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Map Name: Beast Hunter
Map Type: scenario
Size: 176x176 (large)
Dungeon: yes
Game Version: 3.1
Author: 32MeTpa
Installation:
Unzip the BeastHunter.zip archive and place the BeastHunter.h5m file in the game's Maps folder. If you have music enabled in the game, it is also recommended to download the BeastHunterMusic.zip archive and unzip the StartM.ogg and FinalM.ogg files into the same Maps folder.
Important! The map is a mod that drastically changes heroes, objects, artifacts, and more. After completing it, it is recommended to delete it or at least remove it from the Maps folder.
It is also strongly not recommended to use it in conjunction with other mods; in this case, the map's functionality is not guaranteed.
Description:
Even since the times of the Underworld War, an unusual dragon has been spotted in the territory of Grimheim, probably living in the dungeons of Igg-Shail. Kyallk, as he was nicknamed, was distinguished by his extraordinary strength and resilience and posed a deadly danger to anyone who crossed his path. Due to the intense war with the Dark Elves, the dwarves tried to simply avoid the beast that had befallen them.
But time passed - the war ended, stories of the deadly serpent were forgotten, and the dragon itself, shrouded in an aura of mystery, turned from a real threat into a desirable, and even somewhat fairytale, goal for most hunters in Grimheim.
One of them was Gramm Egilsson - an ambitious monster hunter who, in pursuit of glory, went to the far north of the dwarven lands, where, according to rumors, the legendary dragon was last seen.
Map Features:
-RPG-style map - you won't find things like city development, enemy hero attacks, etc. on it;
-About fifteen additional quests designed to diversify the map's gameplay;
-A new hero characteristic - fame, gained by completing tasks and participating in battles. Thanks to fame, creatures periodically join the hero, the number and quality of which depend on the level of fame;
-The plot has 2 main endings and even more options for completing the story as a whole. This is influenced by your choices closer to the end of the map, as well as some additional quests. However, none of the additional quests are required to complete the map;
-and more. More specific information about the gameplay can be found directly on the map.
The start of the map turned out to be quite hardcore; if you are not sure of your abilities, choose a "hero" carefully.
Please report any bugs and shortcomings found in this thread.
Map Type: scenario
Size: 176x176 (large)
Dungeon: yes
Game Version: 3.1
Author: 32MeTpa
Installation:
Unzip the BeastHunter.zip archive and place the BeastHunter.h5m file in the game's Maps folder. If you have music enabled in the game, it is also recommended to download the BeastHunterMusic.zip archive and unzip the StartM.ogg and FinalM.ogg files into the same Maps folder.
Important! The map is a mod that drastically changes heroes, objects, artifacts, and more. After completing it, it is recommended to delete it or at least remove it from the Maps folder.
It is also strongly not recommended to use it in conjunction with other mods; in this case, the map's functionality is not guaranteed.
Description:
Even since the times of the Underworld War, an unusual dragon has been spotted in the territory of Grimheim, probably living in the dungeons of Igg-Shail. Kyallk, as he was nicknamed, was distinguished by his extraordinary strength and resilience and posed a deadly danger to anyone who crossed his path. Due to the intense war with the Dark Elves, the dwarves tried to simply avoid the beast that had befallen them.
But time passed - the war ended, stories of the deadly serpent were forgotten, and the dragon itself, shrouded in an aura of mystery, turned from a real threat into a desirable, and even somewhat fairytale, goal for most hunters in Grimheim.
One of them was Gramm Egilsson - an ambitious monster hunter who, in pursuit of glory, went to the far north of the dwarven lands, where, according to rumors, the legendary dragon was last seen.
Map Features:
-RPG-style map - you won't find things like city development, enemy hero attacks, etc. on it;
-About fifteen additional quests designed to diversify the map's gameplay;
-A new hero characteristic - fame, gained by completing tasks and participating in battles. Thanks to fame, creatures periodically join the hero, the number and quality of which depend on the level of fame;
-The plot has 2 main endings and even more options for completing the story as a whole. This is influenced by your choices closer to the end of the map, as well as some additional quests. However, none of the additional quests are required to complete the map;
-and more. More specific information about the gameplay can be found directly on the map.
The start of the map turned out to be quite hardcore; if you are not sure of your abilities, choose a "hero" carefully.
Please report any bugs and shortcomings found in this thread.