Skip to content

Posts from Is there a Paragon map for the HOTA version?

No ratings yet — be the first to rate!
User Avatar
#2
Auto-translated
There are HOTA maps for HOTA.
Whether there will be a "Paragon" version for HOTA – let the author answer that himself; he also visits here.
Although, in general, it would be interesting to hear your answer to the question: "What specifically do you want to get from the HOTA version of this map that is not in the SoD version?"
I hope you are aware that you still have "regular" "Heroes" even in HOTA?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
User Avatar
#3
Auto-translated
"What do you want to get from the HOTA version of this map that isn't in the SoD version?"

It's much more enjoyable to play. Artifact exchange in the castle. Shows movement ranges. And so on.
https://www.twitch.tv/thexenofex
https://streamlabs.com/thexenofex

https://www.youtube.com/channel/UCG0ole0bEHwcdF8PETHeivw/videos

https://discordapp.com/invite/vFMJHaw

ICQ 683235445

User Avatar
#4
Auto-translated
Could you illustrate what you said with screenshots? I'm not sure I understood you correctly. In particular, what is "Artifact exchange in the castle" and "Shows moves"? In my opinion, the most significant improvements to the game come from the HD mod, not HotA. HotA primarily introduces several different rules. Because of this, for example, in terms of movement on water (when completing a turn on water occurs in the active cell of the visited object), SoD RPG maps may be impassable in some places in HotA.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
User Avatar
#5
Auto-translated
Art exchange in the castle
<--- Allows you to combine heroes in the castle.
Shows movement range
<--- When you press the ALT key, it shows how many movement points a specific route will cost.
https://www.twitch.tv/thexenofex
https://streamlabs.com/thexenofex

https://www.youtube.com/channel/UCG0ole0bEHwcdF8PETHeivw/videos

https://discordapp.com/invite/vFMJHaw

ICQ 683235445

#6
Auto-translated
A bit late, but still.

Yes, Paragon exists for HotA, but it was modified not by the original author, but by third-party individuals: http://forum.df2.ru/index.php?s=&showtopic=27944&view=findpost&p=742596

Also, Wayfarer exists for HotA, and the situation is similar: https://vk.com/topic-59561616_29192589?post=18533
Marmot
In my opinion, the HD mod brings the most significant improvements to the game, not HotA. HotA is primarily a set of different rules.
HotA is a global expansion containing many changes to various aspects of the game. This includes a number of interface improvements (although not as many as in the HD mod) and bug fixes (and there are already many more of them than in the HD mod – although some of the fixed bugs may be intentionally used in maps). A description can be found here: http://h3hota.com/ru/documentation – in the relevant sections.

Therefore, people's desire to play maps on HotA is quite justified (naturally, the HD mod is fully compatible with HotA, and its advantages are also preserved). However, due to gameplay changes, compatibility with SoD maps is often lost. In the long term, it is planned to disable gameplay changes on maps in the SoD format, but for now, users can fix many problems in the map editor, which has already been done in some cases.

Statistics

Welcome our newest member: leyu