЭв
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7 years ago
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DemiurgeEv
1. Create a path through the luck and morale buff.
2. Why can't leadership be bought in the university?
3. Make the branches with artifacts (where there are bonuses) like at the beginning (also 3 levels).
4. Add signs with descriptions of what and how it works on the map.
5. Create the same map, but mirrored.
6. When recording a video, cut out the other player's turn, cut out unnecessary movements until the battle. NO RESTARTS!!! 10 + 5 per turn, 20-30 minutes per battle!
7. Ban the intelligence skill, otherwise the mages become too strong.
The mage can resurrect, but what about the war?! 300 mana against 100 is a disaster.
8. Ban weak heroes with bad skills (+ gems, gold, etc.).
Leave the logistics skill so that heroes can reach battles faster.
This way, the heroes left to choose from will be those with magic, ballistics, and castle creature specialization.
9. Add different teleports so that bots can reach them and you can practice with them... at least a little.
10. Remove the tavern; it's pointless (except for seeing who the opponent's main hero is).
11. Correct the order of actions: 2nd point - remove the tavern.
4th point - remove the purchase of magic books.
Is antimagic banned? Really?! I haven't seen that.
Bring back ballistics!!!!!


1. Luck and morale can be increased with artifacts or by leveling up skills. You can also choose the desired bonus.
2. Some hero classes do not have access to certain skills - this is done at the hero mechanics level.
3. At the beginning, there are three sets, and they are all of different levels, not just level 3.
4. In the tournament section, there are pictures where everything is labeled.
5. This is not a random map, so mirroring it doesn't make sense. Besides the Hrulz plugin, nothing else mirrors it.
6. If there were no random elements, we could eliminate restarts. We're here to compete, not to have fun.
7. Actually, mages are currently weaker and more vulnerable. The latest tests prove this.
8. All heroes start without skills, except for heroes from the tavern - it is impossible to ban them with the editor.
9. There is a separate version of the map for playing against the computer.
10. The purpose of the tavern is to allow you to choose - either buy a hero from the tavern and level him up, or buy 1 skill for one of the existing heroes - if a suitable hero doesn't appear.
11. I will correct the points.
12. Antimagic is banned. You may have downloaded an outdated version of the map. Ballistics are not needed - no one attacks cities here.
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7 years ago
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Should we restart if the towns are identical?

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