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Posts from Who is stronger, those who rely on swords or magic? (Follow-up to the poll: Who has sufficiently powerful magic?)

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Who relies more on swordsmanship than magic?
50 voters
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In reply to Magnus
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19 years ago
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Magnus;44157
Well, not exactly Barbarians. Because there is magic. But in Heroes 4, Barbarians don't have any magic at all. And that's because the hero isn't a priest, but a Knight.

Stupid Knight!:( :D
In reply to Magnus
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19 years ago
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Magnus;44157
Well, not exactly Barbarians. Because there is magic. And in Heroes 4, there is no magic at all for the Barbarians. And all because the hero is not a priest, but a Knight.
And Barbarians weren't really humans, only the heroes with berserkers.

Added 1 minute ago
I think the poll can be closed, no one is arguing that it's Haven.
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19 years ago
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As I thought, Haven is in the lead, as the poll shows...
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19 years ago
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Academy 2 11.11%
Sylvan 5 27.78%
Dungeon 2 11.11%
Haven 14 77.78%
Inferno 7 38.89%
Necropolis 3 16.67%
Today's results: humans (nobody even doubted it), inferno (there is a certain logic, but there's plenty of magic there too, one could argue), sylvan (who's the swordsman there, just casters and archers, well alright, a bad dancer blames his shoes), necropolis (should be in 2nd place: skeleton, zombie, vampire, lich, herald and death knight, impressive right), wizards and dark wizards (by definition they take their place).
So, whoever voted for sylvan and inferno, I'm waiting for an explanation.
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19 years ago
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It’s strange for me to see that the Haven unit is stronger than the Sylvan unit! The Sylvan troops are much better, in my opinion! Of course, if you turn the entire Haven faction into Paladins, then only Griffins and Archangels will remain, and you can practice your revenge against them!
In reply to Uke-by_HoMM![Zавулон]
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19 years ago
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Uke-by_HoMM![Zavulon];44783
It seems strange to me that the Haven unit has a stronger attack than the Sylvan unit! The Sylvan troops are much better, in my opinion! Of course, if you turn the entire Haven army into Paladins, then only Griffins and Archangels will remain, and you can practice revenge against them!
If you divide them into trained and untrained units, with 6 stacks each, it will be quite effective, considering the number. I don't remember if they will all fit or not.
The Sylvan's pure warrior units are the Dancer, Hunter, and Ent.
In reply to Silovik
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19 years ago
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Silovik;44787
If you divide them into trained and untrained units, with 6 stacks each, it would be quite effective, considering the number. I don't remember if they will all fit, though.
For Sylvan, the pure warrior units are the dancer, hunters, and ents.
Yes, but the elves will crush these little pests like puppies, due to their vengeance ability!
In reply to Uke-by_HoMM![Zавулон]
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19 years ago
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Uke-by_HoMM! [Zavulon]; 44790
Yes, but these little bastards will be slaughtered by the elves like puppies, due to their ability to retaliate!
I forgot to mention that 3 puppies out of six, and with an army of another race behind them, will overwhelm the pointy-eared ones in no time.
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19 years ago
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And aren't Dragons and Unicorns pure warriors?:)
Haven is strong in numbers, while Sylvan is strong in quality:)
The elven army is inherently stronger than the human army, but because the Haven hero levels up his attack and defense very well (30% chance to increase attack and 45% for defense), while the Sylvan hero's stats go into Defense and Knowledge (45% and 30% respectively), the human army gains an advantage, and a significant one at that. What Training is and how to counter it is a separate topic:)
In reply to Snowball
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19 years ago
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Snowball;44796
The hero in Haven has a very good chance of increasing both attack and defense (30% chance for attack and 45% for defense), while in Sylvan, the stats tend towards Defense and Knowledge (45% and 30% respectively).
Key takeaways: Knowledge is needed for magic, meaning humans will specialize in swordsmanship more than elves and all other races.
In reply to Silovik
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19 years ago
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Silovik;44801
Key takeaway: knowledge is needed for magic, meaning humans will specialize in swordsmanship more than elves and all other races.
Well, I don't know. I admired humans for a long time until I was able to develop the "Revenge" skill for the elves! I approve of all your opinions and calculations, but you won't convince me!
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19 years ago
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The faction most focused on army enhancement (Might & Magic: Heroes) is, naturally, Haven (A-30%, S-45%). In second place is Sylvan (A-15%, S-45%), and in third place, with a minimal difference from the forest elves, are the Inferno (A-45%, S-10%), Necropolis (A-10%, S-30%), and Dungeon (A-30%, S-10%), in fourth place. At the very end of the list, we have the Academy (A-10%, S-15%).
In reply to Snowball
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19 years ago
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Snowball;44808
The faction that focuses the most on army enhancement (Might & Magic) is, naturally, Haven (A-30%, S-45%), followed by Sylvan (A-15%, S-45%), and in third place, with a minimal difference from the forest elves, are Inferno (A-45%, S-10%), Necropolis (A-10%, S-30%), and Dungeon (A-30%, S-10%) in fourth place, and at the very end of the list are the Academy (A-10%, S-15%).
Even the numbers were provided, thank you; they almost correspond to the survey results, but the survey asks who is the best, and who
In reply to Uke-by_HoMM![Zавулон]
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19 years ago
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Uke-by_HoMM![Zavulon];44805
Well, I don't know, I admired Humans for a long time until I could use Elves to unleash their vengeance! I approve of all your opinions and calculations, but you won't convince me!
But they have more magical energy, and the spells in the Mage Guild for
Humans are light, darkness (enhancing their own units and weakening enemy units)
Elves are chaos, light (damage to enemy units with a magical arrow, spells, enhancing their own).
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18 years ago
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What a great topic you started! I can confidently say: the Orcs!

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