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Posts from Introduction of Haven in the Stronghold vs. Dungeon tournaments.

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Simultaneous turns in SoD tournaments
96 voters
Single choice Public votes Closed 2018-08-14
This poll is closed.
Only with OH
35.4% 34 votes
Preferably with Overlord skills, but if necessary, I’m willing to play without them
29.2% 28 votes
Preferably without ranged attack, but if needed, I’m ready with ranged attack
14.6% 14 votes
Without OH
9.4% 9 votes
I don't play / I don't care
11.5% 11 votes
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8 years ago
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My post in the OFB thread was either unnoticed or ignored: "Request to introduce a rule that Online Battles must be used in tournaments."
This is a rather pressing issue, given that many tournaments are ending and new ones are about to begin. Playing without Online Battles when it's already available is masochism and a waste of everyone's time. Why should people who buy a subscription and value their time force themselves to play with players who are sticking to their principles?
If they don't want to buy a subscription, they can play fun games or season games, but not tournaments where opponents are not chosen.
8 years ago
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I'm going to play Heroes, alright.
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8 years ago
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I would say the opposite; if you want to play with "OH" (presumably referring to a specific game mechanic or strategy), play funky and seasonal games. But the value of tournament games is much higher, as it encourages you to take risks and carefully consider your moves and the situation during your opponent's turn. Or, increase the timer for games with "OH".
In reply to Timbuktu
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8 years ago
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Timbuktu
I would say the opposite, if you want to play with a time limit, play funky and seasonal games. But the value of tournament games is much higher, as it requires you to take risks without fully considering your moves and the situation during your opponent's turn. Or, increase the timer for games with a time limit.
Firstly, what kind of extremely complex thought processes are we talking about during the first week of the game?
Secondly, the value of tournaments will be diminished if only newbies play in them. Generally speaking.
8 years ago
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caliban
My post in the OFB thread was either unnoticed or ignored: "Request to introduce a rule to play with Online Hotseat (OH) in tournaments."
This is a rather pressing issue, given that many tournaments are ending and new ones will begin. Playing without OH when it already exists is masochism and a waste of everyone's time. Why should people who buy a subscription and value their time force themselves to play with players who are sticking to their principles?
If they don't want to buy a subscription, play fun games or season games, but not tournaments where you can't choose your opponents.
A huge plus, moreover, I personally will not register for any tournament where this rule is not in place. And I believe that other reasonable people should do the same.
8 years ago
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Next stream with a donation bar for the SoD subscription :cool:
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8 years ago
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I didn't think I would encounter such a situation, especially in the late stages of the tournament. For me, if there's a possibility to play with Online Heroes, why play without it?
In reply to Grizvald
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8 years ago
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Grizvald
Next stream with a donation bar for a subscription to SoD :cool:

We will gladly pay for subscriptions for show match participants using funds from viewers. This is a benefit for the viewers, the participants, and Baratorch. So, if we are short of a player for such a show match, we'll keep it in mind :)

We could set up a poll on the topic of mandatory OX .
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8 years ago
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I'm also new to this, and in the playoffs, I faced an opponent who didn't want to buy anything, even though he had played in several tournaments on the server. I'm all for it; it saves a lot of time.
In reply to caliban
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8 years ago
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caliban
First of all, what incredibly complex thought processes are we talking about in the first week of the game?
Well, you can actually think. In my second game of the final against Bishop, I rushed because of the timer and didn't even think about how many Cerberuses there could be, and I lost. But I saved time! :smile20: I understand, it's my problem that I'm such a slow player, but this is about the thought processes. I repeat, this only applies to the later stages of tournaments and important matches. Early stages and fun games should be played exclusively with Haven.
In reply to Dirty_Player
8 years ago
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Dirty_Player
Well, actually, you can think about it. I was playing against Bishop in the second game of the final, and because I was rushing due to the timer, I didn't even think about how many Cerberuses there could be, and I lost. But I saved time! :smile20: I understand, it's my problem that I'm such a slow player, but this is about the thought process. I repeat, this applies only to the later stages of tournaments and important matches. Early stages and fun matches should be played exclusively with Haven.
Kostya, in this case, the stream with comments could be just as much to blame, as it takes up a significant amount of brainpower and eats up time, especially when you're not used to it. Honestly, even Indra, who objectively plays slowly, manages to play normally with Haven in the first week.
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8 years ago
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Glad to hear that this topic will introduce a grind into the game. I'm all for implementing a mandatory grind, but the duration should be 115 days at the very least, to accommodate slower players. Maybe 117 days, as in HotA, is a bit too much, in my opinion.
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8 years ago
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It is necessary to include O.H. in tournaments, up to 115 in the mandatory list, and more by agreement.
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8 years ago
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Judging by the previous comments, I'm about to get flamed, but I'll try to convey my thought (without insisting on anything). The game is F2P (or, if you like, very conditionally B2P), and participation in tournaments was also free. With the introduction of mandatory Overlord Heroes (OH) in its current form, the game becomes P2P, as does participation in tournaments. Whether this fee is expensive, cheap, or moderate is another question, and everyone will probably have their own opinion on that. Moreover, it also depends on the intensity of the game. If you play 10-15 games a month or 1 game every month or two, the effective cost will be very different. The policy of the vast majority of modern online games is to make it easy for new players to get started (and retain them); it's hard to even think of P2P projects. I won't judge which path is optimal for developing heroes. On the other hand, if the unwillingness to play with OH leads to aggression and conflict, then perhaps it is better to introduce a rule as a preventive measure. A definite plus of OH is the absence of the need to install and configure third-party programs. Regarding saving time, it's not so straightforward. For me, for example (and here I'm definitely going to get flamed), I wouldn't want to play with OH primarily because of the timer. The level of play is not high, but I want to play meaningfully, and I'm only just starting to avoid wasting time at the beginning of the game. With OH, either the quality of the game noticeably decreases, or you're already in a complete time crunch by the second week, with corresponding problems later on. I understand that this problem arises for a very small number of players. Stronger and more experienced players get bored in the first week, and the timer is not so important to them; saving time is more relevant. However, we also exist :-)
In reply to MicroElf
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8 years ago
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MicroElf
The policy of the vast majority of modern online games focuses on easy onboarding for new players (and retaining them).
I think it's easier for a new player to pay and play through a lobby than to configure all sorts of Hamachi.
I remember being incredibly annoyed by this and spending several days trying to figure it out. Now I would rather pay.

I think progress shouldn't stand still; playing with Online Hotseat (OHS) is clearly more enjoyable. It saves a lot of time, except for the half-hour spent on restarts.
It should be mandatory in tournaments.
To play at a high level, investments are needed (take the KHL or the Premier League as examples).
But a player, when registering, will understand that they will have to pay 500 rubles for 3 months of the group stage + the same amount if they advance through the playoff bracket.
And then each person will decide for themselves whether to play free casual games or paid tournaments.
Currently, it has become quite problematic to find an opponent without OHS. It will only get worse.

If mandatory OHS is not introduced, we risk losing strong players in tournaments, who will play among themselves, and the value of victories in tournaments will become much lower than it is now.

Or there is an alternative option: if Baratortch allows playing with OHS if there is at least one player with the "dad" status.

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