Reimian Empire
Auto-translated
The fight with Reisen is PTSD from Faragar.
And is the chair the most hardcore exhibit and does it kill without fail?
Is the chair the most brutal exhibit, instantly killing the player?

Стартовый пост - МАСТЕР-ПОСТ - Список НПС - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -
But I feel ashamed that I suggested sending Castor to be tortured; he's a cool guy.
I have a feeling we made a mistake by freeing the Kirishima priestess. I'm just predicting that she's going to cause trouble for our squad.
But regarding the "tomb" in any case:
- if it melts like Reimu's evil magic, then it definitely needs to be melted;
- if you find a girl kidnapped by an evil villain and can free her, then you definitely need to free her;
- it could be Kirishima, or a completely random girl - a princess, a servant, someone's mother, there is no reason not to free her;
- if it's a priestess, then she may have turned a good king into an evil heretic, but that still doesn't negate what he did, or his weak character;
- if it's a super evil priestess, then several hundred years spent in the ice could still have somehow influenced her worldview for the better.
In short, 10/10 would liberate again.
Prayer Book
10% chance to gain +1 Will after each reading.
Golden Rosary
Active ability: removes negative mental effects from allies, repels undead (Will check). Cooldown: 3 turns.
Can only be used by a cleric.
Holy Scripture
Revelation 1:1 – the creation of the world
Revives a dead character, provided that a full turn has not passed since their death. Cooldown: 5 turns.
Revelation 1:2 – divinity
The selected character gains immunity to everything for one turn. Cooldown: 5 turns.
Revelation 2:2 – humility
Paralyzes a character for one turn if they fail a Will check. Cooldown: 5 turns.
Can only be used by a cleric with 40 or more Will.
Red cassock of a cleric of the Enclessian Church
+10 to Will checks against undead.
Damage from undead is reduced by 40%.
Can only be used by a cleric.
Money
400 Rumies
Two-handed sword (Larian steel)
Damage: 90
Strength: 25
Effect: 10% chance for critical damage
Plate Armor +1 (Alivar steel)
Incoming damage -65%
Movement limit: 4
Cannot use ranged weapons.
Strength: 39
Long sword (Steel)
Damage: 50
Strength: 15
Long sword +1 (Larian Steel)
Damage: 68 (85)
Crit: 15%
Strength: 14
Helmet (steel)
Chance for critical damage against self -5%
Perception -3
Strength: 10
Travel bag with belongings and savings
240 Rumies
Two-handed sword +1 (Alivar steel)
Damage: 150 (217)
Strength: 26
Crit: 5%
Lockpicks
Short sword (Larian steel)
Damage: 45 (50)
Effect: 10% crit
Strength: 10
Bow
Damage: 100
Dagger with the engraving "A.S." on the blades (2)
Larian
Damage: 24
Effect: 5% kill
Strength: 7
Money
28 Rumies
Money
100 Rumies
Dagger (Larian steel)
Damage: 24 (27)
Effect: 5% kill
Strength: 7
Short sword (Larian steel)
Damage: 45 (51)
Effect: 10% crit
Strength: 10
Knife (Larian steel)
Damage: 12 (13)
Effect: 15% blindness
Strength: 5
Money
650 Rumies
Two-handed sword +1 (Alivar steel)
Damage: 150 (460)
Strength: 26
Crit: 5%
Plate Armor (steel)
Incoming damage -35%
Movement limit: 3
Cannot use ranged weapons
Strength: 25
Money
1025 Rumies
Father's Medal
Crumpled letter
Earrings made of Dreyerian silver
Dark blue cloak with a hood
Outcome of the discussion: I'll take the medal, Livia gets the earrings, Lokken gets the cloak, and we bury the letter. All for identification (although the chances of additional effects are small, I think).
Reimian Chronicles (98th issue)
Platinum Card of Calvada
Discount: 25%
Limit this month: 4730
Platinum Card of Calvada
Discount: 25%
Limit this month: 4900
Platinum Card of Calvada
Discount 25%
Limit: 4342
Platinum Card of Calvada
Discount: 25%
Limit this month: 4750
Platinum Card of Calvada
Discount: 25%
Limit this month: 4875
Platinum Card of Calvada
Discount: 25%
Limit this month: 5000
Something like that.
As a suggestion for the future, regardless of whether there will be a continuation or not, it would be best to avoid tasks like this one. Not because of the difficulty, but because of the process of completing them. If I want to walk through corridors and slash mobs, I'll play some Diablo. But as it is, everything turned into gray posts and tactics, while role-playing was only needed in the first hall and in the reports. I would prefer, if possible, the opposite.

